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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: Adventures in programmer-skinning
Thanks... sort of I cleaned it up a bit
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Wed Nov 10, 2010 1:56 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Adventures in programmer-skinning
Feathers is making some good ones for other tabs. He has way more skillz than me.
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Thu Nov 11, 2010 3:56 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Adventures in programmer-skinning
Idea for general tab
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Fri Nov 12, 2010 1:35 am |
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LactoseTolerant
Team:
Main: Nessiah Redemption
Level: 1113 Class:
Berserker
Joined: Sun Jan 11, 2009 4:34 pm Location: The Isle of Acardia
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Re: Adventures in programmer-skinning
Is it possible to give the space station menu background a live overlay of the layout of astral bodies in the same galaxy?
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Ware wa messiah nari!
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Fri Nov 12, 2010 1:56 am |
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Dorin Nube
Team:
Main: Myrtok
Level: 1620 Class:
Speed Demon
Joined: Sun Jan 13, 2008 3:43 am
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Re: Adventures in programmer-skinning
LactoseTolerant wrote: Is it possible to give the space station menu background a live overlay of the layout of astral bodies in the same galaxy? Hehe. Yeah, like you're looking out a window inside the space station. I like it.
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pip8786 wrote: Dorin Nube... you win the best post on the forums ever award. Well done.
HAL wrote: You are greedy and ignorant, you can't have everything in life for free.
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Fri Nov 12, 2010 2:06 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Adventures in programmer-skinning
Aww, I just bought a skinning machine. Dorin Nube wrote: LactoseTolerant wrote: Is it possible to give the space station menu background a live overlay of the layout of astral bodies in the same galaxy? Hehe. Yeah, like you're looking out a window inside the space station. I like it. Very nice if at all possible.
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Fri Nov 12, 2010 2:10 am |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: Adventures in programmer-skinning
^^^ nice avatar looks amazing jeff! Things i'd really like to see would be color coding on different item types, especially when looking at base itemized view. Especially useful would be making most base gear (weps shield radar energy dims for starters) their own color. Shops are a nightmare to stare at when it gets late as it is and i find myself sometimes finding and sorting out base gear that got misplaced.
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Fri Nov 12, 2010 11:09 am |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Adventures in programmer-skinning
Rather than a layout, how about just having a tactical overlay of the entire galaxy? Like, a giant radar, essentially. That would be really fun, and useful to boot.
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JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Fri Nov 12, 2010 12:24 pm |
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Markoz
Team:
Main: Pure Evil
Level: 2837 Class:
Shield Monkey
Joined: Fri Dec 31, 2004 7:20 am Location: UK > Wales > Bin+ computer with boardband :p
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Re: Adventures in programmer-skinning
I like the tabs very simple and clear but the text is a bit hard to see due to the bright background and bright text in the description of the items, in the first screen-shot. Also if it is possible to add comma's in the prices, that would be awsom :e.g. 1,000,000 *In the future request* Could you make a button to "destroy/abandon" ship so people can just get rid of ships they can't fly(class locked) and can't sell please
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Last edited by Markoz on Tue Nov 16, 2010 10:50 am, edited 2 times in total.
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Tue Nov 16, 2010 10:43 am |
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Grunt
Team:
Main: Teh Haxzorz
Level: 2429 Class:
Berserker
Joined: Thu Apr 27, 2006 1:58 am Location: England, United Kingdom
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Re: Adventures in programmer-skinning
I suggested a while ago that for C2 AI bases and Player bases use a different template for the general tab.
This would mean that while the AI base could retain the station concourse section, player bases could have more room to display the base description which my team and I find handy for posting stuff in (e.g. construction bases; people can note down what they are building and such).
Any comment by devs on this?
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Tue Nov 16, 2010 10:49 am |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: Adventures in programmer-skinning
Grunt wrote: I suggested a while ago that for C2 AI bases and Player bases use a different template for the general tab.
This would mean that while the AI base could retain the station concourse section, player bases could have more room to display the base description which my team and I find handy for posting stuff in (e.g. construction bases; people can note down what they are building and such).
Any comment by devs on this? Yeh this should easily be possible, though maybe not a priority for alpha.
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Tue Nov 16, 2010 11:16 am |
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thebattler35
Team:
Main: thebattler36
Level: 1791 Class:
Shield Monkey
Joined: Sun Apr 24, 2005 3:24 am Location: Glasgow, Scotland
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Re: Adventures in programmer-skinning
pip8786 wrote: Grunt wrote: I suggested a while ago that for C2 AI bases and Player bases use a different template for the general tab.
This would mean that while the AI base could retain the station concourse section, player bases could have more room to display the base description which my team and I find handy for posting stuff in (e.g. construction bases; people can note down what they are building and such).
Any comment by devs on this? Yeh this should easily be possible, though maybe not a priority for alpha. Tactical overlay! please
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Tue Nov 16, 2010 12:57 pm |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: Adventures in programmer-skinning
thebattler35 wrote: Tactical overlay! please ??
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Tue Nov 16, 2010 1:19 pm |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: Adventures in programmer-skinning
pip8786 wrote: thebattler35 wrote: Tactical overlay! please ?? He wants a radar-map type thing when you're docked for the galaxy. :3
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JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Tue Nov 16, 2010 1:30 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Adventures in programmer-skinning
It may be a video on EVE Online, but it's pretty damn accurate on what a tactical overlay looks like. It has to be toggled, and it shows the distance from the center point. It's very useful for tactical and strategic commanders in a RL-type or EVE setting. http://www.youtube.com/watch?v=-piNTiP-kTA
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Tue Nov 16, 2010 1:36 pm |
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