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Site Admin / Dev Team
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Team: Eminence Front
Main: PhoenixSun2
Level: 1392
Class: Shield Monkey

Joined: Mon Jan 03, 2005 12:07 am
Post Patch of April 30th
Notes:

Client changes:
Made an auto-center button, removed the color button.
Fixed broken map search and center on layer change.
Fixed team dialog to have a show offline checkbox
Fix for problem with skill training mission not updating the mission list status properly
Autofire also without a target


Server changes:
Spelling and character problem fixes
Reset the size on sticky items when they get tossed to debris.
Removed duplicate Ophiuchus from galaxy names
Prevent swarming AI from leaving their designated area.
Fixed some minor bugs with boss spawners.
Fixed randomly generated asteroid belt timers that got the wrong spawn interval.
Fixed out of place XML tag that broke fuzz
Fixed issues with fighter counts preventing jumps on slaves.
Fixed a possible unsigned casting error in interval.
Fixed a bug where parasite injections caused hate in battleground galaxies.
Fixed a bug where the server would crash if a slave tried to follow his master when he had no ship.
Fixed the parasite not updating problems.
Check to prevent from missile launchers from getting confused about how many missiles are currently launched and alive by the owning player
Bug fix for mission skill training requirement
Added skillgoal tag to missions that allows mission to require a specific skill training to complete mission (used for the tutorial missions)


Game changes:
Weakened the shield on Dark Guards and Dark Defenders
UrQa carrier
New STM20 missions.
Tweaked the AI in The Dark so they are visibile with the new augmenter stacking rules.
Tweaked some emperor drops so they aren't useless.
Took off Mass Driver from Argumental Drone.
Slaves that get the killing blow don't give experience if their owner isn't in the same galaxy as them
Replaced Ace Pest Control with Sticky Control on all "dark" ships
Removed the broken warp thing from Inderdiction Frigates
Put in the rest of the planetary projects (All atmosphere and drilling projects) and added them to Free Market.
Pulsius Sharpshooter Blueprint - Sniper T20 wep
New shield: Dark shield
Nerfed the Nano Volcom's shields considerably
Multi Mythos Energizer Blueprint - MF T10 Energy
Modified the bonuses items get from an uber drop and added "uber drop rare" category.
Modified the Y and Z base shields to give increased regen and resistance bonus rather than bank.
Made all the sticky weapons more powerful
Increased halflife of copper commod to 900s
Incresed space blue gamma hull from 540 to 600 to make em cappable.
Gave Basil Sheath and Herbal vision to AI Basil
Created new sticky items for Basil, weakened the Basil's shield
Fixed description for arsenal expertise
Corrected costs on shields
Change so construction cancel is owner only
Changed it so aura generator wont affect enemies in a protected by ai gal (sol etc).
Changed the static shield buff on Master Chain Transfer to a healing vulnerability buff
Beefed the Basil hull by giving it less weight and a damage bonus and made it capturable
Added the Blood Striker, a Trophy Ship
Added tutorial hint at login to direct the player that has drifted out into space back to the nearest wormhole.
Added new sticky exterminator that works against all parasite types
Added new "Hive" ship and "Wasp" Fighter
Added max-uses on Pulsius Sharpshooter BP and Multi Mythos Energizer BP
Added 2 bps to dungeon drop tables
Added Basil Sheath and Basil Mega Sheath shields and BP for Basil Mega Sheath
Added Caly+ aug bp
Added Herbal Vision radar
Added Multi Mythos Energy Blueprint (BP for zerker only energy, tech 10)
Added Nano Firstline shield


New player/Tutorial changes:
Rearranged some early tutorial missions to make the tutorial more linear.
Made the preload mission to kill the Volcom Pirates follow the explore mission
Made the nano volcom's in preload say "Aaargh!" when they die
Made the pirate outpost in preload a lot easier to kill
Made it so 10 gals are sents at per times in the uni map transfer.
Guest and Account creations in game (forum account creation is disabled for spam reasons)
Fixed a tutorial bug and added another tutorial hint reminding the the tutorial is no longer going to tell them exactly what to do next.
Added more helpful info the Flylet Broodship laser damage mission.
Added dialog the reminds the player (under lvl 10) that it is unsafe to log out in space.


Thu Apr 30, 2009 9:05 pm
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Team: Heaven
Main: DIE
Level: 3402
Class: Speed Demon

Joined: Mon Nov 01, 2004 9:20 pm
Location: The Hood
Post Re: Patch of April 30th
Someone for got a 0 when they were beefing the emp protector and POT

Emp protector got +400 shields
PoT- +250

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Thu Apr 30, 2009 9:07 pm
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Team: Strawberry Pancakes
Main: Jiraque
Level: 3763
Class: Shield Monkey

Joined: Tue Jan 25, 2005 4:25 pm
Location: The Lyceum
Post Re: Patch of April 30th
Emperor's Ray is now 303 size from about 100 before.

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Thu Apr 30, 2009 9:07 pm
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Team: Heaven
Main: DIE
Level: 3402
Class: Speed Demon

Joined: Mon Nov 01, 2004 9:20 pm
Location: The Hood
Post Re: Patch of April 30th
Xanu wrote:
Emperor's Ray is now 303 size from about 100 before.



Yeah, thats great... =)

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Thu Apr 30, 2009 9:08 pm
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Team: Zero Gravity
Main: Nessiah Redemption
Level: 1113
Class: Berserker

Joined: Sun Jan 11, 2009 4:34 pm
Location: The Isle of Acardia
Post Re: Patch of April 30th
Patch crashed for me. It kept getting stuck on my modded images.

Uninstalling/reinstalling now to see if that fixes the problem.

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Thu Apr 30, 2009 9:10 pm
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Team: Resident Evil
Main: Budahead Charm
Level: 2298
Class: Fleet Commander

Joined: Thu Sep 15, 2005 1:56 pm
Location: deep, deep, very deep in space
Post Re: Patch of April 30th
hahahahahahahahaha

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Reincarnation u cant go 2 heaven or hell u have another chance 2 fuck up ur life :D


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Thu Apr 30, 2009 9:11 pm
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Team: Traders
Main: Duckaroo
Level: 2355
Class: Berserker

Joined: Mon Apr 09, 2007 9:03 pm
Post Re: Patch of April 30th
I believe team chat doesn't show people logging on, don't know if that's a feature or a bug.


Thu Apr 30, 2009 9:16 pm
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Team: pantalones
Main: x0xhellx0x
Level: 2624
Class: Speed Demon

Joined: Wed Aug 31, 2005 5:46 pm
Location: burning in hell
Post Re: Patch of April 30th
nerfing emp ray who's brilliant idea was it to to do that? your making it so emp gear is crap when its supposed to be awsome
now it uses assloads more elec and its half the size of my ship total
fuckin brilliant

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Thu Apr 30, 2009 9:17 pm
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Team: Resident Evil
Main: Budahead Charm
Level: 2298
Class: Fleet Commander

Joined: Thu Sep 15, 2005 1:56 pm
Location: deep, deep, very deep in space
Post Re: Patch of April 30th
ill be willing to take all your emp rays off your hands for free

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bobbyj wrote:
Reincarnation u cant go 2 heaven or hell u have another chance 2 fuck up ur life :D


http://www.teamunderdawgs.webs.com/


Thu Apr 30, 2009 9:26 pm
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Team: Death Mental
Main: capt. mac
Level: 2931
Class: Speed Demon

Joined: Fri Jan 12, 2007 9:54 pm
Post Re: Patch of April 30th
Can we get an ETA on when things are going to stop changing? When you "rebalance" stuff so you dont have to rebalance stuff anymore why just out of the blue change it and fuck everyone up? You do stupid changes like elec and size to peoples weapons, why not just make aug resets infinate if your gonna constantly change stuff it is getting pretty annoying already. I am not trying to be a complainer but when will this sort of stuff end??????


Thu Apr 30, 2009 9:28 pm
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Team: HAL
Main: HAL 9000
Level: 1002
Class: Berserker

Joined: Mon Dec 13, 2004 11:00 pm
Post Re: Patch of April 30th
x0x hell x0x wrote:
nerfing emp ray who's brilliant idea was it to to do that? your making it so emp gear is crap when its supposed to be awsome
now it uses assloads more elec and its half the size of my ship total
fuckin brilliant


Mine. And if you call a +90 DPS/+60% damage increase a nerf, then I think you are crazy. There are lots of small/energy efficient/low dps radiation weapons, these changes make the emperor ray unique and by far and away the best radiation weapon in the game.

The tweaks/buffs to the Emperor drops was something I did because we were getting a lot of complaints about them, I'm sorry if not everyone likes the changes but I think on the whole the items that were changed are probably worth a lot more now.


Thu Apr 30, 2009 9:29 pm
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Team: Death Mental
Main: capt. mac
Level: 2931
Class: Speed Demon

Joined: Fri Jan 12, 2007 9:54 pm
Post Re: Patch of April 30th
But why change it? and also why change jiji what was the point? I dont get it was there something wrong with old stats?


Thu Apr 30, 2009 9:32 pm
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Team: HAL
Main: HAL 9000
Level: 1002
Class: Berserker

Joined: Mon Dec 13, 2004 11:00 pm
Post Re: Patch of April 30th
smccarty wrote:
But why change it? and also why change jiji what was the point? I dont get it was there something wrong with old stats?


The Jiji barely changed, it gained a little bit of damage and a little bit of size as far as I can tell. The reason seems to be that Jeff minorly tweaked one of the balance formulas that caused a very small shift of stats in a good percentage of the lasers.


Thu Apr 30, 2009 9:37 pm
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Team: Resident Evil
Main: Budahead Charm
Level: 2298
Class: Fleet Commander

Joined: Thu Sep 15, 2005 1:56 pm
Location: deep, deep, very deep in space
Post Re: Patch of April 30th
They were Broken and needed to be fixed

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bobbyj wrote:
Reincarnation u cant go 2 heaven or hell u have another chance 2 fuck up ur life :D


http://www.teamunderdawgs.webs.com/


Thu Apr 30, 2009 9:37 pm
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Team: The Unforeseen Colonies
Main: 78Firebird
Level: 2091
Class: Engineer

Joined: Thu Aug 03, 2006 8:25 am
Location: Any Where I Jolly Well Want To Be
Post Re: Patch of April 30th
HAL wrote:
x0x hell x0x wrote:
nerfing emp ray who's brilliant idea was it to to do that? your making it so emp gear is crap when its supposed to be awsome
now it uses assloads more elec and its half the size of my ship total
fuckin brilliant


Mine. And if you call a +90 DPS/+60% damage increase a nerf, then I think you are crazy. There are lots of small/energy efficient/low dps radiation weapons, these changes make the emperor ray unique and by far and away the best radiation weapon in the game.

The tweaks/buffs to the Emperor drops was something I did because we were getting a lot of complaints about them, I'm sorry if not everyone likes the changes but I think on the whole the items that were changed are probably worth a lot more now.


I mean what the heck!!!!! you ruined it as a SD wep.......... cant use as a MF because of size...... not Sniper because of no range..... seer nope too big...... you took a perfectly good weapon and made it almost useless.... Worth a lot more now???? i mean wtf

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Thu Apr 30, 2009 9:55 pm
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