It is currently Sat Apr 27, 2024 7:52 pm



Post new topic Reply to topic  [ 91 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next
Author Message
User avatar
 

Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: Revisiting Fertile Parasites
A SD could check all three gals in like 60 seconds >.>

Well before a kit could be deployed.

_________________
JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Tue Jun 01, 2010 6:25 pm
Profile
over 9000!
User avatar
 

Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Revisiting Fertile Parasites
Demiser of D wrote:
A SD could check all three gals in like 60 seconds >.>

Well before a kit could be deployed.


I tested that. It took 2+ minutes. How do you check 50+ galaxies in 60 seconds?

_________________
Axis Industries


Tue Jun 01, 2010 7:32 pm
Profile
User avatar
 

Team: Eminence Front
Main: yugioh
Level: 1854
Class: Fleet Commander

Joined: Mon Aug 22, 2005 8:17 am
Location: Classified
Post Re: Revisiting Fertile Parasites
Battlecruiser23 wrote:
Demiser of D wrote:
A SD could check all three gals in like 60 seconds >.>

Well before a kit could be deployed.


I tested that. It took 2+ minutes. How do you check 50+ galaxies in 60 seconds?


Where the fuck do you get the number 50 from, exactly?

_________________
Dorin Nube wrote:
Nipples aren't the only danger here.


Tue Jun 01, 2010 8:01 pm
Profile
over 9000!
User avatar
 

Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Revisiting Fertile Parasites
There are 52 galaxies with my teammates' bases in?

_________________
Axis Industries


Tue Jun 01, 2010 8:07 pm
Profile
Site Admin / Dev Team
User avatar
 

Team: Eminence Front
Main: PhoenixSun2
Level: 1392
Class: Shield Monkey

Joined: Mon Jan 03, 2005 12:07 am
Post Re: Revisiting Fertile Parasites
Battlecruiser23 wrote:
There are 52 galaxies with my teammates' bases in?


Are you going to have parasites in all 52?


Tue Jun 01, 2010 9:40 pm
Profile
User avatar
 

Team: Death Mental
Main: Termite 007
Level: 2736
Class: Shield Monkey

Joined: Mon Oct 29, 2007 3:33 am
Location: Behind your mother, giving her 10 inches of flavour
Post Re: Revisiting Fertile Parasites
Unless theres a new parasite for trollin' forums named after Churchill, im guessing not.
~pr0m


Tue Jun 01, 2010 9:56 pm
Profile
over 9000!
User avatar
 

Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Revisiting Fertile Parasites
pip8786 wrote:
Battlecruiser23 wrote:
There are 52 galaxies with my teammates' bases in?


Are you going to have parasites in all 52?


Against my own team? Heavens no. I haven't seen any team come close to 52 galaxies.

_________________
Axis Industries


Tue Jun 01, 2010 10:40 pm
Profile
User avatar
 

Team: None
Main: thebattler36
Level: 1791
Class: Shield Monkey

Joined: Sun Apr 24, 2005 3:24 am
Location: Glasgow, Scotland
Post Re: Revisiting Fertile Parasites
I think people's main problem with this is that you nerfed the current ones, but have put in limited better ones.

Yes we have the super sludger now. But when will the base parasites come in? We're just so used to being told that the content that comes with a change is going to be put in "soon™" and it never comes... or it comes and isn't finished.

How long have we been waiting for the Lyceum BPs to give us Tweak Crates.

Some of the "New" DM drones still suck, although not as much as they did originally since they got a small look at immediately after they were introduced.

Gunners, still only have 2 kinds of missile.

DMs, still lack any variety or choice in T20 drones, one of the easiest classes to make a relatively balanced weapon for (since you can decide pretty much everything as DM setups generally rely only on 3 aug types)

Seers got some love which is good

So did Snipers which is also good

ShMs still lack high end ShM gear, and non freighter locked pulse healers (Rhino Reconstruct).

I'm not just criticizing, some things have been done and done well, but there is a huge number of things that have been put in and only half done, or have been said would be done and haven't. This to me, just adds to the pile.

If your going to change a mechanic in such a way that it needs new gear to function properly, then for the love of god add the new gear in, even if it's just 1 item of each type (1 new base sludger, 1 new player sludger etc.)

_________________
Octo wrote:
QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above.


Wed Jun 02, 2010 8:51 am
Profile E-mail
User avatar
 

Team: Death Mental
Main: Termite 007
Level: 2736
Class: Shield Monkey

Joined: Mon Oct 29, 2007 3:33 am
Location: Behind your mother, giving her 10 inches of flavour
Post Re: Revisiting Fertile Parasites
Get base parasite Pest BPs in first, if you bring in sludger and pest controls @ same time someone could pop gal's before they could mount a defense.
~pr0m


Wed Jun 02, 2010 9:31 pm
Profile
 

Team: Strawberry Pancakes
Main: Laptop Boy
Level: 2982
Class: Gunner

Joined: Mon Jul 06, 2009 8:16 am
Location: Australia
Post Re: Revisiting Fertile Parasites
Why thank you, now i cant sludge DM and TW bases like i use to -_-
How come every time DM and TW seem to loose something, or find something hard, it seems to get nerfed after the event...suspicious to me :|

_________________
Image


Thu Jun 03, 2010 3:33 am
Profile E-mail
User avatar
 

Team: None
Main: thebattler36
Level: 1791
Class: Shield Monkey

Joined: Sun Apr 24, 2005 3:24 am
Location: Glasgow, Scotland
Post Re: Revisiting Fertile Parasites
mitchell.haigh wrote:
Why thank you, now i cant sludge DM and TW bases like i use to -_-
How come every time DM and TW seem to loose something, or find something hard, it seems to get nerfed after the event...suspicious to me :|


What exactly are you talking about.

DM has been screwed more times than most teams by admins (not intentionally)

And TW has no ties with admins whatsoever.

_________________
Octo wrote:
QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above.


Thu Jun 03, 2010 9:11 am
Profile E-mail
User avatar
 

Team: PrimalDecus
Main: Uth Matar
Level: 2466
Class: Engineer

Joined: Mon Apr 16, 2007 7:41 am
Location: ExZagreb,Croatia~jetzt Potsdam,Germany
Post Re: Revisiting Fertile Parasites
What tech and what kind of bases did you kill lapdog ?
Bosters are not bases btw.

And prom is right get BPs in first . So far i did not hear anyone got any exterminator BPs

_________________
Curiosity killed the cat .
*Est Sularas oth Mithas*
Thx k-2
FREDOM FOR WING4+ !!! NOW !!! /viewtopic.php?f=4&t=28872&st=0&sk=t&sd=a
The Voomy One :Uth Matar is correct!


Thu Jun 03, 2010 1:32 pm
Profile
 

Team: None
Main: norrath
Level: 1806
Class: Seer

Joined: Mon Aug 27, 2007 12:28 pm
Location: in my secret lair planing the downfall of mankind
Post Re: Revisiting Fertile Parasites
The idea of potentially limitless dps is what makes these weapons even remotely useful on OCCASION.

If someone decided to try them on an uber and managed to kill it that way then its your fault for not putting proper gear on it to make that impossible, same with bases. These are now utterly useless, another peace of gear to clog the drop tables.

If you want to make them moderately useful some of the time, then change the way they duplicate so that you dont need to sit and spam them in order reach 1k dps. Otherwise Im just gonna carry mine for the mod...

_________________
Tobal wrote:
I think Jesus V2 needs a cake...
Aurora Ex Machina wrote:
Julian cannot post, because the FBI are watching ;)


Thu Jun 03, 2010 3:46 pm
Profile
 

Team: Strawberry Pancakes
Main: Laptop Boy
Level: 2982
Class: Gunner

Joined: Mon Jul 06, 2009 8:16 am
Location: Australia
Post Re: Revisiting Fertile Parasites
Uum, I've killed bases of torchwods that were not boosters (although i killed some boosters), however I did kill Octalee with a sludge, the more weight part needs to be fixed imo,I really think its annoying for people trying to move while been sludged.

_________________
Image


Fri Jun 04, 2010 3:38 am
Profile E-mail

Joined: Fri May 21, 2010 1:31 am
Post Re: Revisiting Fertile Parasites
mitchell.haigh wrote:
Uum, I've killed bases of torchwods that were not boosters (although i killed some boosters), however I did kill Octalee with a sludge, the more weight part needs to be fixed imo,I really think its annoying for people trying to move while been sludged.


The point?

That is it!

_________________
CIC wrote:
Tallon wrote:
didnt put much effort into like i said was just an idea if you guys like it ill do it properly but wasnt gonna fuck about for an hour or so just to say fuck it no one likes it

thats how this game was made


Fri Jun 04, 2010 3:46 am
Profile E-mail
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 91 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next


Who is online

Users browsing this forum: No registered users and 43 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.