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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Bases Mag cannons... wtf?
Bases's mag cannons are way outa proportion when they fly into space, see image below....
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Tue Dec 06, 2011 12:51 am |
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paxiprime
Member
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Main: Paxx
Level: 2918 Class:
Berserker
Joined: Mon Mar 14, 2011 4:44 pm Location: Californication
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Re: Bases Mag cannons... wtf?
Its not "out of proportion" the base was firing at something that was on a different plane (AI was on top of a sun while base was on the 0 z axis) and the mag cannon tracking made it shoot at a slope. So when it got to you it made it seem like the mag was super close to your camera.
Not that hard to understand... Lol
derp
- Paxx
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Tue Dec 06, 2011 1:33 am |
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thecrazygamemaster
Team:
Main: The Crazy Game Maste
Level: 1031 Class:
Engineer
Joined: Wed Feb 11, 2009 3:15 am Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
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Re: Bases Mag cannons... wtf?
The sun-looking object is the mag.
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Tue Dec 06, 2011 3:58 am |
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Chaosking3
Team:
Main: Spatzz
Level: 2402 Class:
Engineer
Joined: Mon Jul 27, 2009 12:40 am
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Re: Bases Mag cannons... wtf?
He is saying the mag got angled by aiming at a target sitting on a sun or other body which forced it up the Z axis. IT then simply continued on that upward path when the target died and so got closer and closer to the level the camera is on.
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JeffL wrote: Come have sex with me in space, my lord
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Tue Dec 06, 2011 4:53 am |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: Bases Mag cannons... wtf?
Weapon particles are awful.
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Tue Dec 06, 2011 5:05 am |
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lordjeroen
Team:
Main: number666.5
Level: 1885 Class:
Fleet Commander
Joined: Wed May 03, 2006 4:12 pm Location: in hell drinking beer
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Re: Bases Mag cannons... wtf?
i have seen it also, now we ca nsay SS is 3d XD atleast its no bug
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Jey123456 wrote: well, up for a reasonable amount of time then ! It should last till next crash! s_m_w wrote: Space Dragons! Because normal dragons are not awesome enough.
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Tue Dec 06, 2011 5:38 am |
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sabre198
Member
Team:
Main: topbuzzz
Level: 4129 Class:
Shield Monkey
Joined: Sun Dec 21, 2008 12:31 pm Location: Timmeh!
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Re: Bases Mag cannons... wtf?
ss is a game of marbles
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Tue Dec 06, 2011 6:01 am |
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thijs12b
Member
Team:
Main: Aku'Qa
Level: 2620 Class:
Berserker
Joined: Sun Nov 07, 2010 8:08 am
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Re: Bases Mag cannons... wtf?
Paxx is wrong, it happens all the time. It generally happens when there are still mags flying towards the target but the target is already dead. Mags will become extremely large.
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Tue Dec 06, 2011 6:46 am |
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SwiftDeath
Team:
Main: VIP-Shm
Level: 25 Class:
Shield Monkey
Joined: Tue May 03, 2011 11:52 am
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Re: Bases Mag cannons... wtf?
lordjeroen wrote: now we ca nsay SS is 3d XD atleast its no bug You saying you thought SS becoming 3d was a bug?
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Tue Dec 06, 2011 7:50 am |
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sabre198
Member
Team:
Main: topbuzzz
Level: 4129 Class:
Shield Monkey
Joined: Sun Dec 21, 2008 12:31 pm Location: Timmeh!
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Re: Bases Mag cannons... wtf?
they are actually drifting up the Z plane once the target is exterminated. perhaps the mags are following the AI's soul up to heaven!
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landswimmer wrote: IN C1, TIMEWARP SCREWS YOU!
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Tue Dec 06, 2011 8:38 am |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: Bases Mag cannons... wtf?
???
who cares why.
explaining it =/= making it not suck.
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Tue Dec 06, 2011 11:17 am |
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glopso
Team:
Main: PieAvenger
Level: 142 Class:
Fleet Commander
Joined: Mon Dec 17, 2007 8:42 pm
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Re: Bases Mag cannons... wtf?
Chaosking3 wrote: He is saying the mag got angled by aiming at a target sitting on a sun or other body which forced it up the Z axis. IT then simply continued on that upward path when the target died and so got closer and closer to the level the camera is on. I think it's more likely that the AI was initially on a sun, but moved off and retained its altitude because of the buggy altitude code.
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Wed Dec 14, 2011 11:36 am |
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