It is currently Thu May 02, 2024 8:38 pm



Post new topic Reply to topic  [ 67 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
User avatar
 

Team: Traders
Main: Duckaroo
Level: 2355
Class: Berserker

Joined: Mon Apr 09, 2007 9:03 pm
Post Re: April 13th 2009 - Dev Update 11
Besides that question, where are we gonna find this holy sniper weapon?


Thu Apr 16, 2009 7:24 pm
Profile
User avatar
 

Team: Eminence Front
Main: yugioh
Level: 1854
Class: Fleet Commander

Joined: Mon Aug 22, 2005 8:17 am
Location: Classified
Post Re: April 13th 2009 - Dev Update 11
Demiser of D wrote:
i know that rouge is red and noir is black, but black wouldn't show up, and red is more sinister. :P

i dunno, just felt Christmasty, i guess.


So why not at least use the red on rouge? :roll:

_________________
Dorin Nube wrote:
Nipples aren't the only danger here.


Thu Apr 16, 2009 7:41 pm
Profile
User avatar
 

Team: Red Faction
Main: Yehaaaaaaaaaaa
Level: 2372
Class: Engineer

Joined: Wed Apr 02, 2008 9:26 am
Location: West Australia
Post Re: April 13th 2009 - Dev Update 11
flamingeffigy wrote:
Question of the week is how long till next patch :D


Dammit, you beat me to it. So many of the queries have been answered, " Fixed, in next patch". Sooooooooo, how about giving us a patch? Anytime soon?

_________________
"The weirdness of America: 250 million wankers living in a country with no word for wanker". Jeremy Clarkson, 1999.


Fri Apr 17, 2009 12:05 am
Profile
Darth Administrator
User avatar
 

Team: Admins
Main: The Voomy One
Level: 1337
Class: Sniper

Joined: Thu Jun 29, 2006 12:06 am
Post Re: April 13th 2009 - Dev Update 11
Superducky wrote:
Besides that question, where are we gonna find this holy sniper weapon?


As usual you will have to find that out for yourself.

_________________
For support, please create a support ticket here.


Fri Apr 17, 2009 2:13 am
Profile
User avatar
 

Team: Eminence Front
Main: Don Juan
Level: 717
Class: Berserker

Joined: Mon Sep 27, 2004 2:54 pm
Location: Capping SBGs somewhere in the universe
Post Re: April 13th 2009 - Dev Update 11
Hmm a tech 10 berserker-only energy. It will be useful for lower level berserkers but I'm probably already too high to make use of it.

But maybe it's a sign of things to come? Maybe a tech 15 and tech 20 berserker-only energy is in the near future?


Fri Apr 17, 2009 5:18 am
Profile
User avatar
 

Team: Strawberry Pancakes
Main: Turbinia
Level: 3112
Class: Speed Demon

Joined: Sat Sep 08, 2007 2:32 pm
Post Re: April 13th 2009 - Dev Update 11
Well there is Thanar’s Astral Fire. t19 but at least it was good, dunno about now.


Fri Apr 17, 2009 6:50 am
Profile
User avatar
 

Team: Aidelon
Main: Teh Haxzorz
Level: 2429
Class: Berserker

Joined: Thu Apr 27, 2006 1:58 am
Location: England, United Kingdom
Post Re: April 13th 2009 - Dev Update 11
TaF is a t19 zerker energy, and the Myriad Crystalline Reserve is a t20 zerker energy. They are both good energies though.


Fri Apr 17, 2009 7:53 am
Profile
User avatar
 

Team: Eminence Front
Main: yugioh
Level: 1854
Class: Fleet Commander

Joined: Mon Aug 22, 2005 8:17 am
Location: Classified
Post Re: April 13th 2009 - Dev Update 11
Hey, admins: I just remembered, AGES ago everyone was complaining that if you wanted to do stealth in a T20 ship, you pretty much needed a Qa aug. You announced that you would be adding a new stealth aug, which would be built with all those crappy bana augs noone uses. Whatever happened to this?

_________________
Dorin Nube wrote:
Nipples aren't the only danger here.


Fri Apr 17, 2009 9:02 am
Profile
User avatar
 

Team: Strawberry Pancakes
Main: NukeACow
Level: 1760
Class: Speed Demon

Joined: Mon Mar 21, 2005 5:17 pm
Location: Chillin with Rick
Post Re: April 13th 2009 - Dev Update 11
pip8786 wrote:
Nukeacow wrote:
Titan Shield has 15k bank, 12m
The Emperor's Protector has 6k bank, Heavy Fighter only, and isn't available to anyone who can dock at an AI base.

It is absolutely terrible, can we please have it fixed? Or atleast acknowledged that it has been fixed and I've been just blabbing for the past 10 dev updates about it?

Something, anything.


HAL has changed a lot of the emp gear.

Thank You for the response!

_________________
NukeACow!
SS2 Char: Nuke


Fri Apr 17, 2009 1:39 pm
Profile
User avatar
 

Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: April 13th 2009 - Dev Update 11
Apparently, boarding hook (Tractor) is horribly underpowered.

http://www.starsonata.com/forum/viewtopic.php?f=3&t=31971

_________________
JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Sat Apr 18, 2009 9:26 am
Profile
User avatar
 

Team: Red Faction
Main: Yehaaaaaaaaaaa
Level: 2372
Class: Engineer

Joined: Wed Apr 02, 2008 9:26 am
Location: West Australia
Post Re: April 13th 2009 - Dev Update 11
Not sure about the lvl 20 mission and commod requirments this uni. Still a team effort to get them, (MS, Copper, Annie and Bana), only one person can get the skill and then virtually the whole team is locked out for 5 days. On any reasonable team there is always more than one character/alt needing the skill. Especially as the AI has become so much harder to kill than previously. Every bit of dps counts.

Any chance of reducing the lockout time at the very least? Or perhaps increasing the commod drop, ( to 2 items)?

_________________
"The weirdness of America: 250 million wankers living in a country with no word for wanker". Jeremy Clarkson, 1999.


Sun Apr 19, 2009 11:15 pm
Profile
 

Team: Eminence Front
Main: GeneralMayhem
Level: 1879
Class: Speed Demon

Joined: Wed Jun 25, 2008 3:48 am
Location: Australia
Post Re: April 13th 2009 - Dev Update 11
The equipment 20 mission at copper is a fail, can't get the commod back to c0 in time, even with kickout, when log back in the commod decays. Please look at fixing in next patch.


Mon Apr 20, 2009 1:17 am
Profile E-mail

Joined: Wed Jul 16, 2008 6:03 am
Post Re: April 13th 2009 - Dev Update 11
Makka wrote:
Not sure about the lvl 20 mission and commod requirments this uni. Still a team effort to get them, (MS, Copper, Annie and Bana), only one person can get the skill and then virtually the whole team is locked out for 5 days. On any reasonable team there is always more than one character/alt needing the skill. Especially as the AI has become so much harder to kill than previously. Every bit of dps counts.

Any chance of reducing the lockout time at the very least? Or perhaps increasing the commod drop, ( to 2 items)?


it took like 20 people back in the day to do them and they got teh same treatment of lockout and only one got the skill.

it's easier then back then. we could always go back to the time of no tech20 gear, augs and ships and make two commods dropping.


Mon Apr 20, 2009 1:58 am
Profile E-mail
User avatar
 

Team: Zephyr Plus
Main: ReturnOfZimidy
Level: 2630
Class: Shield Monkey

Joined: Sun Jan 29, 2006 1:16 pm
Post Re: April 13th 2009 - Dev Update 11
Brightneon wrote:
The equipment 20 mission at copper is a fail, can't get the commod back to c0 in time, even with kickout, when log back in the commod decays. Please look at fixing in next patch.

This. It takes too long to get back to Copper 0, I only managed it because I was in a Wing IV, with any other ship I would be struggling.

_________________
Nothing in life is certain except Death and Taxes.


Mon Apr 20, 2009 5:57 am
Profile
 

Team: Eminence Front
Main: GeneralMayhem
Level: 1879
Class: Speed Demon

Joined: Wed Jun 25, 2008 3:48 am
Location: Australia
Post Re: April 13th 2009 - Dev Update 11
We've tried it three times with fast ship to c0, doign a kickout and having someone really fast bring to surface. Each time had commod decay. KIll and commod is just adding a slow down that leaves people bothered. With decay on commod, especially quick, is mean spirited.


Mon Apr 20, 2009 6:39 am
Profile E-mail
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 67 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next


Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.