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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: 6 new weapons incoming
Weight on the parasite is 2 million, but it's a unique parasite, meaning that if you hit someone again, it just resets the health, it doesn't add a second one. But in my testing, adding 2 million weight can be quite effective on fighters especially and also on light fighters.
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Thu Dec 09, 2010 2:29 pm |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: 6 new weapons incoming
It would be nice to have a parasite with long range and very high tracking and projectile speed (would act like a bee or something), and call it termite larve launcher
_________________ Original Sybir /GodSteel My custom shader
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Thu Dec 09, 2010 2:37 pm |
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newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
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Re: 6 new weapons incoming
syberian wrote: It would be nice to have a parasite with long range and very high tracking and projectile speed (would act like a bee or something), and call it termite larve launcher I like this idea^ And yeah Jeff, that'll be very nice, can they be mfed? Kanga
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Illegitimi Non Carborundum
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Thu Dec 09, 2010 2:38 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: 6 new weapons incoming
They are unique, so MFing them would be nearly useless.
But I think it would be a mistake to make it too easy to hit with a powerful parasite. Otherwise you get the problem we currently have with gremlins where it's way too easy to disable people.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Thu Dec 09, 2010 2:42 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: 6 new weapons incoming
Oh so you admit gremcannons are a problem!
_________________ Axis Industries
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Thu Dec 09, 2010 2:54 pm |
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andezrhode2a
Team:
Main: Paximaximus
Level: 2572 Class:
Engineer
Joined: Wed May 26, 2010 7:51 pm
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Re: 6 new weapons incoming
Battlecruiser23 wrote: Oh so you admit gremcannons are a problem! Oh shut up
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Thu Dec 09, 2010 2:59 pm |
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newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
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Re: 6 new weapons incoming
JeffL wrote: They are unique, so MFing them would be nearly useless.
But I think it would be a mistake to make it too easy to hit with a powerful parasite. Otherwise you get the problem we currently have with gremlins where it's way too easy to disable people. I'm not on about more parasites, i'm on about 5 bullets instead of 1 = harder to dodge. And I suppose you do have a point concerning faster sludging weapons. Kanga
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Illegitimi Non Carborundum
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Thu Dec 09, 2010 3:05 pm |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: 6 new weapons incoming
jeff mc beth wrote: Given the boosts, this is obviously a tool for snipers to use to combat a Seer. Reduce their ability to see you, and slow them down, and run away. JeffL wrote: Weight on the parasite is 2 million
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Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Thu Dec 09, 2010 4:32 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: 6 new weapons incoming
With that kind of weight, it sounds like it'll mess with SD's too. Should be interesting.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Thu Dec 09, 2010 4:41 pm |
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newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
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Re: 6 new weapons incoming
Antimatter Driver is FTW! I fucking love it Jeff Well worth the build cost. Kanga
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Illegitimi Non Carborundum
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Thu Dec 23, 2010 4:28 pm |
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theblaster
Team:
Main: lord blaster
Level: 2473 Class:
Berserker
Joined: Sun Sep 18, 2005 2:01 pm
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Re: 6 new weapons incoming
newman233 wrote: Antimatter Driver is FTW! I fucking love it Jeff Well worth the build cost. Kanga What does it actually do? I recently got a bp from a DG and looked at the build cost on that thing and thought
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jeff mc beth wrote: Bonecrusher, with all due respect.
Just shut the fuck up already.
Julian wrote: if a gust of wind knocks you over in real life are you going to rage quit that to?
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Thu Dec 23, 2010 4:33 pm |
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newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
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Re: 6 new weapons incoming
theblaster wrote: newman233 wrote: Antimatter Driver is FTW! I fucking love it Jeff Well worth the build cost. Kanga What does it actually do? I recently got a bp from a DG and looked at the build cost on that thing and thought Secret It's fucking awesome though! Kanga
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Illegitimi Non Carborundum
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Thu Dec 23, 2010 4:51 pm |
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Dubgasim
Team:
Main: Dirt Deep Hype
Level: 2167 Class:
Berserker
Joined: Sun Sep 12, 2010 5:57 am
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Re: 6 new weapons incoming
newman233 wrote: theblaster wrote: newman233 wrote: Antimatter Driver is FTW! I fucking love it Jeff Well worth the build cost. Kanga What does it actually do? I recently got a bp from a DG and looked at the build cost on that thing and thought Secret It's fucking awesome though! Kanga Antimatter driver is one of the most fun and cool looking guns i have played with, and its purple
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Thu Dec 23, 2010 5:17 pm |
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newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
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Re: 6 new weapons incoming
Purple ftw! I almost jizzed myself when I fired it Kanga
_________________
Illegitimi Non Carborundum
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Thu Dec 23, 2010 6:24 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: 6 new weapons incoming
It's kind of like a mass driver, but it fires anti-matter, so it's the opposite.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Thu Dec 23, 2010 10:23 pm |
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