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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Ship Limit
Counts Stasised/Slaved ships in the ship total. I had approx 16 or so ships docked the rest in stasis/slaved, but it wouldn't let me open an item form App Ward(because the one I had already opened didn't get transferred over).

Time Warp

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Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Tue Mar 08, 2011 3:33 am
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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Ship Limit
Interesting. Are you sure about that?

I wanted to make the game count those anyway and increase the ship limit to compensate so as to get rid of the problem of capping way too many ships and then docking and selling your ship and getting stuck.

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Tue Mar 08, 2011 5:47 pm
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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Ship Limit
JeffL wrote:
Interesting. Are you sure about that?

I wanted to make the game count those anyway and increase the ship limit to compensate so as to get rid of the problem of capping way too many ships and then docking and selling your ship and getting stuck.


I'm not sure, but my reasoning is that because I had over 30 ships, suicided/slaved some, to the point where I had under 30 ships(16) that they still counted as a docked ship.

Time Warp

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Tue Mar 08, 2011 11:25 pm
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