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Team: Strawberry Pancakes
Main: Copernicus
Level: 884
Class: Gunner

Joined: Thu Jan 01, 2009 5:06 pm
Location: Here, floating in my tin can, far above the world...
Post Flylet Weapons EDIT: Random spinouts and deadstops.
A Flylet was pestering me like usual, but it's little phyiscal weapon seemed to make my ship come to a dead stand still or make me spin out in a more normal fashion. The deadstop thing does not seem right though. And it made it so difficult to shoot that the dang thing got away. Also, it's shields seemed to have a super recharge with no aura. That was weird, but I don't know if it was a bug or not.

At any rate, the ever pragmatic Earthforce killed me and not my assailant who started the whole thing. :P

EDIT: Okay, it seems that the flylet was not the issue, but I have an odd aura around me that's doing this randomly. This is in EF space, so was EarthForce making an aura to make my ship harder to control? I'm so confused, but I guess I'll suicide in the escape pod (which didn't answer pilot imput until after I turned on, then canceled an AP.)

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Copernicus: P2P

F2P: Colonel Mustang


Tue Aug 23, 2011 9:18 pm
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Team: Heaven
Main: Lemon
Level: 2187
Class: Engineer

Joined: Wed Sep 29, 2010 10:14 pm
Post Re: Flylet Weapons EDIT: Random spinouts and deadstops.
It's called Earthforce PvP aura. You shot a protected fly lol.

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Tue Aug 23, 2011 10:07 pm
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Team: Strawberry Pancakes
Main: Copernicus
Level: 884
Class: Gunner

Joined: Thu Jan 01, 2009 5:06 pm
Location: Here, floating in my tin can, far above the world...
Post Re: Flylet Weapons EDIT: Random spinouts and deadstops.
ELITE wrote:
It's called Earthforce PvP aura. You shot a protected fly lol.


The fly shot me first. And in C1 there's aggro flies you can shoot without EF intervention wether you shoot first or not. What I don't like is that a noob might be flying about protected space, get attacked by a flylet, shoot back and get aggroed by EF and make them ragequit or something.

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Copernicus: P2P

F2P: Colonel Mustang


Wed Aug 24, 2011 9:01 am
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