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Team: Zephyr
Main: Zaehlas
Level: 1777
Class: Engineer

Joined: Wed Jan 16, 2008 11:56 pm
Post Altitude, huge suns, and docking
Still having issues with if I AP over the huge sun in my gal, it can take upwards of 2-3 minutes for me to dock into a base. I've tried changing zoom, angle, tractoring the base, flying around. the only way to "reset" altitude sooner is to hop through a warp.

No, I will not accept "just fly around the sun" or "warp if it happens". I'm in a speedship, with alot of bases to check, and flying over the dang sun happens.

I've seen it on some of my ships and characters where as soon as you fly over the sun, the altitude drops immediately... and then sometimes it doesn't and bleeds off very slowly. This shouldn't be too tough to look into, or not calculate distance to base (Z direction) as part of the docking algorithm.


Sun Dec 11, 2011 6:26 pm
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Team: MAD+
Main: PieAvenger
Level: 142
Class: Fleet Commander

Joined: Mon Dec 17, 2007 8:42 pm
Post Re: Altitude, huge suns, and docking
The altitude thing was amusing for a bit, and then I faced problems. Some of them involved redocking in a stasis'd ship that was more than 0 in altitude.
I've also experienced inconsistent altitude-changing.

_________________
andezrhode2a wrote:
anilv wrote:
Maybe farm parents have tougher genes than suburban parents.Devil's advocate,I know.
well, taken literally, their "jeans" should be tougher since they have to endure hard labour.trolls' advocate.


Wed Dec 14, 2011 12:08 am
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