Author |
Message |
BlindSide
Team:
Main: OutlawStar
Level: 5 Class:
None
Joined: Tue Jan 13, 2009 11:07 pm
|
ClientV2 Screenshots
Hey thought I might as well post some teaser screenshots of C2. First up are suns: Heres one to kick us off, a dark blue sun surrounded by 4 orangey/red ones (In medium graphics quality): Heres the same in Low, Medium and High settings configuration from top view: (Yeah I know Low looks bad, but thats low for yah! ) High graphics settings feature a procedural noise animation in the orangey/red suns, so a video should show them off way better (Coming up soon!). You'll notice the dark sun is the same in all three, thats because I figured it performed well enough for low but looked good enough for high, so I kept it for all. That one kinda animates and stuff so should look cooler in the video. Heres an early development shot with a particle sun and some asteroids: Heres a close up shot of an orangey sun under medium settings (Don't stare too long you'll go blind!) PS This ones taken during development so it's missing the flare that the others have: Cheers, more coming soon!
_________________
newman233 wrote: Blind stop it, im running out of new boxers
|
Thu Feb 26, 2009 2:43 am |
|
|
Takuhi
Team:
Main: Takuhi
Level: 966 Class:
Speed Demon
Joined: Sat Nov 26, 2005 9:15 am
|
Re: ClientV2 Screenshots
Whoa, that looks awesome!
What will the recommended specifications be when Client 2 gets released?
_________________ DO NOT GOOGLE ZONURA
|
Thu Feb 26, 2009 5:18 am |
|
|
yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
|
Re: ClientV2 Screenshots
lol, New Client Land!
Anyway, that looks awesome, can't wait for it to come out.
_________________
Dorin Nube wrote: Nipples aren't the only danger here.
|
Thu Feb 26, 2009 6:34 am |
|
|
BlindSide
Team:
Main: OutlawStar
Level: 5 Class:
None
Joined: Tue Jan 13, 2009 11:07 pm
|
Re: ClientV2 Screenshots
Takuhi wrote: Whoa, that looks awesome!
What will the recommended specifications be when Client 2 gets released? Graphics cards: Low - Hopefully anything, you can even dust off your old MX440, Integrated Intel chipsets, etc. Medium - ATI Radeon 9500, NVIDIA Geforce FX 5600 or higher. High - ATI Radeon X1300, NVIDIA Geforce 6600 or higher. Everything else: Whatever works now. That should be a rough guide as to what you need.
_________________
newman233 wrote: Blind stop it, im running out of new boxers
|
Thu Feb 26, 2009 7:09 am |
|
|
smw3
Joined: Thu Jan 22, 2009 6:54 am
|
Re: ClientV2 Screenshots
Is AA implemented yet? If so, mind showing a screeny with it?
|
Thu Feb 26, 2009 7:33 am |
|
|
urjuhh
Team:
Main: Limpa
Level: 3143 Class:
Shield Monkey
Joined: Mon Jan 16, 2006 11:09 am
|
Re: ClientV2 Screenshots
dear god.... i see nothing worth waiting for...
_________________ wiki is the father, wiki is the mother
|
Thu Feb 26, 2009 7:50 am |
|
|
Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
|
Re: ClientV2 Screenshots
Awesome. throw a party for the admins!
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
|
Thu Feb 26, 2009 8:50 am |
|
|
pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
|
Re: ClientV2 Screenshots
urjuhh wrote: dear god.... i see nothing worth waiting for... The static shots don't really do the suns justice, as they're constantly evolving. They look pretty good when they're moving and shifting.
|
Thu Feb 26, 2009 9:45 am |
|
|
berg.reinier
Team:
Main: Blackdutchie
Level: 586 Class:
Fleet Commander
Joined: Sat Jan 05, 2008 12:38 pm
|
Re: ClientV2 Screenshots
i'm more or less sure this has come up, but maybe you could limit the sig display of low numbers like: 1.75861235 *10^6 to three decimals: 1.759 *10^6 still quite detailed, but not as many numbers.
maybe an option for people to switch from the scientific (10^6th, ^7th, etc.) to general 0's? (0.000001)
_________________ "Think of the children!" does not compute
hmm, a mountain that eats people... i want one!
|
Thu Feb 26, 2009 11:34 am |
|
|
Qu4NtuM
Team:
Main: Qu4NtuM
Level: 2706 Class:
Fleet Commander
Joined: Tue Dec 20, 2005 5:16 pm Location: At work...
|
Re: ClientV2 Screenshots
The blue suns are definitely messed up.... and what about a new UI?
_________________
Julian wrote: In ss we fill breast implants with sand because we are to cheap to purchase silicone. Battlecruiser23 wrote: I have reasons for why I do things.
|
Thu Feb 26, 2009 11:43 am |
|
|
Grunt
Team:
Main: Teh Haxzorz
Level: 2429 Class:
Berserker
Joined: Thu Apr 27, 2006 1:58 am Location: England, United Kingdom
|
Re: ClientV2 Screenshots
Qu4NtuM wrote: The blue suns are definitely messed up.... and what about a new UI? Ditto! But the orange suns with the glow look kinda nice. And what about AA?
|
Thu Feb 26, 2009 11:46 am |
|
|
Qu4NtuM
Team:
Main: Qu4NtuM
Level: 2706 Class:
Fleet Commander
Joined: Tue Dec 20, 2005 5:16 pm Location: At work...
|
Re: ClientV2 Screenshots
The suns are a bit too simple if you ask me. It's like someone tried to do something, but gave up half way. They could use more detail.
Maybe another layer on them with very small sunrays or something... for extra detail. Cause right now they are lacking.
_________________
Julian wrote: In ss we fill breast implants with sand because we are to cheap to purchase silicone. Battlecruiser23 wrote: I have reasons for why I do things.
|
Thu Feb 26, 2009 11:55 am |
|
|
pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
|
Re: ClientV2 Screenshots
Qu4NtuM wrote: The blue suns are definitely messed up.... and what about a new UI? I'm not sure what he was doing with the blue sun, but I'm pretty sure thats not considered finished. The UI revamp is the part I'm working on, not BlindSide.
|
Thu Feb 26, 2009 11:56 am |
|
|
saran
Team:
Main: goldstar-stations
Level: 2020 Class:
Engineer
Joined: Sun Nov 13, 2005 12:54 pm
|
Re: ClientV2 Screenshots
Grunt wrote: Qu4NtuM wrote: The blue suns are definitely messed up.... and what about a new UI? Ditto! But the orange suns with the glow look kinda nice. And what about AA? omg i forgot about the new UI, lame of me.. i would guess that dark sun shifts shape instead of random evolving storms on the other suns? it looks like someone grabbed a ball of blue dough and squished it a few times.
_________________
|
Thu Feb 26, 2009 11:59 am |
|
|
Russell
Team:
Main: Llessur
Level: 2808 Class:
Engineer
Joined: Sun Nov 20, 2005 4:26 pm Location: Feilding, New Zealand
|
Re: ClientV2 Screenshots
Actually that is a huge flaw in SS.
Nothing seems to have been done to make any of the astronomical objects remotely scientically accuarate.
If suns are in proximity they will interact. Frankly you may as well put christmas trees there. The whole galaxy thing just advertises that the programmers dont have the remotest idea about astronomy. Even the names are wrong. galaxies should be solar systems, and the universe is a galaxy.
Last edited by Russell on Fri Feb 27, 2009 3:56 am, edited 1 time in total.
|
Thu Feb 26, 2009 12:18 pm |
|
|
|