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warfighter67
Team:
Main: Earthforce Commander
Level: 964 Class:
Fleet Commander
Joined: Sun Feb 15, 2009 4:31 pm Location: hacking into your computer
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Re: July 30 patch and new universe discussion
Also make it so that galaxies that are not wiped out of these ai bases start to grow in numbers (like developing a gal), eventually to ownership.
_________________
HAL on 4/1/10 wrote: I bet you thought you were going to get a joke today? Well guess what? April fools!
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Sun Jul 31, 2011 12:48 am |
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andezrhode2a
Team:
Main: Paximaximus
Level: 2572 Class:
Engineer
Joined: Wed May 26, 2010 7:51 pm
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Re: July 30 patch and new universe discussion
warfighter67 wrote: Also make it so that galaxies that are not wiped out of these ai bases start to grow in numbers (like developing a gal), eventually to ownership. sure. maybe 1 super spawns per 2 hours until theres 5, then per 6h, max of 15.
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Sun Jul 31, 2011 1:06 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: July 30 patch and new universe discussion
They are starting to sound like reverse termites.
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Sun Jul 31, 2011 1:51 am |
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Jagur4
Team:
Main: Jagur4
Level: 1459 Class:
Speed Demon
Joined: Sun May 15, 2005 6:37 am
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Re: July 30 patch and new universe discussion
JeffL wrote: I think I'd like to see much more in the ways of these one-time bases where players really do have to carve out a spot in the uni in order to build, rather than just claim it. Nothing crazy, but probably requiring some legitimate "PvB" in the higher DF gals. This! With a trade off of better commods or ruins in said galaxies perhaps?
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Sun Jul 31, 2011 2:22 am |
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Cygnus
Team:
Main: __
Level: 2482 Class:
Berserker
Joined: Fri Jun 06, 2008 11:38 pm
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Re: July 30 patch and new universe discussion
Some ruin icepick gear could be pretty fetch.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D
landswimmer wrote: ALL HAIL CYG THE MESSIAH!
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Sun Jul 31, 2011 9:16 am |
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thijs12b
Member
Team:
Main: Aku'Qa
Level: 2620 Class:
Berserker
Joined: Sun Nov 07, 2010 8:08 am
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Re: July 30 patch and new universe discussion
Remove the hostile Ai bases from EF space though.
_________________ My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly
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Sun Jul 31, 2011 10:18 am |
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Dorin Nube
Team:
Main: Myrtok
Level: 1620 Class:
Speed Demon
Joined: Sun Jan 13, 2008 3:43 am
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Re: July 30 patch and new universe discussion
andezrhode2a wrote: sir, may i say, the AI Drones were a raging success imo. took me 40 seconds to kill one from my travelship, however my teamies were incapacitated for about 5-10minutes per gal. fucking hilarious addition, these should randomly respawn to stop teams having shite cheap connectors. Sheesh. What kind of travel ship are you talking about???? Sounds uberish to me. BTW, I had one gal with a super Iceprick thing AND a normal Iceprick thing in it. Is that supposed to happen?
_________________
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Sun Jul 31, 2011 11:49 am |
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andezrhode2a
Team:
Main: Paximaximus
Level: 2572 Class:
Engineer
Joined: Wed May 26, 2010 7:51 pm
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Re: July 30 patch and new universe discussion
Dorin Nube wrote: andezrhode2a wrote: sir, may i say, the AI Drones were a raging success imo. took me 40 seconds to kill one from my travelship, however my teamies were incapacitated for about 5-10minutes per gal. fucking hilarious addition, these should randomly respawn to stop teams having shite cheap connectors. Sheesh. What kind of travel ship are you talking about???? Sounds uberish to me. BTW, I had one gal with a super Iceprick thing AND a normal Iceprick thing in it. Is that supposed to happen? engineer ward+ that can drop 10 orbs .. and yeah, seems about normal, i had a few gals like that.
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Sun Jul 31, 2011 11:50 am |
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trevor54
Team:
Main: Trevor50
Level: 4503 Class:
Shield Monkey
Joined: Wed Jul 12, 2006 10:01 pm Location: Alabama
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Re: July 30 patch and new universe discussion
In our space there is on average one per galaxy. Due to the fact some have 2-3 in them.
_________________
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Sun Jul 31, 2011 12:00 pm |
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Chaosking3
Team:
Main: Spatzz
Level: 2402 Class:
Engineer
Joined: Mon Jul 27, 2009 12:40 am
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Re: July 30 patch and new universe discussion
Indeed, it was at least one every other for us. Was a fun reset to fight them in travel ships!
_________________
JeffL wrote: Come have sex with me in space, my lord
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Sun Jul 31, 2011 2:25 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: July 30 patch and new universe discussion
The way I did it was each gal has a 50% chance to have a regular base at 1000, -200 (for the BG bases; pick bases are opposite in the X axis), 50% chance to have a regular base at 1000, 200, and 15% chance to have a super base at 1200, 0. So in theory, there should have been several galaxies with 3 bases in them. (3.75% of the gals at DF 130 and above.)
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Sun Jul 31, 2011 10:26 pm |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: July 30 patch and new universe discussion
The main thing I've noticed when I've been able to get online is that flying alone in EF space is a bad idea. I got swarmed by tens upon tens of Voltages and Wattages while in my travel ship and it took several fives of minutes to return to safe space. I must say, the universe trully does feel "wild" at reset. This pleases me. I am off to conquer...
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Mon Aug 01, 2011 3:44 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: July 30 patch and new universe discussion
There is some mean swarming going on in EF space this uni. Love it. I had like 5 forgones on my butt and one of the BG pillboxes shooting at me in one gal.
EF is dangerous now!
_________________
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Mon Aug 01, 2011 3:57 pm |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: July 30 patch and new universe discussion
I like this uni, except for the lag...
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andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
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Mon Aug 01, 2011 7:46 pm |
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Ascendant
Team:
Main: Jadus
Level: 0 Class:
None
Joined: Mon Jun 27, 2011 7:13 pm Location: Birmingham, Alabama.
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Re: July 30 patch and new universe discussion
shawn_mccall wrote: I like this uni, except for the lag... What is this "lag" you speak of?
_________________ I've learned that pleasing everyone is impossible.. but pissing everyone off is easy ans hell and fun
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Mon Aug 01, 2011 8:39 pm |
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