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RoxXx
Member
Joined: Sat Feb 05, 2005 2:39 pm
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2 ship/engine bugs
Pax Christmasicus: when thrusting the engine-efect is on the front of the ship instead of the rear (engine was Cloud Flow havent tested any other engines). When thrusting while in a Singularity Sphere you can hear engine sounds (sadly i didnt move tho )
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Mon Nov 14, 2011 11:36 am |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: 2 ship/engine bugs
Is it just me or is the shrimp turned around? ..
_________________
JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)
The Voomy One wrote: You gotta be shitting me >_<
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Mon Nov 14, 2011 12:14 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: 2 ship/engine bugs
VatFF wrote: Is it just me or is the shrimp turned around? .. It's not you.
_________________ Axis Industries
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Mon Nov 14, 2011 12:47 pm |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: 2 ship/engine bugs
Battlecruiser23 wrote: VatFF wrote: Is it just me or is the shrimp turned around? .. It's not you. If they don't revert it I will quit.
_________________
JeffL wrote: because we can and it looks really cool
The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count
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Mon Nov 14, 2011 1:00 pm |
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fruits
Team:
Main: Fruits
Level: 2157 Class:
Fleet Commander
Joined: Wed Nov 25, 2009 5:31 am
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Re: 2 ship/engine bugs
Panther engine is bugged too
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Mon Nov 14, 2011 1:24 pm |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: 2 ship/engine bugs
You can fix all these issues yourselves, and add more engine mounts if you wish.
Open up ships.xml in Star Sonata 2\Content\game_data (I think). Find the ship (they're in the same order as in C1 up to about 200-250).
Once there, to move the engine mount change the numbers in <mount0>0.0, 0.0, 0.0</mount0>, keeping the same format. Same with the model angle one.
Once you done this, you can submit the changes to us and well get it in for a future patch!
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Mon Nov 14, 2011 5:14 pm |
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zhuang281
Team:
Main: Dark Phantom
Level: 2387 Class:
Berserker
Joined: Sat Dec 29, 2007 8:24 pm Location: In Phatnoms world
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Re: 2 ship/engine bugs
The shrimp+ looks cool now. Leave it as it is
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Wed Nov 16, 2011 6:54 am |
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BAM5992
Team:
Main: Goz
Level: 1564 Class:
Berserker
Joined: Sat Dec 17, 2005 9:39 pm Location: Eredar US, Gozmatic (Horde)
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Re: 2 ship/engine bugs
I hear the engine thrust sound when im in bases and without an engine equipped.
I'm beginning to think that the engine sound is tied to the W key without even checking for engines lolololol.
_________________ 2nd place is just another way to say 1st loser.
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Wed Nov 16, 2011 4:00 pm |
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Javatech
Team:
Main: Omen
Level: 1555 Class:
Seer
Joined: Wed Dec 09, 2009 10:23 am
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Re: 2 ship/engine bugs
BAM5992 wrote: I hear the engine thrust sound when im in bases and without an engine equipped.
I'm beginning to think that the engine sound is tied to the W key without even checking for engines lolololol. "brake" and "thrust" sounds worked in C1 too for engineless ships. Maybe you guys are just noticing now since you didn't play with sound on previously.
_________________
Never™
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Thu Nov 17, 2011 12:16 pm |
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Cygnus
Team:
Main: __
Level: 2482 Class:
Berserker
Joined: Fri Jun 06, 2008 11:38 pm
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Re: 2 ship/engine bugs
Blue Dwarf wrote: You can fix all these issues yourselves, and add more engine mounts if you wish.
Open up ships.xml in Star Sonata 2\Content\game_data (I think). Find the ship (they're in the same order as in C1 up to about 200-250).
Once there, to move the engine mount change the numbers in <mount0>0.0, 0.0, 0.0</mount0>, keeping the same format. Same with the model angle one.
Once you done this, you can submit the changes to us and well get it in for a future patch! What about ships that are just different sized versions of the same model? For example, i couldn't find the buccaneer's cruiser in the file earlier today.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D
landswimmer wrote: ALL HAIL CYG THE MESSIAH!
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Thu Nov 17, 2011 9:34 pm |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: 2 ship/engine bugs
No idea, try looking at the difference between Dark Freighter and Dark Trader, since they have the same visage just one is bigger.
Same for Pax Astralogica and Pax Astronomica.
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Thu Nov 17, 2011 9:42 pm |
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