It is currently Sat Apr 27, 2024 2:41 am



Post new topic Reply to topic  [ 11 posts ] 
Author Message
Member

Joined: Sat Feb 05, 2005 2:39 pm
Post 2 ship/engine bugs
Pax Christmasicus: when thrusting the engine-efect is on the front of the ship instead of the rear (engine was Cloud Flow havent tested any other engines).

When thrusting while in a Singularity Sphere you can hear engine sounds (sadly i didnt move tho :P )


Mon Nov 14, 2011 11:36 am
Profile
User avatar
 

Team: UnderDawgs
Main: FFs V
Level: 3006
Class: Shield Monkey

Joined: Sat Apr 25, 2009 4:33 am
Post Re: 2 ship/engine bugs
Is it just me or is the shrimp turned around? .. :P

_________________
JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Mon Nov 14, 2011 12:14 pm
Profile E-mail
over 9000!
User avatar
 

Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: 2 ship/engine bugs
VatFF wrote:
Is it just me or is the shrimp turned around? .. :P


It's not you.

_________________
Axis Industries


Mon Nov 14, 2011 12:47 pm
Profile
User avatar
 

Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: 2 ship/engine bugs
Battlecruiser23 wrote:
VatFF wrote:
Is it just me or is the shrimp turned around? .. :P


It's not you.

If they don't revert it I will quit.

_________________
JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Mon Nov 14, 2011 1:00 pm
Profile E-mail
User avatar
 

Team: pantalones
Main: Fruits
Level: 2157
Class: Fleet Commander

Joined: Wed Nov 25, 2009 5:31 am
Post Re: 2 ship/engine bugs
Panther engine is bugged too


Mon Nov 14, 2011 1:24 pm
Profile E-mail
Content Dev
User avatar
 

Team: Admins
Main: Blue Dwarf
Level: 61
Class: None

Joined: Fri Apr 29, 2011 5:39 pm
Post Re: 2 ship/engine bugs
You can fix all these issues yourselves, and add more engine mounts if you wish.

Open up ships.xml in Star Sonata 2\Content\game_data (I think). Find the ship (they're in the same order as in C1 up to about 200-250).

Once there, to move the engine mount change the numbers in
<mount0>0.0, 0.0, 0.0</mount0>, keeping the same format. Same with the model angle one.

Once you done this, you can submit the changes to us and well get it in for a future patch!

_________________
"They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!"
"Quick, lets get out of here before they bring him back!"

Support

Image


Mon Nov 14, 2011 5:14 pm
Profile
User avatar
 

Team: Strawberry Pancakes
Main: Dark Phantom
Level: 2387
Class: Berserker

Joined: Sat Dec 29, 2007 8:24 pm
Location: In Phatnoms world
Post Re: 2 ship/engine bugs
The shrimp+ looks cool now. Leave it as it is :)


Wed Nov 16, 2011 6:54 am
Profile
User avatar
 

Team: None
Main: Goz
Level: 1564
Class: Berserker

Joined: Sat Dec 17, 2005 9:39 pm
Location: Eredar US, Gozmatic (Horde)
Post Re: 2 ship/engine bugs
I hear the engine thrust sound when im in bases and without an engine equipped.

I'm beginning to think that the engine sound is tied to the W key without even checking for engines lolololol.

_________________
2nd place is just another way to say 1st loser.


Wed Nov 16, 2011 4:00 pm
Profile WWW
 

Team: The Legion
Main: Omen
Level: 1555
Class: Seer

Joined: Wed Dec 09, 2009 10:23 am
Post Re: 2 ship/engine bugs
BAM5992 wrote:
I hear the engine thrust sound when im in bases and without an engine equipped.

I'm beginning to think that the engine sound is tied to the W key without even checking for engines lolololol.


"brake" and "thrust" sounds worked in C1 too for engineless ships. Maybe you guys are just noticing now since you didn't play with sound on previously.

_________________
Image
Never


Thu Nov 17, 2011 12:16 pm
Profile E-mail YIM WWW
User avatar
 

Team: Eminence Front
Main: __
Level: 2482
Class: Berserker

Joined: Fri Jun 06, 2008 11:38 pm
Post Re: 2 ship/engine bugs
Blue Dwarf wrote:
You can fix all these issues yourselves, and add more engine mounts if you wish.

Open up ships.xml in Star Sonata 2\Content\game_data (I think). Find the ship (they're in the same order as in C1 up to about 200-250).

Once there, to move the engine mount change the numbers in
<mount0>0.0, 0.0, 0.0</mount0>, keeping the same format. Same with the model angle one.

Once you done this, you can submit the changes to us and well get it in for a future patch!


What about ships that are just different sized versions of the same model? For example, i couldn't find the buccaneer's cruiser in the file earlier today.

_________________
http://www.fanfiction.net/u/1408128/Demiser_of_D


landswimmer wrote:
ALL HAIL CYG THE MESSIAH!


Thu Nov 17, 2011 9:34 pm
Profile E-mail
Content Dev
User avatar
 

Team: Admins
Main: Blue Dwarf
Level: 61
Class: None

Joined: Fri Apr 29, 2011 5:39 pm
Post Re: 2 ship/engine bugs
No idea, try looking at the difference between Dark Freighter and Dark Trader, since they have the same visage just one is bigger.

Same for Pax Astralogica and Pax Astronomica.

_________________
"They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!"
"Quick, lets get out of here before they bring him back!"

Support

Image


Thu Nov 17, 2011 9:42 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 11 posts ] 


Who is online

Users browsing this forum: No registered users and 17 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.