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Team: Eminence Front
Main: yugioh
Level: 1854
Class: Fleet Commander

Joined: Mon Aug 22, 2005 8:17 am
Location: Classified
Post Re: Some proposed beefs to Snipers
kunta wrote:
<a href="http://s64.photobucket.com/albums/h172/something_10/?action=view&current=red.jpg" target="_blank"><img src="http://i64.photobucket.com/albums/h172/something_10/th_red.jpg" border="0" alt="Photobucket" ></a>


FAIL!

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Wed Jan 20, 2010 5:02 pm
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Team: The Forgotten Colonies
Main: Llessur
Level: 2808
Class: Engineer

Joined: Sun Nov 20, 2005 4:26 pm
Location: Feilding, New Zealand
Post Re: Some proposed beefs to Snipers
I have to agree I have a 560 stealthy SD, I had been trying options for months now I hear that it is about to be nerfed.

I have had it with nerfs, no wonder SS is in decline.

Just remove the seer class it has never been any good except as a spoiler class, and let the rest of us get on with the game.


Wed Jan 20, 2010 7:31 pm
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Team: Strawberry Pancakes
Main: Hooch Dealer
Level: 2763
Class: Gunner

Joined: Sun Aug 07, 2005 2:20 pm
Location: Who is John Galt?
Post Re: Some proposed beefs to Snipers
reduce sniper/seer damage by 1/3, give them the old aug system back, add 10k vis to all non sniper/seer class's, and remove the speed penalty for snipers. This whole game is designed around the idea of moving ships, the only way to make that possible for a class would require you to break the game.

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Wed Jan 20, 2010 9:57 pm
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Team: The Unforeseen Colonies
Main: your mother and i
Level: 2647
Class: Speed Demon

Joined: Sat May 14, 2005 12:27 pm
Location: upper marlboro maryland
Post Re: Some proposed beefs to Snipers
With changes, aug reset needs to come

I augged myself for the way stealth worked because that's how pvp was. If you change it, I want to change my aug setup as well

and we all know, if you run out of aug resets, you gotta pop ur augs, or make another ship and get another set of augs

I hold my aug resets at high value(and heck maybe I could have already ran out too)


Wed Jan 20, 2010 10:08 pm
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Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: Some proposed beefs to Snipers
Just blow your augs, noob, and be glad you CAN reset your augs now, rather than having to build a new ship like it used to be.

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Wed Jan 20, 2010 10:27 pm
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Team: The Unforeseen Colonies
Main: your mother and i
Level: 2647
Class: Speed Demon

Joined: Sat May 14, 2005 12:27 pm
Location: upper marlboro maryland
Post Re: Some proposed beefs to Snipers
don't tell me to blow my augs.
anyways, this is a major change, and with it should come an aug reset

If you want to nerf SD and all this bullshit, and change the way they play for months, and not give them an aug reset you must just not give a fuck about customers-- That's how I look at it

And if you aren't SD and don't know what I am talking about and want to talk shit and be "anti", do it elsewhere


Last edited by kunta on Wed Jan 20, 2010 10:35 pm, edited 1 time in total.

Wed Jan 20, 2010 10:29 pm
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Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: Some proposed beefs to Snipers
BLOW YOUR AUGS.

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JeffL wrote:
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Battlecruiser23 wrote:
Fuck you, Cygnus.


Wed Jan 20, 2010 10:34 pm
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Team: The Unforeseen Colonies
Main: your mother and i
Level: 2647
Class: Speed Demon

Joined: Sat May 14, 2005 12:27 pm
Location: upper marlboro maryland
Post Re: Some proposed beefs to Snipers
Demiser of D wrote:
BLOW YOUR AUGS.

I'd rather war your team then blow my augs

Edit: heck I'd rather quit
I'd rather.... get H1N1 and barely survive, then blow my augs; get outta here


Wed Jan 20, 2010 10:36 pm
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Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: Some proposed beefs to Snipers
War me because you repeatedly attempt to keep a stupid system and i try to bring you to your senses? Brilliant.

Anyway, isn't 3/4ths your team banned for what, exploiting, anyhow?

Sounds like you're not much different, like exploiting broken game elements just as much.

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JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Wed Jan 20, 2010 10:47 pm
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Team: The Unforeseen Colonies
Main: your mother and i
Level: 2647
Class: Speed Demon

Joined: Sat May 14, 2005 12:27 pm
Location: upper marlboro maryland
Post Re: Some proposed beefs to Snipers
Demiser of D wrote:
War me because you repeatedly attempt to keep a stupid system and i try to bring you to your senses? Brilliant.

Anyway, isn't 3/4ths your team banned for what, exploiting, anyhow?

Sounds like you're not much different, like exploiting broken game elements just as much.


I'd rather war your team than to blow my augs. I said DON'T FUCKING TELL ME TO BLOW MY AUGS. What don't you get about that?

I played the game which the game was oriented that stealth was needed to be dominant. I augged myself accordingly. You on the other hand, did not. So why do I concern you so much? And there are many others like me, so an aug reset is warranted for changes.

Your discussing a ban in which you don't know shit about. I exploited eh? fuck you


Wed Jan 20, 2010 10:58 pm
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Team: UnderDawgs
Main: Myth
Level: 1939
Class: Speed Demon

Joined: Fri Feb 24, 2006 1:23 pm
Post Re: Some proposed beefs to Snipers
Katherine wrote:
except any good cloak = over size 150.

that = stupid.



if seer / sniper has a extra skill on the class that lessens the size of cloaks this would b ok

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Wed Jan 20, 2010 11:28 pm
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Some proposed beefs to Snipers
bobbyj wrote:
Katherine wrote:
except any good cloak = over size 150.

that = stupid.



if seer / sniper has a extra skill on the class that lessens the size of cloaks this would b ok


Seer Class: Equipped cloaks take 3% less size.
Sniper Class: Equipped cloaks take 3% less size.

Total of 60%. That would be awesome.

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Thu Jan 21, 2010 1:26 am
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Team: Traders
Main: Duckaroo
Level: 2355
Class: Berserker

Joined: Mon Apr 09, 2007 9:03 pm
Post Re: Some proposed beefs to Snipers
Ew I hate all the reduced size gearing. It makes hot-swapping stuff so much harder as things are hard to put on, and you have to jumble around a lot. But noooo a simple hull boost won't work, it's gotta be equipped stuff refunds space.


Thu Jan 21, 2010 2:15 am
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Some proposed beefs to Snipers
Superducky wrote:
Ew I hate all the reduced size gearing. It makes hot-swapping stuff so much harder as things are hard to put on, and you have to jumble around a lot. But noooo a simple hull boost won't work, it's gotta be equipped stuff refunds space.


It's only for cloaks :P So you just have to throw in your cloak first, then the rest. Not too hard.

And it's equipped only so you don't get a big advantage in carrying stuff (Zerker with -40% base gear on him etc, AS AN EXAMPLE)

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Thu Jan 21, 2010 2:38 am
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Team: The Unforeseen Colonies
Main: your mother and i
Level: 2647
Class: Speed Demon

Joined: Sat May 14, 2005 12:27 pm
Location: upper marlboro maryland
Post Re: Some proposed beefs to Snipers
cloak size is being reduced anyways

I think range on physical weapons should be increased(not including rhino ray)

I'm talking weapons such as swingarm's flaming catapult, catapult, os cata, giga cata

Launching a physical "rock" weapon should go a long distance


Thu Jan 21, 2010 2:40 am
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