It is currently Sat Apr 27, 2024 12:44 pm



Post new topic Reply to topic  [ 32 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
Site Admin / Dev Team
User avatar
 

Team: Eminence Front
Main: PhoenixSun2
Level: 1392
Class: Shield Monkey

Joined: Mon Jan 03, 2005 12:07 am
Post Re: Adventures in programmer-skinning


Thanks... sort of :P I cleaned it up a bit :)


Wed Nov 10, 2010 1:56 pm
Profile
Site Admin / Dev Team
User avatar
 

Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Adventures in programmer-skinning
Feathers is making some good ones for other tabs. He has way more skillz than me.


You do not have the required permissions to view the files attached to this post.

_________________
For support, please create a support ticket here and I will get back to you as soon as possible.


Thu Nov 11, 2010 3:56 pm
Profile WWW
Site Admin / Dev Team
User avatar
 

Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Adventures in programmer-skinning
Idea for general tab


You do not have the required permissions to view the files attached to this post.

_________________
For support, please create a support ticket here and I will get back to you as soon as possible.


Fri Nov 12, 2010 1:35 am
Profile WWW
User avatar
 

Team: Zero Gravity
Main: Nessiah Redemption
Level: 1113
Class: Berserker

Joined: Sun Jan 11, 2009 4:34 pm
Location: The Isle of Acardia
Post Re: Adventures in programmer-skinning
Is it possible to give the space station menu background a live overlay of the layout of astral bodies in the same galaxy?

_________________
I blame TF2.

Image
Ware wa messiah nari!


Fri Nov 12, 2010 1:56 am
Profile E-mail
 

Team: Eminence Front
Main: Myrtok
Level: 1620
Class: Speed Demon

Joined: Sun Jan 13, 2008 3:43 am
Post Re: Adventures in programmer-skinning
LactoseTolerant wrote:
Is it possible to give the space station menu background a live overlay of the layout of astral bodies in the same galaxy?

Hehe. Yeah, like you're looking out a window inside the space station. I like it.

_________________
pip8786 wrote:
Dorin Nube... you win the best post on the forums ever award. Well done.


HAL wrote:
You are greedy and ignorant, you can't have everything in life for free.


Fri Nov 12, 2010 2:06 am
Profile
over 9000!
User avatar
 

Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Adventures in programmer-skinning
Aww, I just bought a skinning machine.


Dorin Nube wrote:
LactoseTolerant wrote:
Is it possible to give the space station menu background a live overlay of the layout of astral bodies in the same galaxy?

Hehe. Yeah, like you're looking out a window inside the space station. I like it.

Very nice if at all possible.

_________________
Axis Industries


Fri Nov 12, 2010 2:10 am
Profile
User avatar
 

Team: Death Mental
Main: goett
Level: 2157
Class: Shield Monkey

Joined: Mon Mar 16, 2009 1:36 pm
Post Re: Adventures in programmer-skinning
^^^ nice avatar :)

looks amazing jeff!

Things i'd really like to see would be color coding on different item types, especially when looking at base itemized view. Especially useful would be making most base gear (weps shield radar energy dims for starters) their own color. Shops are a nightmare to stare at when it gets late as it is and i find myself sometimes finding and sorting out base gear that got misplaced.


Fri Nov 12, 2010 11:09 am
Profile E-mail
User avatar
 

Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: Adventures in programmer-skinning
Rather than a layout, how about just having a tactical overlay of the entire galaxy? Like, a giant radar, essentially. That would be really fun, and useful to boot.

_________________
JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Fri Nov 12, 2010 12:24 pm
Profile
User avatar
 

Team: None
Main: Pure Evil
Level: 2837
Class: Shield Monkey

Joined: Fri Dec 31, 2004 7:20 am
Location: UK > Wales > Bin+ computer with boardband :p
Post Re: Adventures in programmer-skinning
I like the tabs very simple and clear but the text is a bit hard to see due to the bright background and bright text in the description of the items, in the first screen-shot.

Also if it is possible to add comma's in the prices, that would be awsom :shock: :e.g. 1,000,000

*In the future request* Could you make a button to "destroy/abandon" ship so people can just get rid of ships they can't fly(class locked) and can't sell please :?

_________________
Image


Last edited by Markoz on Tue Nov 16, 2010 10:50 am, edited 2 times in total.

Tue Nov 16, 2010 10:43 am
Profile E-mail
User avatar
 

Team: Aidelon
Main: Teh Haxzorz
Level: 2429
Class: Berserker

Joined: Thu Apr 27, 2006 1:58 am
Location: England, United Kingdom
Post Re: Adventures in programmer-skinning
I suggested a while ago that for C2 AI bases and Player bases use a different template for the general tab.

This would mean that while the AI base could retain the station concourse section, player bases could have more room to display the base description which my team and I find handy for posting stuff in (e.g. construction bases; people can note down what they are building and such).

Any comment by devs on this?


Tue Nov 16, 2010 10:49 am
Profile
Site Admin / Dev Team
User avatar
 

Team: Eminence Front
Main: PhoenixSun2
Level: 1392
Class: Shield Monkey

Joined: Mon Jan 03, 2005 12:07 am
Post Re: Adventures in programmer-skinning
Grunt wrote:
I suggested a while ago that for C2 AI bases and Player bases use a different template for the general tab.

This would mean that while the AI base could retain the station concourse section, player bases could have more room to display the base description which my team and I find handy for posting stuff in (e.g. construction bases; people can note down what they are building and such).

Any comment by devs on this?


Yeh this should easily be possible, though maybe not a priority for alpha.


Tue Nov 16, 2010 11:16 am
Profile
User avatar
 

Team: None
Main: thebattler36
Level: 1791
Class: Shield Monkey

Joined: Sun Apr 24, 2005 3:24 am
Location: Glasgow, Scotland
Post Re: Adventures in programmer-skinning
pip8786 wrote:
Grunt wrote:
I suggested a while ago that for C2 AI bases and Player bases use a different template for the general tab.

This would mean that while the AI base could retain the station concourse section, player bases could have more room to display the base description which my team and I find handy for posting stuff in (e.g. construction bases; people can note down what they are building and such).

Any comment by devs on this?


Yeh this should easily be possible, though maybe not a priority for alpha.


Tactical overlay! please :P

_________________
Octo wrote:
QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above.


Tue Nov 16, 2010 12:57 pm
Profile E-mail
Site Admin / Dev Team
User avatar
 

Team: Eminence Front
Main: PhoenixSun2
Level: 1392
Class: Shield Monkey

Joined: Mon Jan 03, 2005 12:07 am
Post Re: Adventures in programmer-skinning
thebattler35 wrote:
Tactical overlay! please :P

??


Tue Nov 16, 2010 1:19 pm
Profile
User avatar
 

Team: Capitalists
Main: Jeff Bobbo
Level: 2048
Class: Gunner

Joined: Sat Dec 08, 2007 4:19 pm
Location: Not where you are right now
Post Re: Adventures in programmer-skinning
pip8786 wrote:
thebattler35 wrote:
Tactical overlay! please :P

??

He wants a radar-map type thing when you're docked for the galaxy. :3

_________________
Javatech wrote:
Battlecruiser23 wrote:
I am a Troll, ignore everything I say.

JeffL wrote:
Are you kidding me? Our C2 music is way better than that boring garbage you linked.


Tue Nov 16, 2010 1:30 pm
Profile WWW
over 9000!
User avatar
 

Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Adventures in programmer-skinning
It may be a video on EVE Online, but it's pretty damn accurate on what a tactical overlay looks like. It has to be toggled, and it shows the distance from the center point. It's very useful for tactical and strategic commanders in a RL-type or EVE setting.

http://www.youtube.com/watch?v=-piNTiP-kTA

_________________
Axis Industries


Tue Nov 16, 2010 1:36 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 32 posts ]  Go to page Previous  1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 35 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.