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Team: Eminence Front
Main: Radia
Level: 1101
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Joined: Wed Oct 10, 2007 6:04 pm
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Post Re: Free to Play
I thought there was a rule that said P2p couldn't abuse the f2p system.

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Sun Nov 13, 2011 8:32 pm
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Team: The Great Armada
Main: Xonok6
Level: 590
Class: Berserker

Joined: Fri Jul 11, 2008 4:31 am
Post Re: Free to Play
Visorak wrote:
I thought there was a rule that said P2p couldn't abuse the f2p system.

Manually enforced...that means that if you dont get caught then you are innocent. There's too many people who will try in that case.

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Mon Nov 14, 2011 7:55 am
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Team: Admins
Main: Jeff_L
Level: 1028
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Joined: Wed Mar 23, 2005 2:21 am
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Post Re: Free to Play
I never said f2p would be protected from p2p in wild space. That would be open to too much abuse. I think they will be able to be shot, so it can be dangerous to go there. But remember that with the new towing system, they can always get a tow out if they get killed once, and we still have the pvp ranges, so they won't just get instantly killed by someone 1000 levels higher.

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Tue Nov 15, 2011 12:25 pm
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Team: TorchWood
Main: Tallon
Level: 2653
Class: Berserker

Joined: Fri Aug 10, 2007 6:30 pm
Location: London
Post Re: Free to Play
I like this idea perhaps with a new system like this you can look towards a more micro transaction module for the future.
For example once a month you could release a custom skin for a ship where people would have to pay to download it to there ship gfx folder abit like League of Legends.

Just a Thought.

Tallon

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Tue Nov 15, 2011 1:40 pm
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Team: Eminence Front
Main: Radia
Level: 1101
Class: Speed Demon

Joined: Wed Oct 10, 2007 6:04 pm
Location: q3dm17
Post Re: Free to Play
Dancmpbll wrote:
I like this idea perhaps with a new system like this you can look towards a more micro transaction module for the future.
For example once a month you could release a custom skin for a ship where people would have to pay to download it to there ship gfx folder abit like League of Legends.

Just a Thought.

Tallon
No. Nonono. Mirco transactions are cancer. I hate games that do that.

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Tue Nov 15, 2011 2:09 pm
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Team: TorchWood
Main: Tallon
Level: 2653
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Joined: Fri Aug 10, 2007 6:30 pm
Location: London
Post Re: Free to Play
Visorak wrote:
No. Nonono. Mirco transactions are cancer. I hate games that do that.[/color]


It maybe a cancer but its a proven business module for online games that work look at games like HoN it was a $30 game that was regularly updated with new champions etc and had to switch to a f2p game as its fixed fee state it was not generating enough revenue.

Tallon

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Tue Nov 15, 2011 2:59 pm
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Team: None
Main: Pure Evil
Level: 2837
Class: Shield Monkey

Joined: Fri Dec 31, 2004 7:20 am
Location: UK > Wales > Bin+ computer with boardband :p
Post Re: Free to Play
Dancmpbll wrote:
Visorak wrote:
No. Nonono. Mirco transactions are cancer. I hate games that do that.[/color]


It maybe a cancer but its a proven business module for online games that work look at games like HoN it was a $30 game that was regularly updated with new champions etc and had to switch to a f2p game as its fixed fee state it was not generating enough revenue.

Tallon


There will be probably Tallon, as the mini shop already exists with the unaugging and name changing system. Just a matter of time until the ticket system is replaced by a PayPal pay button webpage that automatically does it for the player.

People have also already brought silly things like the rat+.

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Tue Nov 15, 2011 3:55 pm
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Team: Dark Traders
Main: Rhys
Level: 2261
Class: Shield Monkey

Joined: Mon Nov 22, 2010 7:57 pm
Post Re: Free to Play
I am not sure as to the stats on people who were once f2p (was paying after like 30min :P) for x-amount of time and then transitioned to p2p, but I suspect that given exponential influx of f2p content as suggested, the % of active f2p players transitioning into p2p stands to drop drastically.

I think that removing the level-cap is fine given the amount of SP requirements in SS2, but definitely some more evil and revenue-generating/miserable rules are needed in order to prompt fledgeling players onto further glory :D. I.e. trial period & then unloggable & delete after x-time.

EDIT: Also as a corollary of trial-periods, f2p accounts should for the most part be less abusable by p2p players.

Other than that, I feel the idea is moving SS2 in the right direction.

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Tue Nov 15, 2011 9:05 pm
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Level: 20
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Joined: Thu Nov 29, 2007 9:53 pm
Location: South-Western Germany
Post Re: Free to Play
JeffL wrote:
I never said f2p would be protected from p2p in wild space. That would be open to too much abuse. I think they will be able to be shot,...


So people can just shoot down f2p whenever they want without them being able to shoot back?

Considering the player base here and the past:
Are you aware that some people will just shoot them down - even using bases - just for 'shit and giggles' aka to annoy them?
Especially as they can't fight back.

JeffL wrote:
...., but they won't be able to fire,...


I assumed f2p being able to visit wild space should encourage f2ps to go p2p...


Wed Nov 16, 2011 4:05 am
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Team: Dark Traders
Main: enkelin
Level: 3002
Class: Speed Demon

Joined: Wed Aug 01, 2007 12:28 pm
Post Re: Free to Play
If I were f2p, having p2p kill me in Wild Space would be an incentive to subscribe so I could kick their asses. :P

They won't lose any gear upon death and there will be an elective towing feature. The smart ones will just take stealthy or speedy travel ships into Wild Space if they wish to visit shops; no sense in taking any other kind of ship since they won't be able to fight anyway. With minimal cost of death and camping impossible, I'm not too worried about this.

Don't forget that a swarm of f2p will provide good income for players with shops, and it would be bad business to greet them with aggro bases. Assuming no one is camping Wild Space Sanctuary for hours on end with alts covering all possible PvP ranges, I'm not too worried.

On the other hand, I do agree that--in principle--a cynical player base could make things very unpleasant for f2p in Wild Space. Judging by the low level of piracy these days, I just don't see that happening.

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Wed Nov 16, 2011 4:15 am
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Level: 20
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Joined: Thu Nov 29, 2007 9:53 pm
Location: South-Western Germany
Post Re: Free to Play
I maybe just too long here already but I remember p2p alts being created to be able to use Adonis bases to shoot down (some) f2p's.
Ofc an aggro base does shoot every player in that PvP range.

I also remember pretty well a lot of f2p hate (when they could do more stuff than now) in all chat and on forums.

But as said as start I'm probably just too long here already and we actually do have a tiny but very friendly and helpfull playerbase.


Wed Nov 16, 2011 5:17 am
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Free to Play
Utumno wrote:
and we actually do have a tiny but very friendly and helpfull playerbase.

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Wed Nov 16, 2011 5:24 am
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Team: Dark Traders
Main: enkelin
Level: 3002
Class: Speed Demon

Joined: Wed Aug 01, 2007 12:28 pm
Post Re: Free to Play
Yeah, f2p hatred seems to have waned a lot over time. Things may change again, but I'm optimistic. With Jeff ostensibly on board with making DG ubers instanced, I think my last qualms about the proposal have been addressed.

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Wed Nov 16, 2011 5:26 am
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Team: None
Main: Sero
Level: 1371
Class: Speed Demon

Joined: Mon Apr 25, 2011 8:23 pm
Post Re: Free to Play
so i logged on to see whats up with SS, free to play, no more GG? LMFAO, oh i cant wait to see SS2 crash and burn, way to turn something awesome into a stinking pile of crap, lol i can just see the pay to win game now, it's guna be goett paying jeff to plop olympus gear in his thatch lmfao what joke xD, omg i cant stop laughing.

edit: Instead of calling it star sonata2 ... how bout you call it World Of Free to Play Carebearland Sonata... LOL, yea thats a much more fitting name xD LMAO

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Wed Nov 16, 2011 7:31 pm
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Team: Eminence Front
Main: Spatzz
Level: 2402
Class: Engineer

Joined: Mon Jul 27, 2009 12:40 am
Post Re: Free to Play
Fun fact, pvp is more profitable now. So..., who feels silly? :lol:

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Wed Nov 16, 2011 7:42 pm
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