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The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
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The art of ... augs
Some of these augs are completely unused it seems...Is anyone actually using art of gunnery and/or art of fast killing?
Any suggestions on how to make them useful?
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Tue Dec 21, 2010 6:19 pm |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: The art of ... augs
Very few people use gunner mastery and NO1 uses SD mast... take that into consideration first . ill be back with thoughts on how to make em useful
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Tue Dec 21, 2010 6:23 pm |
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newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
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Re: The art of ... augs
The art of ... augs are all varients of the mastery augs right?
Well speed demon mastery is useless to the average SD, I can't think of any of them that would remotely want to use one (so many other augs add much better stats).
So I can't see art of fast killing being much better for a SD.
My Art Of Destruction is very sexy though thanks <3
Kanga
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Tue Dec 21, 2010 6:24 pm |
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rand4505
Team:
Main: Hooch Dealer
Level: 2763 Class:
Gunner
Joined: Sun Aug 07, 2005 2:20 pm Location: Who is John Galt?
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Re: The art of ... augs
I've said it before Art of Gunner is useless vvithout at least the same elec tempering as gunner mast, that single stat is vvhat makes the aug usefull.
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Tue Dec 21, 2010 6:42 pm |
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Katherine
Team:
Main: Grape
Level: 1306 Class:
Seer
Joined: Sat Dec 05, 2009 10:06 pm Location: Ohio
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Re: The art of ... augs
ditto as to all thats been said
lol
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Tue Dec 21, 2010 6:44 pm |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: The art of ... augs
I don't know stats on FC art, but I do know FC mastery is useless in capital ships. Since the bank bonuses don't multiply with the massive inbuilt ones, the gains are barely even noticable.
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Tue Dec 21, 2010 7:25 pm |
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Asmodeaan
Member
Team:
Main: Asmodeaan
Level: 282 Class:
Berserker
Joined: Wed Nov 14, 2007 11:57 pm Location: Edmonton alberta Canuck country
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Re: The art of ... augs
Art of SharpShooting is decent but I've never ever even heard of a bp being dropped.
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Tue Dec 21, 2010 7:26 pm |
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theblaster
Team:
Main: lord blaster
Level: 2473 Class:
Berserker
Joined: Sun Sep 18, 2005 2:01 pm
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Re: The art of ... augs
Asmodeaan wrote: Art of SharpShooting is decent but I've never ever even heard of a bp being dropped. We have one
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Tue Dec 21, 2010 7:31 pm |
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thecrazygamemaster
Team:
Main: The Crazy Game Maste
Level: 1031 Class:
Engineer
Joined: Wed Feb 11, 2009 3:15 am Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
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Re: The art of ... augs
yugioh124 wrote: I don't know stats on FC art, but I do know FC mastery is useless in capital ships. Since the bank bonuses don't multiply with the massive inbuilt ones, the gains are barely even noticable. I agree. The FC Mast and the art of FC should BOTH give fighter stat boosts and slave boosts in similar ways to the drone ops augs. Because their boosts to the main ship are so miniscule its pointless.
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Tue Dec 21, 2010 8:07 pm |
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warfighter67
Team:
Main: Earthforce Commander
Level: 964 Class:
Fleet Commander
Joined: Sun Feb 15, 2009 4:31 pm Location: hacking into your computer
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Re: The art of ... augs
I think all FC class augs should go along that line too. They would be used way more.
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Tue Dec 21, 2010 8:39 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: The art of ... augs
Art of Speed Killing: Shield +20%, Energy +10%, Speed +10%, Damage +20%, Energy Charge +30%, Visibility +20%, Rate of Fire +10%
If it had Shield +40% and Range +15%, I would consider using it over an Alby. I wouldn't mind losing some of the Energy and Speed if this change were made. It would basically be a nerfed Alby aug with no Tracking but additional bonuses to Speed, Damage, and Energy.
I don't know if you're open to suggestions regarding SD Mastery as well, but it's much worse even than the Art of Speed Killing. It might be more useful if you gave it Hull Space +10% and replaced the Energy Recharge +20% by Electric Tempering -15%. I'd maybe use it over a Sup Combi then.
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Tue Dec 21, 2010 8:45 pm |
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Phonon
Joined: Thu Jan 14, 2010 7:33 pm
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Re: The art of ... augs
I would suggest a radar boost be added to art of sharpshooting. A good sharpshooter can see his target.
- Brock Grocklyn
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Tue Dec 21, 2010 10:18 pm |
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Jagur4
Team:
Main: Jagur4
Level: 1459 Class:
Speed Demon
Joined: Sun May 15, 2005 6:37 am
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Re: The art of ... augs
The shields stat on the AO Speed Killing is the reason I use a CAP instead.
Can't say I switch if it were changed, but I'd certainly consider it in future setups.
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Tue Dec 21, 2010 11:32 pm |
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asassainscreed
Team:
Main: Assassin's Sniper
Level: 3061 Class:
Shield Monkey
Joined: Thu Jun 26, 2008 3:04 am
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Re: The art of ... augs
If the AoSpeed killing had like 30% more speed it would be nicer than a hera.
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Tue Dec 21, 2010 11:39 pm |
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GravezDigger
Team:
Main: Tech5
Level: 3115 Class:
Shield Monkey
Joined: Fri Mar 07, 2008 12:45 am Location: I come from a land down under
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Re: The art of ... augs
Change the Art of Speed Killing into an improved sup combi better then a speedy or spacey sup and it will make its way into every SD setup make the cost reasonable at 20-30b per tho.
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Tue Dec 21, 2010 11:42 pm |
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