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Post Re: July 30 patch and new universe discussion
Also make it so that galaxies that are not wiped out of these ai bases start to grow in numbers (like developing a gal), eventually to ownership.

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Sun Jul 31, 2011 12:48 am
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Post Re: July 30 patch and new universe discussion
warfighter67 wrote:
Also make it so that galaxies that are not wiped out of these ai bases start to grow in numbers (like developing a gal), eventually to ownership.

sure. maybe 1 super spawns per 2 hours until theres 5, then per 6h, max of 15.


Sun Jul 31, 2011 1:06 am
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Post Re: July 30 patch and new universe discussion
They are starting to sound like reverse termites.

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Sun Jul 31, 2011 1:51 am
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Post Re: July 30 patch and new universe discussion
JeffL wrote:
I think I'd like to see much more in the ways of these one-time bases where players really do have to carve out a spot in the uni in order to build, rather than just claim it. Nothing crazy, but probably requiring some legitimate "PvB" in the higher DF gals.


This! With a trade off of better commods or ruins in said galaxies perhaps?


Sun Jul 31, 2011 2:22 am
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Post Re: July 30 patch and new universe discussion
Some ruin icepick gear could be pretty fetch.

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Sun Jul 31, 2011 9:16 am
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Post Re: July 30 patch and new universe discussion
Remove the hostile Ai bases from EF space though.

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Sun Jul 31, 2011 10:18 am
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Post Re: July 30 patch and new universe discussion
andezrhode2a wrote:
sir, may i say, the AI Drones were a raging success imo. took me 40 seconds to kill one from my travelship, however my teamies were incapacitated for about 5-10minutes per gal. fucking hilarious addition, these should randomly respawn to stop teams having shite cheap connectors.

Sheesh. What kind of travel ship are you talking about???? Sounds uberish to me.

BTW, I had one gal with a super Iceprick thing AND a normal Iceprick thing in it. Is that supposed to happen?

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Sun Jul 31, 2011 11:49 am
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Post Re: July 30 patch and new universe discussion
Dorin Nube wrote:
andezrhode2a wrote:
sir, may i say, the AI Drones were a raging success imo. took me 40 seconds to kill one from my travelship, however my teamies were incapacitated for about 5-10minutes per gal. fucking hilarious addition, these should randomly respawn to stop teams having shite cheap connectors.

Sheesh. What kind of travel ship are you talking about???? Sounds uberish to me.

BTW, I had one gal with a super Iceprick thing AND a normal Iceprick thing in it. Is that supposed to happen?

engineer ward+ that can drop 10 orbs :)..
and yeah, seems about normal, i had a few gals like that.


Sun Jul 31, 2011 11:50 am
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Post Re: July 30 patch and new universe discussion
In our space there is on average one per galaxy. Due to the fact some have 2-3 in them.

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Sun Jul 31, 2011 12:00 pm
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Post Re: July 30 patch and new universe discussion
Indeed, it was at least one every other for us. Was a fun reset to fight them in travel ships!

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Sun Jul 31, 2011 2:25 pm
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Post Re: July 30 patch and new universe discussion
The way I did it was each gal has a 50% chance to have a regular base at 1000, -200 (for the BG bases; pick bases are opposite in the X axis), 50% chance to have a regular base at 1000, 200, and 15% chance to have a super base at 1200, 0. So in theory, there should have been several galaxies with 3 bases in them. (3.75% of the gals at DF 130 and above.)

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Sun Jul 31, 2011 10:26 pm
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Post Re: July 30 patch and new universe discussion
The main thing I've noticed when I've been able to get online is that flying alone in EF space is a bad idea. I got swarmed by tens upon tens of Voltages and Wattages while in my travel ship and it took several fives of minutes to return to safe space. I must say, the universe trully does feel "wild" at reset. This pleases me. I am off to conquer...

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Mon Aug 01, 2011 3:44 pm
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Post Re: July 30 patch and new universe discussion
There is some mean swarming going on in EF space this uni. Love it. I had like 5 forgones on my butt and one of the BG pillboxes shooting at me in one gal.

EF is dangerous now!

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Mon Aug 01, 2011 3:57 pm
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Post Re: July 30 patch and new universe discussion
I like this uni, except for the lag...

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andezrhode wrote:
goett wrote:
All oly ships look way to geometrically conservative for my tastes.

thats because most graphic designers are squares :mrgreen:

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Mon Aug 01, 2011 7:46 pm
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Post Re: July 30 patch and new universe discussion
shawn_mccall wrote:
I like this uni, except for the lag...


What is this "lag" you speak of?

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Mon Aug 01, 2011 8:39 pm
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