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Team: Matt And Jeff Industries
Main: OutlawStar
Level: 5
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Joined: Tue Jan 13, 2009 11:07 pm
Post ClientV2 Screenshots
Hey thought I might as well post some teaser screenshots of C2. First up are suns:

Heres one to kick us off, a dark blue sun surrounded by 4 orangey/red ones (In medium graphics quality):
Image

Heres the same in Low, Medium and High settings configuration from top view:

Image
(Yeah I know Low looks bad, but thats low for yah! :lol: )

Image

Image

High graphics settings feature a procedural noise animation in the orangey/red suns, so a video should show them off way better (Coming up soon!). You'll notice the dark sun is the same in all three, thats because I figured it performed well enough for low but looked good enough for high, so I kept it for all. That one kinda animates and stuff so should look cooler in the video.

Heres an early development shot with a particle sun and some asteroids:
Image

Heres a close up shot of an orangey sun under medium settings (Don't stare too long you'll go blind!) PS This ones taken during development so it's missing the flare that the others have:

Image

Cheers, more coming soon!

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Thu Feb 26, 2009 2:43 am
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Team: Zonura
Main: Takuhi
Level: 966
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Joined: Sat Nov 26, 2005 9:15 am
Post Re: ClientV2 Screenshots
Whoa, that looks awesome!

What will the recommended specifications be when Client 2 gets released?

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Thu Feb 26, 2009 5:18 am
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Team: Eminence Front
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Post Re: ClientV2 Screenshots
lol, New Client Land!

Anyway, that looks awesome, can't wait for it to come out.

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Thu Feb 26, 2009 6:34 am
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Team: Matt And Jeff Industries
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Joined: Tue Jan 13, 2009 11:07 pm
Post Re: ClientV2 Screenshots
Takuhi wrote:
Whoa, that looks awesome!

What will the recommended specifications be when Client 2 gets released?


Graphics cards:

Low - Hopefully anything, you can even dust off your old MX440, Integrated Intel chipsets, etc.

Medium - ATI Radeon 9500, NVIDIA Geforce FX 5600 or higher.

High - ATI Radeon X1300, NVIDIA Geforce 6600 or higher.

Everything else:

Whatever works now.

That should be a rough guide as to what you need.

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Thu Feb 26, 2009 7:09 am
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Post Re: ClientV2 Screenshots
Is AA implemented yet? If so, mind showing a screeny with it?


Thu Feb 26, 2009 7:33 am
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Team: pantalones
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Post Re: ClientV2 Screenshots
dear god.... i see nothing worth waiting for...

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Thu Feb 26, 2009 7:50 am
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Team: Eminence Front
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Post Re: ClientV2 Screenshots
Awesome. throw a party for the admins!

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Thu Feb 26, 2009 8:50 am
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Team: Eminence Front
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Post Re: ClientV2 Screenshots
urjuhh wrote:
dear god.... i see nothing worth waiting for...


The static shots don't really do the suns justice, as they're constantly evolving. They look pretty good when they're moving and shifting.


Thu Feb 26, 2009 9:45 am
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Post Re: ClientV2 Screenshots
i'm more or less sure this has come up, but maybe you could limit the sig display of low numbers like:
1.75861235 *10^6
to three decimals:
1.759 *10^6
still quite detailed, but not as many numbers.

maybe an option for people to switch from the scientific (10^6th, ^7th, etc.) to general 0's? (0.000001)

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Thu Feb 26, 2009 11:34 am
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Team: pantalones
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Post Re: ClientV2 Screenshots
The blue suns are definitely messed up.... and what about a new UI?

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Thu Feb 26, 2009 11:43 am
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Post Re: ClientV2 Screenshots
Qu4NtuM wrote:
The blue suns are definitely messed up.... and what about a new UI?

Ditto! But the orange suns with the glow look kinda nice. And what about AA?


Thu Feb 26, 2009 11:46 am
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Team: pantalones
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Post Re: ClientV2 Screenshots
The suns are a bit too simple if you ask me. It's like someone tried to do something, but gave up half way. They could use more detail.

Maybe another layer on them with very small sunrays or something... for extra detail. Cause right now they are lacking.

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Julian wrote:
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Thu Feb 26, 2009 11:55 am
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Team: Eminence Front
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Post Re: ClientV2 Screenshots
Qu4NtuM wrote:
The blue suns are definitely messed up.... and what about a new UI?


I'm not sure what he was doing with the blue sun, but I'm pretty sure thats not considered finished.

The UI revamp is the part I'm working on, not BlindSide.


Thu Feb 26, 2009 11:56 am
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Post Re: ClientV2 Screenshots
Grunt wrote:
Qu4NtuM wrote:
The blue suns are definitely messed up.... and what about a new UI?

Ditto! But the orange suns with the glow look kinda nice. And what about AA?



omg i forgot about the new UI, lame of me..


i would guess that dark sun shifts shape instead of random evolving storms on the other suns? it looks like someone grabbed a ball of blue dough and squished it a few times.

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Thu Feb 26, 2009 11:59 am
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Team: The Forgotten Colonies
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Post Re: ClientV2 Screenshots
Actually that is a huge flaw in SS.

Nothing seems to have been done to make any of the astronomical objects remotely scientically accuarate.

If suns are in proximity they will interact. Frankly you may as well put christmas trees there. The whole galaxy thing just advertises that the programmers dont have the remotest idea about astronomy. Even the names are wrong. galaxies should be solar systems, and the universe is a galaxy.


Last edited by Russell on Fri Feb 27, 2009 3:56 am, edited 1 time in total.

Thu Feb 26, 2009 12:18 pm
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