It is currently Sat Apr 27, 2024 6:22 pm



Post new topic Reply to topic  [ 32 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
 

Team: BOSSEN
Main: UnpleasantPantsBulge
Level: 2092
Class: Berserker

Joined: Fri Jun 18, 2010 7:02 pm
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
I do good with C1. I guess i'll ask for some money this christmas and save up for a better computer. C2 wont be out of a few years anyway.

Any suggestions? I don't have a job though so keep it cheap.


Sat Nov 20, 2010 9:28 pm
Profile E-mail
 

Team: Eminence Front
Main: Myrtok
Level: 1620
Class: Speed Demon

Joined: Sun Jan 13, 2008 3:43 am
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
Jeff said a long time ago that C2 should actually be easier to run than C1 somehow. That sounds far fetched to me, but I'll admit that he may know a bit more about computers than I do, what with his degree from MIT and all.

I'd be interested in first-hand reports from people who are C2 testers and have tried to run it on an old laptop or something though.

_________________
pip8786 wrote:
Dorin Nube... you win the best post on the forums ever award. Well done.


HAL wrote:
You are greedy and ignorant, you can't have everything in life for free.


Sat Nov 20, 2010 10:34 pm
Profile
Member
User avatar
 

Team: Dark Traders
Main: yellow
Level: 1703
Class: Seer

Joined: Mon Nov 03, 2008 10:16 pm
Location: Crayola©
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
Better coding will do WONDERS for what a game can run on. If C1 has bulky and/or sloppy coding and C2 is much better, even in 3D it will run a whole lot smother.

_________________
SerjicalStrike wrote:
Peter Pan had a child army and you didn't complain about him. But when a black man does it...

Image

Image


Sun Nov 21, 2010 12:13 am
Profile E-mail
Site Admin / Dev Team
User avatar
 

Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
C1 integrated DirectX with Microsoft Foundation Class GUI, which ends up crazy-slow. Plus C1 uses lots and lots of big transparencies which aren't particularly fast, either. C2 uses plenty of transparencies, too, but all the GUI is drawn natively, so the UI part of it is way, way faster. We have 4 levels of graphic detail plus other graphics options. I'm pretty sure that C2 will run on anything that will run C1, as long as you set it to lowest, but we honestly haven't experimented too much with it yet. I tried on my laptop and it runs 60 fps on highest setting, so my laptop is too new to be of any use.

_________________
For support, please create a support ticket here and I will get back to you as soon as possible.


Sun Nov 21, 2010 2:08 am
Profile WWW
User avatar
 

Team: Memento Mori
Main: -T-
Level: 407
Class: Speed Demon

Joined: Tue Jul 08, 2008 2:47 am
Location: RESISTANCE IS FUTILE!
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
Yeah - looks nice. Ward is too flat, Pax needs to be thicker at the front, Wing is fine.

The only problem I have is that Capital Ships are too underpowered for their size. I mean - you'd expect something of THAT size to be a lot more powerful than what it is.

_________________
cej1120con on finding SS wrote:
A guy showed me runescape, and I said "RUNESCAPE SUCKS DICK" after like 10 minutes of it.

And I googled "GAMES BETTER THAN RUNESCAPE"


Sun Nov 21, 2010 2:49 am
Profile E-mail
User avatar
 

Team: Capitalists
Main: Jeff Bobbo
Level: 2048
Class: Gunner

Joined: Sat Dec 08, 2007 4:19 pm
Location: Not where you are right now
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
You killed the Paxes glow! You bastards!

_________________
Javatech wrote:
Battlecruiser23 wrote:
I am a Troll, ignore everything I say.

JeffL wrote:
Are you kidding me? Our C2 music is way better than that boring garbage you linked.


Sun Nov 21, 2010 5:37 am
Profile WWW
User avatar
 

Team: pantalones
Main: DarkSteel
Level: 2572
Class: Speed Demon

Joined: Tue Jan 24, 2006 10:35 am
Location: Netherlands
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
thebattler35 wrote:
Coming along nicely.

But 90% of the ships are too flat...



Totally /signed...


Sun Nov 21, 2010 5:58 am
Profile
Dev Team
User avatar
 

Team: HAL
Main: HAL 9000
Level: 1002
Class: Berserker

Joined: Mon Dec 13, 2004 11:00 pm
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
jeff mc beth wrote:
You killed the Paxes glow! You bastards!


It is pre-alpha... there is more than enough time between now and release for the pax glow to wake up in bed the next morning and everyone to forget that it died.


Sun Nov 21, 2010 1:16 pm
Profile
User avatar
 

Team: Capitalists
Main: Jeff Bobbo
Level: 2048
Class: Gunner

Joined: Sat Dec 08, 2007 4:19 pm
Location: Not where you are right now
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
HAL wrote:
jeff mc beth wrote:
You killed the Paxes glow! You bastards!


It is pre-alpha... there is more than enough time between now and release for the pax glow to wake up in bed the next morning and everyone to forget that it died.

As long as you don't forget! XD

_________________
Javatech wrote:
Battlecruiser23 wrote:
I am a Troll, ignore everything I say.

JeffL wrote:
Are you kidding me? Our C2 music is way better than that boring garbage you linked.


Sun Nov 21, 2010 1:22 pm
Profile WWW
Member
User avatar
 

Team: Traders
Main: KorGgenT
Level: 1877
Class: Engineer

Joined: Sat Mar 11, 2006 1:16 am
Location: DG 0.839
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
The music... is awesome...

the only ship i didn't think looked right was the MMS/App ward.
i had always imagined that it was relatively bulky, being a freighter, but when i saw it, it was so flat...

pax was perfect! (sans the glow, it looked like a different ship)
zebra looked pretty awesome, with the downward wings and stuff.

overall, great. DO WANT

_________________
"Why be difficult, when with a little more effort you can be impossible?"
"Just because we are mortal enemies, doesn't mean we can't be friends." - Retyu
JeffL wrote:
It's all a scam! omg!!!!


Sun Nov 21, 2010 1:35 pm
Profile
 

Team: Eminence Front
Main: Myrtok
Level: 1620
Class: Speed Demon

Joined: Sun Jan 13, 2008 3:43 am
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
HAL wrote:
it is pre-alpha... there is more than enough time between now and release for the pax glow to wake up in bed the next morning and everyone to forget that it died.

I think you may be wrong on that one, HAL. I remember reading somewhere on the forum that c2 will be here SOON.

_________________
pip8786 wrote:
Dorin Nube... you win the best post on the forums ever award. Well done.


HAL wrote:
You are greedy and ignorant, you can't have everything in life for free.


Sun Nov 21, 2010 2:09 pm
Profile
User avatar
 

Team: None
Main: Si's_Yes_Man
Level: 2266
Class: Fleet Commander

Joined: Tue Apr 05, 2005 7:27 pm
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
Dorin Nube wrote:
HAL wrote:
it is pre-alpha... there is more than enough time between now and release for the pax glow to wake up in bed the next morning and everyone to forget that it died.

I think you may be wrong on that one, HAL. I remember reading somewhere on the forum that c2 will be here SOON.


:mrgreen:

_________________
Image
My User Page
Join SS!


Sun Nov 21, 2010 2:56 pm
Profile
User avatar
 

Team: UnderDawgs
Main: Deano!!
Level: 2565
Class: Berserker

Joined: Fri Oct 26, 2007 9:41 pm
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
That was epic, figured out how to make it work on the iPhone. App ward looks damn weird, zebra looked awesome. Can't wait now...

_________________
ImageImage


Sun Nov 21, 2010 5:47 pm
Profile
User avatar
 

Team: None
Main: Jeo's RC
Level: 1123
Class: Fleet Commander

Joined: Tue Nov 11, 2008 11:17 pm
Location: Santa Cruz, California, USA
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
OMG LOL did no one notice the epic south park refrance in what hal said "wake up in his bed the next day" don't tell me I am the first one

Back to topic music is awesome, ships are flat and cap ship lasers look weak


Tue Nov 23, 2010 2:11 am
Profile E-mail
User avatar
 

Team: The Forgotten Colonies
Main: Assassin's Sniper
Level: 3061
Class: Shield Monkey

Joined: Thu Jun 26, 2008 3:04 am
Post Re: Star Sonata 2 Pre-Alpha: Ship Showcase Example
syberian wrote:
Nice, but I thought that ward wouldnt be so flat.



I'm probably the only one thats going to say the app ward looks great flat. >.<

_________________
I feel that I must share the awesomeness of one of the best riffs in history.
http://www.youtube.com/watch?v=G7mfaztK ... re=related

+1 Internets


Wed Nov 24, 2010 4:20 am
Profile E-mail
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 32 posts ]  Go to page Previous  1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 56 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.