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The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
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Red Photon feedback
Any feedback and thoughts are welcome.
_________________ For support, please create a support ticket here.
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Tue Jul 13, 2010 2:30 am |
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assasinat3r
Team:
Main: Tech9
Level: 1923 Class:
Engineer
Joined: Thu Mar 16, 2006 1:43 am Location: Committed a heinous crime. Eating toast.
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Re: Red Photon feedback
Another good uber, kudos to s_m_w. Wasn't really paying attention through it all though so I have nothing to say concerning thoughts .
_________________
This is not my bush baby!
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Tue Jul 13, 2010 3:03 am |
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iqniq
Team:
Main: Nukka
Level: 2147 Class:
Berserker
Joined: Sun Feb 24, 2008 4:44 pm
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Re: Red Photon feedback
i thoroughly enjoyed both levels. definitely a step in the right direction for ubers to come in the future.
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Tue Jul 13, 2010 3:32 am |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: Red Photon feedback
Indeed very funny and it actually takes a tactic and some brain to do him, so a big plus from me move it to somewhere else though V
_________________
JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)
The Voomy One wrote: You gotta be shitting me >_<
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Tue Jul 13, 2010 3:35 am |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Red Photon feedback
Yet another new enemy which FCs are useless against. How are we supposed to make slaves sit in a 100-distance radius aura?
_________________
Dorin Nube wrote: Nipples aren't the only danger here.
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Tue Jul 13, 2010 5:50 am |
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The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
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Re: Red Photon feedback
FCs have other uses then slaves. Also if your slaves die you can leave them in stasis until the turret is dead and then bring then to the next boss.
_________________ For support, please create a support ticket here.
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Tue Jul 13, 2010 6:05 am |
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muemin
Member
Team:
Main: DarkSpirit
Level: 3428 Class:
Shield Monkey
Joined: Mon Aug 11, 2008 2:36 pm Location: behind u in the shadow
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Re: Red Photon feedback
Has too much detection, thats what i can say( My fault didnt saw that my claok was on, but still seems t have a good detection). The range is quite good on it. If someone shoots everyone has aggro, lol(non teamed also, non squadded). But actually, must every new uber be only zerker only?? i will kill it as sniper ..... i need to figure out how ......
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Tue Jul 13, 2010 6:35 am |
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andezrhode2
Team:
Main: Termite 007
Level: 2736 Class:
Shield Monkey
Joined: Mon Oct 29, 2007 3:33 am Location: Behind your mother, giving her 10 inches of flavour
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Re: Red Photon feedback
I like it. It keeps you on your toes, MCing in there is a bitch, so makes a need for a decent squad. ~pr0m
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Tue Jul 13, 2010 9:59 am |
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newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
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Re: Red Photon feedback
muemin wrote: Has too much detection, thats what i can say( My fault didnt saw that my claok was on, but still seems t have a good detection). The range is quite good on it. If someone shoots everyone has aggro, lol(non teamed also, non squadded). But actually, must every new uber be only zerker only?? i will kill it as sniper ..... i need to figure out how ...... It has already been 2manned with snipers >.> Kanga
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Illegitimi Non Carborundum
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Tue Jul 13, 2010 11:04 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Red Photon feedback
Juxes are being taken out anyways, so no.
_________________ Axis Industries
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Tue Jul 13, 2010 11:39 am |
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newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
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Re: Red Photon feedback
Battlecruiser23 wrote: Juxes are being taken out anyways, so no. 'Being taken out' doesn't mean they haven't already done it with snipers Kanga
_________________
Illegitimi Non Carborundum
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Tue Jul 13, 2010 11:44 am |
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Tregish
Member
Team:
Main: KorGgenT
Level: 1877 Class:
Engineer
Joined: Sat Mar 11, 2006 1:16 am Location: DG 0.839
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Re: Red Photon feedback
I think Red Photon looks really cool, i can't wait to try it out!
_________________ "Why be difficult, when with a little more effort you can be impossible?" "Just because we are mortal enemies, doesn't mean we can't be friends." - Retyu
JeffL wrote: It's all a scam! omg!!!!
Last edited by Tregish on Tue Jul 13, 2010 12:37 pm, edited 1 time in total.
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Tue Jul 13, 2010 11:53 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Red Photon feedback
They're changing every last thing about Juxes, hence, they're taking the original Juxes out.
As I figure, You won't be able to reach that kind of damage on Juxes so two snipers wont kill it anymore.
_________________ Axis Industries
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Tue Jul 13, 2010 12:27 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Red Photon feedback
Yeah, but we HAVE already done it. So it counts!
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Tue Jul 13, 2010 1:45 pm |
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Yoko_Kurama
Team:
Main: DragonGod (Slaver)
Level: 1504 Class:
Fleet Commander
Joined: Thu Aug 23, 2007 10:12 pm Location: Houston, TX
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Re: Red Photon feedback
I don't think Church understands the difference between "already have done" and "will do in the future".
On topic: It's a great uber. Techy had to get me to hop on his ShM because he was having trouble MCing in there. xD
It was loads of fun, not terribly challenging but not easy either. The swarming AI and asteroids in the boss level make it hard to target people you're trying to heal on the fly, which I consider a challange more than a concern, though some people could see it as a problem. Drops were great, too. =)
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Tue Jul 13, 2010 4:30 pm |
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