|
Register • FAQ •
SS Roster (Beta)
• Login |
|
It is currently Tue May 21, 2024 10:48 am
|
|
Page 1 of 1
|
[ 2 posts ] |
|
Author |
Message |
Zaehlas
Team:
Main: Zaehlas
Level: 1777 Class:
Engineer
Joined: Wed Jan 16, 2008 11:56 pm
|
Altitude, huge suns, and docking
Still having issues with if I AP over the huge sun in my gal, it can take upwards of 2-3 minutes for me to dock into a base. I've tried changing zoom, angle, tractoring the base, flying around. the only way to "reset" altitude sooner is to hop through a warp.
No, I will not accept "just fly around the sun" or "warp if it happens". I'm in a speedship, with alot of bases to check, and flying over the dang sun happens.
I've seen it on some of my ships and characters where as soon as you fly over the sun, the altitude drops immediately... and then sometimes it doesn't and bleeds off very slowly. This shouldn't be too tough to look into, or not calculate distance to base (Z direction) as part of the docking algorithm.
|
Sun Dec 11, 2011 6:26 pm |
|
|
glopso
Team:
Main: PieAvenger
Level: 142 Class:
Fleet Commander
Joined: Mon Dec 17, 2007 8:42 pm
|
Re: Altitude, huge suns, and docking
The altitude thing was amusing for a bit, and then I faced problems. Some of them involved redocking in a stasis'd ship that was more than 0 in altitude. I've also experienced inconsistent altitude-changing.
_________________
andezrhode2a wrote: anilv wrote: Maybe farm parents have tougher genes than suburban parents.Devil's advocate,I know. well, taken literally, their "jeans" should be tougher since they have to endure hard labour.trolls' advocate.
|
Wed Dec 14, 2011 12:08 am |
|
|
|
|
Page 1 of 1
|
[ 2 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 1 guest |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|