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Masterful
Team:
Main: -T-
Level: 407 Class:
Speed Demon
Joined: Tue Jul 08, 2008 2:47 am Location: RESISTANCE IS FUTILE!
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Re: c2 Misc Graphics Progress
JeffL wrote: Police is looking uber Heh. Looks like 2D objects in 3D to be honest. Everything is far too flat.
_________________
cej1120con on finding SS wrote: A guy showed me runescape, and I said "RUNESCAPE SUCKS DICK" after like 10 minutes of it.
And I googled "GAMES BETTER THAN RUNESCAPE"
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Wed Nov 10, 2010 11:41 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: c2 Misc Graphics Progress
Masterful wrote: JeffL wrote: Police is looking uber Heh. Looks like 2D objects in 3D to be honest. Everything is far too flat. Or thin. You should see the EFDN and the other EF Capships.
_________________ Axis Industries
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Wed Nov 10, 2010 11:45 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: c2 Misc Graphics Progress
You people are weird about the thinness. I don't get it at all. The police look totally fine to me, but maybe that's because I've seen them in the game, so am not seeing them with the same eyes as people just seeing the screenshots.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Wed Nov 10, 2010 11:50 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: c2 Misc Graphics Progress
The issue is that you're used to seeing them from the actual side. Most humans are used to adding a good deal of depth to the image if it's implied 3d in a 2d world.
Imagine looking at a Toyota Car from a bird's eye view, but find out when you look at the side, it's not the 4-4.5feet tall, but rather 6 inches tall. Thats what the vast majority of the SS p2p are thinking when looking at most if not all the c2 ship images.
_________________ Axis Industries
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Wed Nov 10, 2010 11:58 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: c2 Misc Graphics Progress
Battlecruiser23 wrote: The issue is that you're used to seeing them from the actual side. Most humans are used to adding a good deal of depth to the image if it's implied 3d in a 2d world.
Imagine looking at a Toyota Car from a bird's eye view, but find out when you look at the side, it's not the 4-4.5feet tall, but rather 6 inches tall. Thats what the vast majority of the SS p2p are thinking when looking at most if not all the c2 ship images. Exactly. Jeff's clearly not used to thinking of the ships with the same depth that most of us do.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Thu Nov 11, 2010 12:08 am |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: c2 Misc Graphics Progress
vampire2948 wrote: Nice!
Will we have the option to move the chat-box? Might be annoying when the nearby object boxes get in the way. anilv wrote: It would be nice to be able to collapse the chat box completely. Being able to resize it would be a plus, as well. We've said it time and time again, the C2 UI is completely customizable. http://wiki.starsonata.com/index.php/Client_Skinning
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Thu Nov 11, 2010 12:17 am |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: c2 Misc Graphics Progress
pip8786 wrote: vampire2948 wrote: Nice!
Will we have the option to move the chat-box? Might be annoying when the nearby object boxes get in the way. anilv wrote: It would be nice to be able to collapse the chat box completely. Being able to resize it would be a plus, as well. We've said it time and time again, the C2 UI is completely customizable. http://wiki.starsonata.com/index.php/Client_SkinningI wasn't aware that skinning could make it possible to dynamically collapse or resize the chat box (if those features are not already programmed in).
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Thu Nov 11, 2010 12:28 am |
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Mail
Team:
Main: Time Warp
Level: 3162 Class:
Shield Monkey
Joined: Tue Sep 09, 2008 5:59 am Location: Australia
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Re: c2 Misc Graphics Progress
JeffL wrote: You people are weird about the thinness. I don't get it at all. The police look totally fine to me, but maybe that's because I've seen them in the game, so am not seeing them with the same eyes as people just seeing the screenshots. Easily solved, let us on C2?
Seriously! What's the harm in letting us screw around a 'lil?
Time Warp
_________________ Always forgive your enemies - nothing annoys them so.
~Oscar Wilde
andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!?
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Thu Nov 11, 2010 12:30 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: c2 Misc Graphics Progress
Mail wrote: Easily solved, let us on C2?
Seriously! What's the harm in letting us screw around a 'lil?
Time Warp Well, for one thing, we're not prepared nor have the time to deal with compatibility issues right now. Probably as many as 20% of people will have issues, then they will be pissed that they can't play it. Another is that I don't want people to play it when it's still pretty far from being done and pretty buggy, and then not be as excited about it. It will be soon, though. We're making very rapid progress these days.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Thu Nov 11, 2010 1:08 am |
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assasinat3r
Team:
Main: Tech9
Level: 1923 Class:
Engineer
Joined: Thu Mar 16, 2006 1:43 am Location: Committed a heinous crime. Eating toast.
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Re: c2 Misc Graphics Progress
He's spamming them Rapid Attacks.
_________________
This is not my bush baby!
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Thu Nov 11, 2010 1:21 am |
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Javatech
Team:
Main: Omen
Level: 1555 Class:
Seer
Joined: Wed Dec 09, 2009 10:23 am
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Re: c2 Misc Graphics Progress
JeffL wrote: Well, for one thing, we're not prepared nor have the time to deal with compatibility issues right now. Probably as many as 20% of people will have issues, then they will be pissed that they can't play it. Another is that I don't want people to play it when it's still pretty far from being done and pretty buggy, and then not be as excited about it.
It will be soon, though. We're making very rapid progress these days. Ugh, there is that damn word again.
_________________
Never™
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Fri Nov 12, 2010 4:24 am |
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Masterful
Team:
Main: -T-
Level: 407 Class:
Speed Demon
Joined: Tue Jul 08, 2008 2:47 am Location: RESISTANCE IS FUTILE!
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Re: c2 Misc Graphics Progress
Javatech wrote: JeffL wrote: Well, for one thing, we're not prepared nor have the time to deal with compatibility issues right now. Probably as many as 20% of people will have issues, then they will be pissed that they can't play it. Another is that I don't want people to play it when it's still pretty far from being done and pretty buggy, and then not be as excited about it.
It will be soon, though. We're making very rapid progress these days. Ugh, there is that damn word again. I know: here's another one: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH
You do not have the required permissions to view the files attached to this post.
_________________
cej1120con on finding SS wrote: A guy showed me runescape, and I said "RUNESCAPE SUCKS DICK" after like 10 minutes of it.
And I googled "GAMES BETTER THAN RUNESCAPE"
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Fri Nov 12, 2010 7:12 am |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: c2 Misc Graphics Progress
Jeff, people dislike the fuzz because of that weird red thing on them, it sticks out too much. XD
_________________
Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Fri Nov 12, 2010 10:12 am |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: c2 Misc Graphics Progress
Basically lately I have been working to polish up the gui. We had allot of good elelments in there, but it required someone to go all OCD on the pixel level. Just a sreenie of the colony tab. I recycled some old c1 stuff for some of the tabs so you can have a bit of nostalgia when you dock, though ofc there will be some new stuff for you too. I think you guys will really be impressed with the GUI, there is so much you cant see just looking in the normal gameplay window. http://dl.dropbox.com/u/4966230/11_15_2010_051.jpg
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Mon Nov 15, 2010 5:12 pm |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: c2 Misc Graphics Progress
Feathers wrote: OCD on the pixel level Pixel Perfection = Results.
_________________
Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Mon Nov 15, 2010 5:58 pm |
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