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Site Admin / Dev Team
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Team: Admins
Main: Jeff_L
Level: 1028
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Joined: Wed Mar 23, 2005 2:21 am
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Post July 19 Patch Discussion Thread
Update posted here: viewtopic.php?f=11&t=46222

Feel free to discuss this patch in this thread

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Tue Jul 19, 2011 11:19 pm
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Team: Dark Traders
Main: enkelin
Level: 3002
Class: Speed Demon

Joined: Wed Aug 01, 2007 12:28 pm
Post Re: July 19 Patch Discussion Thread
JeffL wrote:
* Fixed the range-dependent critical hit bug

* Fixed the bug where quickly injecting parasites could pause shield regen

* Fixed the bug where multi-firing lasers could chain critical hit damage multipliers


Huzzah. That is all.

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(Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk
(Bluenoser) Put your finger in your mouth and gag reflex should do the rest


Tue Jul 19, 2011 11:22 pm
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Team: Dark Traders
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Level: 1703
Class: Seer

Joined: Mon Nov 03, 2008 10:16 pm
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Post Re: July 19 Patch Discussion Thread
Yay no range bug!!

Seer mines O.O

Time to have some fun!!!!!!!!!!!!

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Peter Pan had a child army and you didn't complain about him. But when a black man does it...

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Tue Jul 19, 2011 11:23 pm
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Location: Sumner Washington
Post Re: July 19 Patch Discussion Thread
Seer mines?
finally
I remember seeing the incomplete deployers in shadow (:

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Tue Jul 19, 2011 11:25 pm
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Post Re: July 19 Patch Discussion Thread
Neba wrote:
Seer mines?
finally
I remember seeing the incomplete deployers in shadow (:



Neba, wanna go screw with AWC SDs who think they are bad now?

I bet mines will help xD

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SerjicalStrike wrote:
Peter Pan had a child army and you didn't complain about him. But when a black man does it...

Image

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Tue Jul 19, 2011 11:26 pm
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Location: Sumner Washington
Post Re: July 19 Patch Discussion Thread
blacker2359 wrote:
Neba wrote:
Seer mines?
finally
I remember seeing the incomplete deployers in shadow (:



Neba, wanna go screw with AWC SDs who think they are bad now?

I bet mines will help xD


Did you see they fixed crit chains
BaG cant one shot 300k rhinos anymore (I think)

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Tue Jul 19, 2011 11:31 pm
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Joined: Wed May 26, 2010 7:51 pm
Post Re: July 19 Patch Discussion Thread
viewtopic.php?f=4&t=46226,
also, nice work.


Tue Jul 19, 2011 11:34 pm
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Post Re: July 19 Patch Discussion Thread
andezrhode2a wrote:
http://www.starsonata.com/forum/viewtopic.php?f=4&t=46226,
also, nice work.


That is Sin of the Times.

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SerjicalStrike wrote:
Peter Pan had a child army and you didn't complain about him. But when a black man does it...

Image

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Tue Jul 19, 2011 11:37 pm
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Post Re: July 19 Patch Discussion Thread
blacker2359 wrote:
andezrhode2a wrote:
http://www.starsonata.com/forum/viewtopic.php?f=4&t=46226,
also, nice work.


That is Sin of the Times.

Whut.


Tue Jul 19, 2011 11:39 pm
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Team: Strawberry Pancakes
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Joined: Sat Dec 29, 2007 8:24 pm
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Post Re: July 19 Patch Discussion Thread
Derp, those have been in for ages and everyone knows about them.

Except for Prommy it seems D:


Tue Jul 19, 2011 11:44 pm
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Post Re: July 19 Patch Discussion Thread
zhuang281 wrote:
Derp, those have been in for ages and everyone knows about them.

im not magic.


Tue Jul 19, 2011 11:47 pm
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Post Re: July 19 Patch Discussion Thread
andezrhode2a wrote:
zhuang281 wrote:
Derp, those have been in for ages and everyone knows about them.

im not magic.

Whut.

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Tue Jul 19, 2011 11:52 pm
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Joined: Thu Mar 26, 2009 3:11 pm
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Post Re: July 19 Patch Discussion Thread
Capital Engines now SQUIRT instead of BLAST!

Noooooooooo

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Wed Jul 20, 2011 4:48 am
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Team: Strawberry Pancakes
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Joined: Tue Dec 22, 2009 7:28 am
Post Re: July 19 Patch Discussion Thread
Zeus Henchmen need higher damage, or they need their Zeus Bolts replaced with Gremcannons to make them useful for PvP.

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Wed Jul 20, 2011 6:30 am
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Joined: Sun Mar 29, 2009 5:00 pm
Post Re: July 19 Patch Discussion Thread
AP is retarded now. I right click and the ship spins around and goes nowhere. Nice work.


Wed Jul 20, 2011 6:58 am
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