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It is currently Sat Dec 21, 2024 9:40 am
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[ 4 posts ] |
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Author |
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Species 8472
Team:
Main: Destroyer Of Worlds
Level: 3221 Class:
Speed Demon
Joined: Fri May 01, 2009 1:39 pm Location: Huddersfield, UK
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Stasis ship after death --
Obviously you know that ships twirl upon going 'yellow' but the orientation of the ship completely changes, and when you get back INTO your ship it flies in the wrong direction to wherever its pointing.
Just fix the twirling upon death thing its pissing ridiculous, doesn't look cool and is just a nuissance.
_________________
Species 8472 wrote: playerboy345 wrote: (look at lexx, deathreus and all those retards.) Ironic isn't it. retards). * Full stops go after the closed brackets. L2grammarNazi.
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Sat Jan 21, 2012 12:48 pm |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Stasis ship after death --
Fun fact: all ships point directly "up" the Z axis without us modifying them with a anglex=90 mod on their visage.
Short answer: impossible to solve, without altering the code base.
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Sat Jan 21, 2012 3:54 pm |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: Stasis ship after death --
All models point directly up the Z axis.
_________________ Original Sybir /GodSteel My custom shader
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Sat Jan 21, 2012 3:58 pm |
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Species 8472
Team:
Main: Destroyer Of Worlds
Level: 3221 Class:
Speed Demon
Joined: Fri May 01, 2009 1:39 pm Location: Huddersfield, UK
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Re: Stasis ship after death --
I've found that upon entering my ship It's not immediately clear which way my ship is ACTUALLY pointing.
For example it looks like I'm thrusting sideways before it fixes itself within about 15 seconds, but in a DG those 15 seconds can be quite crucial if you are say .. in a croud of 8 GB's :l
_________________
Species 8472 wrote: playerboy345 wrote: (look at lexx, deathreus and all those retards.) Ironic isn't it. retards). * Full stops go after the closed brackets. L2grammarNazi.
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Sat Jan 21, 2012 6:11 pm |
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