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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Missing/Messed Up/Promised Content
Hey Guys,
Please post in here content that was promised or needed cause of a patch and never came in. Also post content that was put in but needs slight changes. I'm not talking about things like UZ2 which are huge endeavors but rather small items/missions that are needed to make the game flow better but wouldn't take too long for one content dev to accomplish. Please refrain from anything but a simple listing so that I can keep track. I will post the list in this post as I read the replies, please read it over so you don't repeat. I'll get the list started so you can see the format:
===================================== List of Needed Content: - New base sludges/fertile parasite injectors - Blowworms don't multiply - Tweak crates - Forcefield/Bubble/Support Drones: low shields, no resists, one env. per deployment - Rad Resists on drones - Resists on Ruin, Mission, BP drones vs AI base drone resist - Gunner capship promised by cael - Fleet Focus EFF-style ship promised by cael. - Tier 3 sniper ship that was to come in a second sniper patch - Missile damage types - Tractoring 20 - Engineer Tweak Factories - T20 Drones that cover all damage types (esp mining) - Inbuilt temporary grav disruptors for drones. - T20 non freighter High Damage High Recoil High elec healers - Cheap mid-game freighters (T16-T18) for engineers - T18 Ships in general - Level lock higher DD and remove hull restriction on drones - Skills for missile and fighter bays and remove hull restrictions - Liberty WingshipII+ Fix - Other 2 Micron Courses - Assault Behemoth (+) Tweaks - The paxian cap ship from ruins =====================================
I will take care of assigning each piece to a content dev so that it will get done in a timely manner.
Thanks, pip
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Wed Jun 02, 2010 9:09 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Missing/Messed Up/Promised Content
Forcefield Drones have no low shields, no resists and only deploy one envelopment per deployment of the drone.
Gunners still lack a Gunner capship promised by cael, and Fleet Focus lacks a Fleet Focus EFF-style ship also promised by cael.
Snipers lack a Tier 3 sniper ship that supposedly was to come in a second sniper patch, as seer got a good deal more than sniper in the stealth patch.
_________________ Axis Industries
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Wed Jun 02, 2010 9:15 am |
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timonmaster
Team:
Main: Cheesey Burger
Level: 1885 Class:
Engineer
Joined: Wed Aug 06, 2008 12:35 pm
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Re: Missing/Messed Up/Promised Content
we need more damage types for missiles for gunners!
_________________
HAL wrote: I know this might be difficult for some people to understand, but we don't actually try to crash the server intentionally.
Outcast wrote: Hi i'm a plant, nomnomnom photosynthesis
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Wed Jun 02, 2010 9:17 am |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: Missing/Messed Up/Promised Content
Updated (note how short I make the sentences, just need the data, not the supposedlies and lacks). timonmaster wrote: we need more damage types for missiles for gunners! Was this ever promised? I've added it to the list though.
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Wed Jun 02, 2010 9:19 am |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Missing/Messed Up/Promised Content
===================================== List of Needed Content: - Tractoring 20 - Engineer Tweak Factories - DRONES NEED RAD RESISTS, ffs. - T20 Drones that cover all damage types- If anything, just a t20 mining Drone - Forcefield drones/Bubble drones/Support drones all need their shields and resists looked at; - Inbuilt temporary grav disruptors for drones. ===================================== P.S. PM me for ideas anything Engineer related
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Wed Jun 02, 2010 9:24 am |
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timonmaster
Team:
Main: Cheesey Burger
Level: 1885 Class:
Engineer
Joined: Wed Aug 06, 2008 12:35 pm
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Re: Missing/Messed Up/Promised Content
pip8786 wrote: Updated (note how short I make the sentences, just need the data, not the supposedlies and lacks). timonmaster wrote: we need more damage types for missiles for gunners! Was this ever promised? I've added it to the list though. I don't think it's ever been promised, but I still think that it falls under the category of 'missing' because there should be more types of missiles
_________________
HAL wrote: I know this might be difficult for some people to understand, but we don't actually try to crash the server intentionally.
Outcast wrote: Hi i'm a plant, nomnomnom photosynthesis
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Wed Jun 02, 2010 9:26 am |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: Missing/Messed Up/Promised Content
biggee531 wrote: ===================================== List of Needed Content: - Tractoring 20 - Engineer Tweak Factories - DRONES NEED RAD RESISTS, ffs. - T20 Drones that cover all damage types- If anything, just a t20 mining Drone - Forcefield drones/Bubble drones/Support drones all need their shields and resists looked at; - Inbuilt temporary grav disruptors for drones. ===================================== P.S. PM me for ideas anything Engineer related Updated ... minus the repeat timonmaster wrote: I don't think it's ever been promised, but I still think that it falls under the category of 'missing' because there should be more types of missiles K. I'll leave it on there.
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Wed Jun 02, 2010 9:28 am |
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Tobal
Team:
Main: Cancel
Level: 3 Class:
None
Joined: Sat May 28, 2005 9:04 pm
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Re: Missing/Messed Up/Promised Content
Blowworm parasites don't even multiply...I bet they decay too fast
_________________ Unfortunately, I wish to advocate the spreading of the "I'M NOT TOBAL" song.
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Wed Jun 02, 2010 9:34 am |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Missing/Messed Up/Promised Content
In my defense, "Forcefield Drones have no low shields, no resists and only deploy one envelopment per deployment of the drone."
Is not the same as "Forcefield drones/Bubble drones/Support drones all need their shields and resists looked at;".
Not just the forcefields, but the Advanced command drones and all others that were implemented at the same time all fail shield and resist wise. No one uses them at all.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Wed Jun 02, 2010 9:35 am |
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thebattler35
Team:
Main: thebattler36
Level: 1791 Class:
Shield Monkey
Joined: Sun Apr 24, 2005 3:24 am Location: Glasgow, Scotland
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Re: Missing/Messed Up/Promised Content
Resists on Ruin, Mission, BP drones weren't increased in line with the AI base drone resist boost.
*We're also missing high-end (T20) non freighter High Damage High Recoil High elec healers. the only T20 one is the Rhino Restruct and it's only usable in freighters. Would be nice to have at least 1 pulse healer we can use in any ship even if it's ShM only.
_________________
Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above.
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Wed Jun 02, 2010 11:01 am |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: Missing/Messed Up/Promised Content
biggee531 wrote: In my defense, "Forcefield Drones have no low shields, no resists and only deploy one envelopment per deployment of the drone."
Is not the same as "Forcefield drones/Bubble drones/Support drones all need their shields and resists looked at;".
Not just the forcefields, but the Advanced command drones and all others that were implemented at the same time all fail shield and resist wise. No one uses them at all. Adjusted. thebattler35 wrote: Resists on Ruin, Mission, BP drones weren't increased in line with the AI base drone resist boost.
*We're also missing high-end (T20) non freighter High Damage High Recoil High elec healers. the only T20 one is the Rhino Restruct and it's only usable in freighters. Would be nice to have at least 1 pulse healer we can use in any ship even if it's ShM only. Added (more concisely).
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Wed Jun 02, 2010 12:26 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Missing/Messed Up/Promised Content
About the missiles, I personally feel that we need to fix the "bug" with missiles where you can sit on top of your target and spam missiles before adding new ones. It was specified in the design doc by me that missiles take a certain amount of time to arm, but wasn't implemented and I never noticed until it was already in the game. But, aside from that fix, I have always planned on adding more types of missiles, but not necessarily more damage types. I have something else in mind.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Wed Jun 02, 2010 3:24 pm |
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Katherine
Team:
Main: Grape
Level: 1306 Class:
Seer
Joined: Sat Dec 05, 2009 10:06 pm Location: Ohio
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Re: Missing/Messed Up/Promised Content
if you remove gunner missile spamming, you better beef the hell out of the missiles.....
_________________ If you want to know who I once was, click this link. http://img130.imageshack.us/img130/5245/sicuroyay2.jpg
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Wed Jun 02, 2010 3:30 pm |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Missing/Messed Up/Promised Content
JeffL wrote: About the missiles, I personally feel that we need to fix the "bug" with missiles where you can sit on top of your target and spam missiles before adding new ones. It was specified in the design doc by me that missiles take a certain amount of time to arm, but wasn't implemented and I never noticed until it was already in the game. But, aside from that fix, I have always planned on adding more types of missiles, but not necessarily more damage types. I have something else in mind. Suggested a fix ages ago; remove launcher stacking, then remove the max amount of missiles and change their decay time to ~30 seconds, to prevent stupid amounts of missiles from chasing an SD. Same DPS at any range, without the brokenness. Missiles will need a beef after this, though.
_________________
Dorin Nube wrote: Nipples aren't the only danger here.
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Wed Jun 02, 2010 3:44 pm |
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SSGamer
Joined: Thu Jan 10, 2008 9:24 pm
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Re: Missing/Messed Up/Promised Content
Cheap mid-game freighters (T16-T18) for engineers would be wonderful, since the OS tortoise and Paxian Selenologica are both pricey and a pain to actually get.
There are lots of suggested drones on the forums (mine included), so there's plenty to draw from.
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Wed Jun 02, 2010 3:54 pm |
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