It is currently Sat Apr 27, 2024 9:06 am



Post new topic Reply to topic  [ 134 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9  Next
Author Message
User avatar
 

Team: Strawberry Pancakes
Main: Trevor50
Level: 4503
Class: Shield Monkey

Joined: Wed Jul 12, 2006 10:01 pm
Location: Alabama
Post Re: New PvP Proposals
Quote:
A series of nerfs starting with the cap on account slots, have made bases and gals more vulnerable to attack. This means bigger teams/allances can easily kill kill/capture galaxies. The bigger get bigger and the small get smaller.

To play the game you need lots of resources, if your galaxies cannot be secure to cannot get or keep those resources to you cannot continue to play its that simple.


All right were to start...Hmm ill start with my last post stating how easy it is to make an unkillable gal. 25 bases is all a gal can have, you might just have to take a few less gals so that you can make this happen.

You don't have resources because you joined the USA alliance and it failed. You were in a secure alliance (EF+SP+all those other teams) but you and your team decided to go join the USA, which ended in a disaster. Now you are receiving the consequences of your decisions. Less team mates less gals less resources. There is a consequence, positive or negative, for every decision a person makes in real life, that holds true in this game aswell.

_________________
Ricoh wrote:
might sound hard 4 u...but learn reading?

Stay strong, live long, and walk humbly.

Strawberry Blueberry Pancakes


Tue Jul 06, 2010 5:50 pm
Profile E-mail
User avatar
 

Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: New PvP Proposals
trevor54 wrote:
Quote:
A series of nerfs starting with the cap on account slots, have made bases and gals more vulnerable to attack. This means bigger teams/allances can easily kill kill/capture galaxies. The bigger get bigger and the small get smaller.

To play the game you need lots of resources, if your galaxies cannot be secure to cannot get or keep those resources to you cannot continue to play its that simple.


All right were to start...Hmm ill start with my last post stating how easy it is to make an unkillable gal. 25 bases is all a gal can have, you might just have to take a few less gals so that you can make this happen.

You don't have resources because you joined the USA alliance and it failed. You were in EFriends but you and your team decided to go join the USA, which ended in a disaster. Now you are receiving the consequences of your decisions. Less team mates less gals less resources. There is a consequence, positive or negative, for every decision a person makes in real life, that holds true in this game aswell.


Fixed

_________________
JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Tue Jul 06, 2010 10:41 pm
Profile
User avatar
 

Team: Strawberry Pancakes
Main: Trevor50
Level: 4503
Class: Shield Monkey

Joined: Wed Jul 12, 2006 10:01 pm
Location: Alabama
Post Re: New PvP Proposals
You fixed nothing, my post still stands.

_________________
Ricoh wrote:
might sound hard 4 u...but learn reading?

Stay strong, live long, and walk humbly.

Strawberry Blueberry Pancakes


Wed Jul 07, 2010 10:06 am
Profile E-mail
 

Team: Red Faction
Main: tate97
Level: 1657
Class: Shield Monkey

Joined: Mon May 05, 2008 5:36 am
Post Re: New PvP Proposals
Leave PvP alone I say... Im not any good at it... and Iwin have pwned me a few times....

I think the big complaint is that Iwin have set up there gal in the right spot..they have access to W0 and basically can't be locked in.
Well done I say :)

I do however, have one suggestion which in my opinion would make the game scenario more realistic....

Have a council that controls earthforce and earthforce space.

This council could be made up of the directors of the top 10-15 teams.
After a common vote, this council can adopt/change some basic directives for the earthforce fleet and bases.
One of these directives can be to deem a team as "pirates" and as such, all earthforce patrols and bases etc will combat the said "pirate team".

This in my opinion would actually force teams like Iwin to build in Wild space where the "earthforce battle fleets" dont dare to venture.

Subsequently, blocking of earthforce AP routes would be minimal and it may encourage more tactical relations with different teams.
it would also make lyceum safer from "pirates".

The above is the basis for the idea... obviously, earthforce fleets would need to be fairly uber and travel in numbers and the rules and parameters for the council need to be set.

I can see several arguments against this idea.... but with debate, this may solve some of the issue's.... and it wont interfere with current PvP.

Cheers....


Thu Jul 08, 2010 10:40 pm
Profile
User avatar
 

Team: Heaven
Main: jasonr
Level: 1755
Class: Engineer

Joined: Sun Feb 22, 2009 4:47 pm
Location: Florida
Post Re: New PvP Proposals
i don't pvp but iWin attacks me sometimes and either you win or you don't tbh i think that pvp shouldn't be based on glory.Just shorten pvp ranges in peril and such.

_________________
Deathreus wrote:
(---_deathreus_---)i go to counciling because my menter i had was a child molester
(---_deathreus_---)and everywhere i go i ge tpicked on
(---_deathreus_---)i saw how good u are so i made msot my alts sd


Thu Jul 08, 2010 10:57 pm
Profile E-mail
User avatar
 

Team: Psionic Corps
Main: The Crazy Game Maste
Level: 1031
Class: Engineer

Joined: Wed Feb 11, 2009 3:15 am
Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post Re: New PvP Proposals
tate97 wrote:
Leave PvP alone I say... Im not any good at it... and Iwin have pwned me a few times....

I think the big complaint is that Iwin have set up there gal in the right spot..they have access to W0 and basically can't be locked in.
Well done I say :)

I do however, have one suggestion which in my opinion would make the game scenario more realistic....

Have a council that controls earthforce and earthforce space.

This council could be made up of the directors of the top 10-15 teams.
After a common vote, this council can adopt/change some basic directives for the earthforce fleet and bases.
One of these directives can be to deem a team as "pirates" and as such, all earthforce patrols and bases etc will combat the said "pirate team".

This in my opinion would actually force teams like Iwin to build in Wild space where the "earthforce battle fleets" dont dare to venture.

Subsequently, blocking of earthforce AP routes would be minimal and it may encourage more tactical relations with different teams.
it would also make lyceum safer from "pirates".

The above is the basis for the idea... obviously, earthforce fleets would need to be fairly uber and travel in numbers and the rules and parameters for the council need to be set.

I can see several arguments against this idea.... but with debate, this may solve some of the issue's.... and it wont interfere with current PvP.

Cheers....


BEST IDEA EVER

_________________
JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Thu Jul 08, 2010 11:12 pm
Profile E-mail

Joined: Fri May 21, 2010 1:31 am
Post Re: New PvP Proposals
thecrazygamemaster wrote:
tate97 wrote:
Leave PvP alone I say... Im not any good at it... and Iwin have pwned me a few times....

I think the big complaint is that Iwin have set up there gal in the right spot..they have access to W0 and basically can't be locked in.
Well done I say :)

I do however, have one suggestion which in my opinion would make the game scenario more realistic....

Have a council that controls earthforce and earthforce space.

This council could be made up of the directors of the top 10-15 teams.
After a common vote, this council can adopt/change some basic directives for the earthforce fleet and bases.
One of these directives can be to deem a team as "pirates" and as such, all earthforce patrols and bases etc will combat the said "pirate team".

This in my opinion would actually force teams like Iwin to build in Wild space where the "earthforce battle fleets" dont dare to venture.

Subsequently, blocking of earthforce AP routes would be minimal and it may encourage more tactical relations with different teams.
it would also make lyceum safer from "pirates".

The above is the basis for the idea... obviously, earthforce fleets would need to be fairly uber and travel in numbers and the rules and parameters for the council need to be set.

I can see several arguments against this idea.... but with debate, this may solve some of the issue's.... and it wont interfere with current PvP.

Cheers....


BEST IDEA EVER


QFT

_________________
CIC wrote:
Tallon wrote:
didnt put much effort into like i said was just an idea if you guys like it ill do it properly but wasnt gonna fuck about for an hour or so just to say fuck it no one likes it

thats how this game was made


Thu Jul 08, 2010 11:36 pm
Profile E-mail
User avatar
 

Team: Heaven
Main: jasonr
Level: 1755
Class: Engineer

Joined: Sun Feb 22, 2009 4:47 pm
Location: Florida
Post Re: New PvP Proposals
thecrazygamemaster wrote:
tate97 wrote:
Leave PvP alone I say... Im not any good at it... and Iwin have pwned me a few times....

I think the big complaint is that Iwin have set up there gal in the right spot..they have access to W0 and basically can't be locked in.
Well done I say :)

I do however, have one suggestion which in my opinion would make the game scenario more realistic....

Have a council that controls earthforce and earthforce space.

This council could be made up of the directors of the top 10-15 teams.
After a common vote, this council can adopt/change some basic directives for the earthforce fleet and bases.
One of these directives can be to deem a team as "pirates" and as such, all earthforce patrols and bases etc will combat the said "pirate team".

This in my opinion would actually force teams like Iwin to build in Wild space where the "earthforce battle fleets" dont dare to venture.

Subsequently, blocking of earthforce AP routes would be minimal and it may encourage more tactical relations with different teams.
it would also make lyceum safer from "pirates".

The above is the basis for the idea... obviously, earthforce fleets would need to be fairly uber and travel in numbers and the rules and parameters for the council need to be set.

I can see several arguments against this idea.... but with debate, this may solve some of the issue's.... and it wont interfere with current PvP.

Cheers....


BEST IDEA EVER

/signed

_________________
Deathreus wrote:
(---_deathreus_---)i go to counciling because my menter i had was a child molester
(---_deathreus_---)and everywhere i go i ge tpicked on
(---_deathreus_---)i saw how good u are so i made msot my alts sd


Fri Jul 09, 2010 12:28 am
Profile E-mail
User avatar
 

Team: Capitalists
Main: Jeff Bobbo
Level: 2048
Class: Gunner

Joined: Sat Dec 08, 2007 4:19 pm
Location: Not where you are right now
Post Re: New PvP Proposals
Selfish Act wrote:
thecrazygamemaster wrote:
BEST IDEA EVER


QFT

QQFT! o.o

_________________
Javatech wrote:
Battlecruiser23 wrote:
I am a Troll, ignore everything I say.

JeffL wrote:
Are you kidding me? Our C2 music is way better than that boring garbage you linked.


Fri Jul 09, 2010 1:58 am
Profile WWW
 

Team: None
Main: Dv8
Level: 1337
Class: Berserker

Joined: Tue Jan 08, 2008 7:25 pm
Post Re: New PvP Proposals
tate97 wrote:
Leave PvP alone I say... Im not any good at it... and Iwin have pwned me a few times....

I think the big complaint is that Iwin have set up there gal in the right spot..they have access to W0 and basically can't be locked in.
Well done I say :)

I do however, have one suggestion which in my opinion would make the game scenario more realistic....

Have a council that controls earthforce and earthforce space.

This council could be made up of the directors of the top 10-15 teams.
After a common vote, this council can adopt/change some basic directives for the earthforce fleet and bases.
One of these directives can be to deem a team as "pirates" and as such, all earthforce patrols and bases etc will combat the said "pirate team".

This in my opinion would actually force teams like Iwin to build in Wild space where the "earthforce battle fleets" dont dare to venture.

Subsequently, blocking of earthforce AP routes would be minimal and it may encourage more tactical relations with different teams.
it would also make lyceum safer from "pirates".

The above is the basis for the idea... obviously, earthforce fleets would need to be fairly uber and travel in numbers and the rules and parameters for the council need to be set.

I can see several arguments against this idea.... but with debate, this may solve some of the issue's.... and it wont interfere with current PvP.

Cheers....



Cant they just change teams then?


Fri Jul 09, 2010 9:41 pm
Profile
User avatar
 

Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: New PvP Proposals
The agro could be player based, but team wide. So all players on the team that has done that get the hate, no matter what team they build in.

_________________
JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Fri Jul 09, 2010 9:49 pm
Profile
User avatar
 

Team: The Forgotten Colonies
Main: Llessur
Level: 2808
Class: Engineer

Joined: Sun Nov 20, 2005 4:26 pm
Location: Feilding, New Zealand
Post Re: New PvP Proposals
Sounds interesting :)

I would suggest though that it be limited to the top 10 teams and that any vote to declare a team "pirates" would have to be unamimous otherwise it could be used as a tool in wars.


Mon Jul 12, 2010 8:28 pm
Profile E-mail YIM
 

Team: Eminence Front
Main: Myrtok
Level: 1620
Class: Speed Demon

Joined: Sun Jan 13, 2008 3:43 am
Post Re: New PvP Proposals
Russell wrote:
Sounds interesting :)

I would suggest though that it be limited to the top 10 teams and that any vote to declare a team "pirates" would have to be unamimous otherwise it could be used as a tool in wars.

Like the UN Security Council? Everyone has a veto right, lol. That would make it just as useless as the UNSC. You don't think iwin has at least one friend among the top teams who would not vote to declare them outlaws?

_________________
pip8786 wrote:
Dorin Nube... you win the best post on the forums ever award. Well done.


HAL wrote:
You are greedy and ignorant, you can't have everything in life for free.


Tue Jul 13, 2010 2:43 pm
Profile
User avatar
 

Team: Psionic Corps
Main: The Crazy Game Maste
Level: 1031
Class: Engineer

Joined: Wed Feb 11, 2009 3:15 am
Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post Re: New PvP Proposals
Should be majority vote imo.

_________________
JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Tue Jul 13, 2010 4:18 pm
Profile E-mail
User avatar
 

Team: Heaven
Main: Mofouler
Level: 901
Class: Engineer

Joined: Wed Jan 30, 2008 1:29 pm
Post Re: New PvP Proposals
I don't understand why the pvp system needs to be changed. Its not like droves of players are leaving because people are killing them. If anything it makes this game more fun and enjoyable. Why can't we go back to the old days of the pvp system.

_________________
s_m_w wrote:
Mofouler87 wrote:
Why does everyone like to stroke their E-peen on this game?

Because e-breasts are very uncommon


Tue Jul 13, 2010 8:30 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 134 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9  Next


Who is online

Users browsing this forum: No registered users and 35 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.