Author |
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muemin
Member
Team:
Main: DarkSpirit
Level: 3428 Class:
Shield Monkey
Joined: Mon Aug 11, 2008 2:36 pm Location: behind u in the shadow
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Re: Latest patch
New weapon looks fine, i just tested it against forgones, some are always real low vis. The weapon works fine on them the range is good to. 10s vis is maybe enough with 1 shot 1 kill weapons for other type of weapons they dont really work. It would look nice if the side effect vis would go slowly down after the 10s. Good work thx.
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Sun Feb 07, 2010 9:11 am |
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tiemie
Team:
Main: t-master
Level: 2037 Class:
Shield Monkey
Joined: Sat May 17, 2008 2:12 pm
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Re: Latest patch
FIX TEH SEER RIFT GENERATOR
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Sun Feb 07, 2010 10:28 am |
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Bluejayek
Team:
Main: .Blue
Level: 2649 Class:
Berserker
Joined: Wed Dec 15, 2004 7:16 pm
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Re: Latest patch
Q4 wrote: Bluejayek wrote: Asmodeaan wrote: UZ isn't meant for Snipers.......so it seems. IMO its stupid to make ubers/uber zones that are biased against certain classes. /me looks at lion and engineers Mobile drones Since people love pointing this out every time I complain about the elec tractor, I may as well comment on this too. The only high tech mobile drone is bmbd4. That some serious lack of content. Maybe once we get this seer stuff balanced, look at dm next?
_________________ "This font is not available on your computer. Do you wish to use it anyways?" - Microsoft Word Error Message
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Sun Feb 07, 2010 12:18 pm |
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Chaosking3
Team:
Main: Spatzz
Level: 2402 Class:
Engineer
Joined: Mon Jul 27, 2009 12:40 am
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Re: Latest patch
Its not just Seer stuff, fix the sniper also.
>Spatzz
_________________
JeffL wrote: Come have sex with me in space, my lord
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Sun Feb 07, 2010 1:26 pm |
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Utumno
Member
Team:
Main: Utumno
Level: 20 Class:
None
Joined: Thu Nov 29, 2007 9:53 pm Location: South-Western Germany
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Re: Latest patch
JeffL wrote: Added Sniper Spotty Beam to the Sniper base in Lyceum. Give it a try. I've seen it's effect on my Panther ... woah! This will be truly interesting in PvP.
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Sun Feb 07, 2010 7:19 pm |
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Chaosking3
Team:
Main: Spatzz
Level: 2402 Class:
Engineer
Joined: Mon Jul 27, 2009 12:40 am
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Re: Latest patch
Can the laser possibly be turned into a type of bacteria instead? Every hit adds more bacteria making the visibility go longer. Also seems to me like the vis only lasts 6 seconds.
>Spatzz
_________________
JeffL wrote: Come have sex with me in space, my lord
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Sun Feb 07, 2010 9:33 pm |
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Katherine
Team:
Main: Grape
Level: 1306 Class:
Seer
Joined: Sat Dec 05, 2009 10:06 pm Location: Ohio
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Re: Latest patch
beam is stupid broken. lol
sniper shot me and i got 45k vis.
and it lasted forever
with like 1.5k range on laser
_________________ If you want to know who I once was, click this link. http://img130.imageshack.us/img130/5245/sicuroyay2.jpg
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Sun Feb 07, 2010 9:45 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Latest patch
Ah, but the sniper must SEE you first. Plus, it has crap all tracking, meaning if you can get behind them, chances are you can oneshot them before they can shoot you.
Before, seer completely roflpwnt sniper, now, at least things are a bit more even.
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Sun Feb 07, 2010 10:16 pm |
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Bluejayek
Team:
Main: .Blue
Level: 2649 Class:
Berserker
Joined: Wed Dec 15, 2004 7:16 pm
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Re: Latest patch
Shield tweaks seem not to work. at all.
_________________ "This font is not available on your computer. Do you wish to use it anyways?" - Microsoft Word Error Message
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Sun Feb 07, 2010 11:15 pm |
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Superducky
Team:
Main: Duckaroo
Level: 2355 Class:
Berserker
Joined: Mon Apr 09, 2007 9:03 pm
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Re: Latest patch
They have a delayed effect. A SSS will start showing up on the client shields like a few seconds after using it.
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Mon Feb 08, 2010 6:54 pm |
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SSGamer
Joined: Thu Jan 10, 2008 9:24 pm
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Re: Latest patch
Oh dear, I sincerely hope the new weapon names aren't final...all of them sound like they were made up with about three seconds' worth of thought. I could recommend some new ones...*cough cough*...
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Mon Feb 08, 2010 7:24 pm |
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Nabaco
Team:
Main: Nabaco's Fort
Level: 20 Class:
None
Joined: Wed Aug 01, 2007 4:59 pm Location: ...[BOX OF NOTHING]
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Re: Latest patch
Your names suck nuts
_________________
JeffL wrote: Why does the forum now have super-slow yellow snow? http://i449.photobucket.com/albums/qq21 ... ed1555.png
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Mon Feb 08, 2010 7:25 pm |
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SSGamer
Joined: Thu Jan 10, 2008 9:24 pm
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Re: Latest patch
Nabaco wrote: Your names suck nuts I'm looking at your current main. Very original name, that.
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Mon Feb 08, 2010 7:25 pm |
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Nabacop
Team:
Main: Wee Gee
Level: 20 Class:
None
Joined: Sun Nov 08, 2009 9:42 am
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Re: Latest patch
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Mon Feb 08, 2010 7:26 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Latest patch
All the weapons have a very useful purpose, and i wouldn't say they're unbalanced at all. The range on the spotty beam means a seer can shoot, and then pwi out of range, in a pvp fight. The Repulsor i haven't tried yet, but i would definately like one, it will help a LOT with anti seer stuff, and the Veneration Cylinder...i designed the base design. Its not like what i had in mind, but i love it all the same.
However, with what i've seen of the new weapons, none of them seem overpowered to me. Now a seer will have to actually think a little bit, maybe sweat a little instead of just popping a tractor dis and vanishing.
Before, seers raped snipers, 100%. Now things are a wae bit more even, but seers still have the advantage.
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Mon Feb 08, 2010 7:47 pm |
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