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Main: Si's_Yes_Man
Level: 2266
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Joined: Tue Apr 05, 2005 7:27 pm
Post Re: C2 Video: Item Capacitance and pre-charging demo
Yeah, my main problem with the current proposal is the loss of spontaneity when choosing drones. Right now, if you have the hull and the resources, you can carry sets that meet your expectations for what you will encounter. The new system would disrupt that entire concept.

If you have to keep it in I would suggest that there be no hardcap on the rate at which drones charge, if you have the bank you should be able to use it. That retains the usefulness of bank setups but allows for pure regen setups. If the pure regen setups are still op then the old system is a must.

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Fri May 20, 2011 9:29 pm
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Team: Psionic Corps
Main: L0L
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Location: Somewhere in your house. Winning.
Post Re: C2 Video: Item Capacitance and pre-charging demo
SimonV2 wrote:
Yeah, my main problem with the current proposal is the loss of spontaneity when choosing drones. Right now, if you have the hull and the resources, you can carry sets that meet your expectations for what you will encounter. The new system would disrupt that entire concept.

If you have to keep it in I would suggest that there be no hardcap on the rate at which drones charge, if you have the bank you should be able to use it. That retains the usefulness of bank setups but allows for pure regen setups. If the pure regen setups are still op then the old system is a must.


If engineers had no charging limit on drones, then that'd be no different then what they had now. Draining 6k elec in .001 seconds is nearly the same as draining 6k elec in 0 seconds.

Maybe give Engineers a bonus to drone charging?

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newman233 wrote:
Lolwut? wrote:
Bad kanga. You need a spanking.
Kinky? Lets not go there...

I'm willing to go there ;)

blacker2359 wrote:
First thought: L0L playing C2? HOLY SHIT IT CAME OUT?!?
10 second later: I'm gonna kill L0L.


Fri May 20, 2011 9:33 pm
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Team: Eminence Front
Main: Spatzz
Level: 2402
Class: Engineer

Joined: Mon Jul 27, 2009 12:40 am
Post Re: C2 Video: Item Capacitance and pre-charging demo
Lolwut? wrote:
SimonV2 wrote:
Yeah, my main problem with the current proposal is the loss of spontaneity when choosing drones. Right now, if you have the hull and the resources, you can carry sets that meet your expectations for what you will encounter. The new system would disrupt that entire concept.

If you have to keep it in I would suggest that there be no hardcap on the rate at which drones charge, if you have the bank you should be able to use it. That retains the usefulness of bank setups but allows for pure regen setups. If the pure regen setups are still op then the old system is a must.


If engineers had no charging limit on drones, then that'd be no different then what they had now. Draining 6k elec in .001 seconds is nearly the same as draining 6k elec in 0 seconds.

Maybe give Engineers a bonus to drone charging?


Shoot Simon, he caught on!

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Fri May 20, 2011 9:51 pm
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Team: Strawberry Pancakes
Main: playerboy345
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Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: C2 Video: Item Capacitance and pre-charging demo
SimonV2 wrote:
Yeah, my main problem with the current proposal is the loss of spontaneity when choosing drones. Right now, if you have the hull and the resources, you can carry sets that meet your expectations for what you will encounter. The new system would disrupt that entire concept.

If you have to keep it in I would suggest that there be no hardcap on the rate at which drones charge, if you have the bank you should be able to use it. That retains the usefulness of bank setups but allows for pure regen setups. If the pure regen setups are still op then the old system is a must.


translation:
SimonV2 wrote:
the current system works fine don't change it.


simon says it!

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Sun May 22, 2011 9:14 am
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Post Re: C2 Video: Item Capacitance and pre-charging demo
playerboy345 wrote:
SimonV2 wrote:
*snip*


translation:
SimonV2 wrote:
the current system works fine don't change it.


simon says it!


Translation:
playerboy345 wrote:
I, too, believe that your new approach holds merit, and concur with simon on the idea that drones should charge at an elevated rate, to allow them to be rapidly placed. This would allow current bank-based setups to retain their value as well as allow the new regen-based setups to be viable.


playerboy says it!

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Mon May 23, 2011 2:57 pm
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Team: Psionic Corps
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Post Re: C2 Video: Item Capacitance and pre-charging demo
Um, alright, so this thread's sad and empty now. Any planned changes based upon playerbase response?

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newman233 wrote:
Lolwut? wrote:
Bad kanga. You need a spanking.
Kinky? Lets not go there...

I'm willing to go there ;)

blacker2359 wrote:
First thought: L0L playing C2? HOLY SHIT IT CAME OUT?!?
10 second later: I'm gonna kill L0L.


Wed Jun 01, 2011 8:20 pm
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Team: Strawberry Pancakes
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Post Re: C2 Video: Item Capacitance and pre-charging demo
Lolwut? wrote:
Um, alright, so this thread's sad and empty now. Any planned changes based upon playerbase response?


ofc not, JeffL is always right.

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Thu Jun 02, 2011 11:15 am
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Team: Eminence Front
Main: Radia
Level: 1101
Class: Speed Demon

Joined: Wed Oct 10, 2007 6:04 pm
Location: q3dm17
Post Re: C2 Video: Item Capacitance and pre-charging demo
Grav disruptions now require a hotkey to function. Can we have them reverted to old stats at least until the acquisition of more hotkeys(C2)? We already had more than enough items to hotkey before this change.

Thanks.

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Fri Jun 03, 2011 9:32 pm
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