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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Incoming change on aug drops
Next patch, there's going to be a slight change in the aug drop rates. The base drop of all equipped augs is being reduced by about 1.5%, but will be increased by 1% for Piracy level 20 (0.05% per level) and another 3% if the ship is killed with a surgical weapon. So overall with maxed piracy, it's an increase of about 2.5% if you use a surgical weapon and a -0.5% decrease if you don't use a surgical weapon.
This is to give greater game play effects from surgical weapons and the piracy skill. We're going to track the percent of ships that are killed with surgical vs non-surgical and possibly adjust the numbers after some data is collected.
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Wed Nov 11, 2009 8:32 pm |
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crackaman
Team:
Main: Klestiko
Level: 1590 Class:
Seer
Joined: Mon May 22, 2006 12:21 am Location: B.C. -Canada
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Re: Incoming change on aug drops
Shall be interesting to see how this goes..
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Wed Nov 11, 2009 9:04 pm |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: Incoming change on aug drops
JeffL wrote: Next patch, there's going to be a slight change in the aug drop rates. The base drop of all equipped augs is being reduced by about 1.5%, but will be increased by 1% for Piracy level 20 (0.05% per level) and another 3% if the ship is killed with a surgical weapon. So overall with maxed piracy, it's an increase of about 2.5% if you use a surgical weapon and a -0.5% decrease if you don't use a surgical weapon.
This is to give greater game play effects from surgical weapons and the piracy skill. We're going to track the percent of ships that are killed with surgical vs non-surgical and possibly adjust the numbers after some data is collected. sounds awesome i think the decrease should be at least 3x that though as it will help the market
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Wed Nov 11, 2009 9:25 pm |
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wzaerreazw
Team:
Main: BaRR
Level: 2417 Class:
Speed Demon
Joined: Sat Mar 22, 2008 11:08 am
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Re: Incoming change on aug drops
LC is my favorite weapon anyway; goodie.
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Wed Nov 11, 2009 11:43 pm |
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FracOMac
Team:
Main: FracOMac
Level: 3361 Class:
Engineer
Joined: Wed Mar 23, 2005 12:50 am Location: Boulder, CO
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Re: Incoming change on aug drops
whats the current drop % on augs?
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Thu Nov 12, 2009 1:28 am |
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cgcgames3
Team:
Main: JBWSlave
Level: 1810 Class:
Fleet Commander
Joined: Thu Jul 24, 2008 4:28 am
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Re: Incoming change on aug drops
Um do slaves and Fighters on slaves get affected by Piracy?.....Becuase FC never kill ships them selfs lol.....I mean when i become FC i stop at 8.435 kills XD
my zerker has like 100k kills
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Thu Nov 12, 2009 1:33 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Incoming change on aug drops
Slaves inherit 1/2 of their owners skills.
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Thu Nov 12, 2009 3:42 am |
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Zarcon
Team:
Main: Mike Oxlong
Level: 623 Class:
Speed Demon
Joined: Mon Jun 12, 2006 11:51 pm
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Re: Incoming change on aug drops
JeffL wrote: Slaves inherit 1/2 of their owners skills. So piracy 20 on owner, will be piracy 10 on slaves...sounds unfair What about DM's? any decent T20 Surg drones coming out? How about making a T20 Advanced OHL? -What are the reason's for this change? -Has much thought been put into this? -Do you realise that the price of alot of augs will skyrocket? if not sell at all. -If augs become rarer, then they will be hoarded even more. -Is it fair on newer players, who dont have a thatch full of augs? It seems as usual, you are making a nerf, without thinking of the consequences.
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Thu Nov 12, 2009 8:13 am |
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PaperPlate
Team:
Main: Apocalypse Pony
Level: 820 Class:
Fleet Commander
Joined: Fri Apr 24, 2009 7:56 am
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Re: Incoming change on aug drops
Looks like i will have to beef my prices.
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Thu Nov 12, 2009 8:19 am |
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LoneWolf
Joined: Sat Feb 28, 2004 3:49 am
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Re: Incoming change on aug drops
I don't think it's a horrible idea but a few suggestions:
1. Make piracy skill fully affect slaves, drones, bases instead of only a %.
2. Give more weapon control, especially in client 2 for drones, slaves so we can choose surgical weapons if they're installed.
3. Add more surgical damage type drones.
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Thu Nov 12, 2009 3:39 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Incoming change on aug drops
I really don't view this as a nerf at all. First, the changes are pretty small, and second, if people use surg on even 1/5 of their kills, they are breaking even. Any more than that, and there will be more augs entering the market than currently. Also, people will tend to use surg on higher level enemies and not on lower level enemies, so that skews things in favor of higher quality augs that will be dropping.
I think giving full piracy to slaves, drones, and bases is a reasonable suggestion.
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Thu Nov 12, 2009 4:05 pm |
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vampire2948
Team:
Main: Paladinofdoom
Level: 1993 Class:
Engineer
Joined: Wed Jun 22, 2005 2:35 pm
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Re: Incoming change on aug drops
JeffL wrote: I really don't view this as a nerf at all. First, the changes are pretty small, and second, if people use surg on even 1/5 of their kills, they are breaking even. Any more than that, and there will be more augs entering the market than currently. Also, people will tend to use surg on higher level enemies and not on lower level enemies, so that skews things in favor of higher quality augs that will be dropping.
I think giving full piracy to slaves, drones, and bases is a reasonable suggestion. And what of classes that cannot, or will not, use surgical damage to kill high-leveled AI? Engineers such as myself cannot use Liposuction Drones to take out UZ AI. So, it is a nerf for classes such as mine, as we will be using BFDs, Titans etc. to kill AI of that level. Armada Ambushes' surgical laser is not a good source of surgical damage for my class. Paladin,
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Thu Nov 12, 2009 4:45 pm |
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sabre198
Member
Team:
Main: topbuzzz
Level: 4129 Class:
Shield Monkey
Joined: Sun Dec 21, 2008 12:31 pm Location: Timmeh!
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Re: Incoming change on aug drops
piracy dont effect dg drops anyway
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Thu Nov 12, 2009 4:47 pm |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: Incoming change on aug drops
So if i killed alby with slates and p20 i would have a greater chance of getting alby aug ? Same with DC and gonzales aug ?:P
V
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Thu Nov 12, 2009 5:28 pm |
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mina1024
Team:
Main: Mina Charat
Level: 1688 Class:
Speed Demon
Joined: Sat Aug 04, 2007 9:31 pm
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Re: Incoming change on aug drops
cgcgames3 wrote: Um do slaves and Fighters on slaves get affected by Piracy?.....Becuase FC never kill ships them selfs lol.....I mean when i become FC i stop at 8.435 kills XD
my zerker has like 100k kills This won't be an issue since FC slaves normally uses radiation weapon and you can simply finish off the spaceship using a surgical weapon
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Thu Nov 12, 2009 7:14 pm |
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