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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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First batch of Specials
I've finished up a first batch of special devices built into hulls and playing around with them a little bit.
So far I have somewhat finalized:
Zebucart - Shield Salvation Device Phunka.dll, Helga - IonCannon Device (shoots 5 ioncannon shots) Volcom - Ion Salvation Device Wingships - a line of envelopment generators Roswell, Rosbust, et al - a line of devices that deploy small mobile drones Saudara - Afterburner Device (shoots 10 Radish Torches) Bulk Trader - Freighter Defense (shoots 3 Really Big Laser's and then does an envelopment) Poseidon Wave - Tsunami Device (3 tsunami's of increasing damage and size for a total of 7k damage scaled with distance and a no thrust debuff.)
Note: Damage from secondary devices are not modified by your augs or skills and can't gain on net from your total tweaks. Negative tweaks will affect them, but simultaneous positive tweaks can counteract negative tweaks.
I also made it so you don't have to have skill in DD to use a secondary device that deploys a drone, so new players in Nexus who get a Roswell can deploy the built in drone without having to get DD first.
There's also a new command called /outfithull which will check the current items on your ship, and if you are missing anything that's supposed to come built in, then those missing items will automatically get spawned and equipped.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Wed Apr 06, 2011 10:58 pm |
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Gamepro08
Member
Team:
Main: Gamepro07
Level: 1818 Class:
Seer
Joined: Fri May 16, 2008 8:03 pm
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Re: First batch of Specials
Truly awesome, and they work with slave ships too?
_________________ Time flies when you're throwing clocks.
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Wed Apr 06, 2011 11:11 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: First batch of Specials
Slaves won't use them on their own, but you can open your slaves inventory and trigger them yourself.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Wed Apr 06, 2011 11:25 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: First batch of Specials
Are these available to test? I peeked on the test client, but only the zebu one was supposed to be there, and it didn't even seem to actually exist.
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Wed Apr 06, 2011 11:44 pm |
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Masterful
Team:
Main: -T-
Level: 407 Class:
Speed Demon
Joined: Tue Jul 08, 2008 2:47 am Location: RESISTANCE IS FUTILE!
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Re: First batch of Specials
I think it's cool, but I don't want SS becoming too much like 'combos'. That's what separates it from the rest of the games.
_________________
cej1120con on finding SS wrote: A guy showed me runescape, and I said "RUNESCAPE SUCKS DICK" after like 10 minutes of it.
And I googled "GAMES BETTER THAN RUNESCAPE"
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Thu Apr 07, 2011 12:47 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: First batch of Specials
Updated test.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Thu Apr 07, 2011 1:01 am |
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Markoz
Team:
Main: Pure Evil
Level: 2837 Class:
Shield Monkey
Joined: Fri Dec 31, 2004 7:20 am Location: UK > Wales > Bin+ computer with boardband :p
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Re: First batch of Specials
JeffL wrote: Updated test. To allow everyone to test it?
_________________
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Thu Apr 07, 2011 7:11 am |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: First batch of Specials
I found a problem...the super phunka doesn't have an ion cannon device. Fix pl0x?
Also, bulks dont seem to have their devices. the lowest tech roswell drones seem to fire really fast, but they run out of elec extremely quickly, i dont think they even have the 600 elec that it takes to launch one.
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Thu Apr 07, 2011 10:49 am |
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SimonV2
Team:
Main: Si's_Yes_Man
Level: 2266 Class:
Fleet Commander
Joined: Tue Apr 05, 2005 7:27 pm
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Re: First batch of Specials
grumble grumble hundreds of new stats grumble grumble
_________________
My User Page Join SS!
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Thu Apr 07, 2011 3:43 pm |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: First batch of Specials
SimonV2 wrote: grumble grumble hundreds of new stats grumble grumble Hehe, poor Simon. XD
Maybe Jeff can slip you the XML for when its done.
_________________
Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Thu Apr 07, 2011 4:00 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: First batch of Specials
jeff mc beth wrote: SimonV2 wrote: grumble grumble hundreds of new stats grumble grumble Hehe, poor Simon. XD
Maybe Jeff can slip you the XML for when its done. Can we have the XML for a bunch of stuff so Cygnus can't try making up fake stats again?
_________________ Axis Industries
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Thu Apr 07, 2011 4:43 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: First batch of Specials
Nope ^.^
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Thu Apr 07, 2011 5:15 pm |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: First batch of Specials
Battlecruiser23 wrote: jeff mc beth wrote: SimonV2 wrote: grumble grumble hundreds of new stats grumble grumble Hehe, poor Simon. XD
Maybe Jeff can slip you the XML for when its done. Can we have the XML for a bunch of stuff so Cygnus can't try making up fake stats again? You can, but its unlikely.
_________________
Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Thu Apr 07, 2011 5:39 pm |
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THE Massif Destruction
Team:
Main: The Procrastinator
Level: 20 Class:
None
Joined: Mon Jul 05, 2010 1:45 am Location: Santa Clarita, CA
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Re: First batch of Specials
Can I haz invite to be a C2 beta tester plrz? <3
_________________
Visorak wrote: It doesn't actually make a dump. C2 needs a laxative.
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Thu Apr 07, 2011 5:43 pm |
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Gibster
Team:
Main: MisterMister
Level: 2032 Class:
Berserker
Joined: Thu Dec 16, 2010 10:46 pm
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Re: First batch of Specials
Jeff is it possible that u make Test server a really fun zone where people get the taste of being admins? XD I mean its Test after all right? cant u put in command codes so we're ale to spawn AIs and our own ships? but ofc u still need to get your own skills and such, and also can u make it we get heaps of augs to put on our ship like admins do?? it would be awesome so ya
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Fri Apr 08, 2011 12:07 pm |
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