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basebot
Team:
Main: Diabolus
Level: 1941 Class:
Berserker
Joined: Wed Feb 13, 2008 9:25 am Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
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Re: ClientV2 Development Log
Isn't that Swing's flaming cata?
_________________ I recently got Warp 4, told the people in Sol about it. Admin response:
got a new ship for my alt:
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Wed Jun 30, 2010 1:25 am |
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Selfish Act
Joined: Fri May 21, 2010 1:31 am
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Re: ClientV2 Development Log
BlindSide wrote: Selfish Act wrote: Did you have AA turned on? No, my bad. I'll turn it on next time I take some screenies. This is quite a harsh playerbase, would be best to crank everything up.
Also, how high can AA go? 4x? 8x?
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CIC wrote: Tallon wrote: didnt put much effort into like i said was just an idea if you guys like it ill do it properly but wasnt gonna fuck about for an hour or so just to say fuck it no one likes it thats how this game was made
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Wed Jun 30, 2010 1:29 am |
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blacker2359
Member
Team:
Main: yellow
Level: 1703 Class:
Seer
Joined: Mon Nov 03, 2008 10:16 pm Location: Crayola©
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Re: ClientV2 Development Log
Hey blind could we get some screen shots of the UI and some ships we haven't seen? I really wanna see what you have done with the UI so far
_________________
SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it...
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Fri Jul 02, 2010 11:10 pm |
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Dorin Nube
Team:
Main: Myrtok
Level: 1620 Class:
Speed Demon
Joined: Sun Jan 13, 2008 3:43 am
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Re: ClientV2 Development Log
I remember a long time ago the admins all agreed that the capships looked ugly in 3d and decided to come up with new graphics for them. Any progress on that? Those would make a good screenie.
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pip8786 wrote: Dorin Nube... you win the best post on the forums ever award. Well done.
HAL wrote: You are greedy and ignorant, you can't have everything in life for free.
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Wed Jul 07, 2010 1:47 am |
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Lightfighter
Team:
Main: HUN-Lightfighter
Level: 1428 Class:
Shield Monkey
Joined: Fri Jan 12, 2007 3:40 pm
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Re: ClientV2 Development Log
how many of the tasks are left?
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Mon Jul 12, 2010 7:11 am |
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thecrazygamemaster
Team:
Main: The Crazy Game Maste
Level: 1031 Class:
Engineer
Joined: Wed Feb 11, 2009 3:15 am Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
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Re: ClientV2 Development Log
100% of them, iirc
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JeffL wrote: Not sure if the quality is really up to snuff, tbh.
JeffL wrote: Maybe you guys are right. We can leave things how they are for now and get more feedback later.
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Mon Jul 12, 2010 8:37 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: ClientV2 Development Log
thecrazygamemaster wrote: 100% of them, iirc It's like 25/67, atm.
_________________ Axis Industries
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Mon Jul 12, 2010 9:53 am |
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Russell
Team:
Main: Llessur
Level: 2808 Class:
Engineer
Joined: Sun Nov 20, 2005 4:26 pm Location: Feilding, New Zealand
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Re: ClientV2 Development Log
Wow I was rereading some old developer posts from 2009. C2 appeared almost ready. What happened?
Pip are u still there?
I hope Jeff is putting SS on a more professional footing, with paid developers
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Mon Jul 12, 2010 8:44 pm |
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Mikkel
Team:
Main: Mikkel
Level: 1609 Class:
Engineer
Joined: Mon Aug 10, 2009 3:59 pm
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Re: ClientV2 Development Log
he cant Llessur, if he sold the game to Sicuro like he wanted, then C2 would be out much faster, and it would probably be better, since it was peoples only job. however he didnt, and we rely on nice volunteers
_________________ this account is now owned by liquid death so get over it pansys
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Mon Jul 12, 2010 10:20 pm |
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kane123666
Team:
Main: 666kane666
Level: 1871 Class:
Berserker
Joined: Thu Mar 27, 2008 6:09 pm Location: in a cave
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Re: ClientV2 Development Log
Im sorry but that looks like total shit. The old screen shots look decent, but wow.
_________________ RAP IS SHIT YOU ******
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Mon Jul 12, 2010 10:33 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: ClientV2 Development Log
It was mentioned if two ships sat in the same place, that one would sit above the other. So, what happens to Slavers? There are 3 Dread users with 9 BSTs each, plus 2 trade slaves.
_________________ Axis Industries
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Sat Aug 07, 2010 3:54 pm |
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landswimmer
Team:
Main: DemonBlood
Level: 1761 Class:
Shield Monkey
Joined: Tue Jul 01, 2008 1:09 am
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Re: ClientV2 Development Log
im gonna be brutally honest, the C2 lion in the screenies looks crap
the colours dont work well with the lighting
some of the brownish/reddish pattern on the lion should be replaced with this colour(preferably the parts of the pattern at the front, where the bullets appear, but only on parts that are already brownish/red), but only 4-6 of them, to make the lion look more interesting without changing it fundamentally, and to follow the pattern of "hi, i have bright colours, im probably poisonous, dont fuck with me" that is so common in nature (snakes, frogs, spiders)... it would make the lion look alot more dangerous, and alot more awesome
and similar changes to all the UZ ships should be done... maybe purple for the rhino, blue for the panther, and something else for the zebra?
what you want to do with C2 style graphics is make it so when people see the stuff, people who dont even play, just look at the ship and think "dude, thats pretty fuckin cool", and the current lion graphic just doesnt do that
_________________ it is the mark of an educated man, to entertain a thought without accepting it. - aristotle
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Thu Aug 19, 2010 2:39 pm |
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eaterjolly
Team:
Main: JohnLuke2
Level: 197 Class:
Berserker
Joined: Tue Oct 20, 2009 7:48 pm
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Re: ClientV2 Development Log
blacker2359 wrote: Hey blind could we get some screen shots of the UI and some ships we haven't seen? I really wanna see what you have done with the UI so far Hey blind could u email me a copy of ss2 pllz lol
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Sat Aug 21, 2010 1:32 am |
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floflo02
Team:
Main: flo02
Level: 2257 Class:
Speed Demon
Joined: Mon Aug 22, 2005 4:13 pm Location: The Netherlands
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Re: ClientV2 Development Log
so any new news?
_________________
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Fri Sep 10, 2010 6:45 pm |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: ClientV2 Development Log
Not much to be reported. We're having a pretty hard time finding Irrlicht developers to work on C2 as BlindSide is busy with other things so our only remaining one (working full time on c2) is Armen. Hopefully soon Jeff will be able to join him (he's been working on Olympus). HAL/Jey are more server people so they don't really like programming client side stuff. Pip's busy with work
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Wed Sep 15, 2010 2:14 am |
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