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Team: Aidelon
Main: goldstar-stations
Level: 2020
Class: Engineer

Joined: Sun Nov 13, 2005 12:54 pm
Post Re: Team headquarters, galaxy owning changes, and terraforming
Demon_Knight wrote:
The idea has potential. i like the idea of clustering the galaxies owned. but it should be like teams have 2 councilers to every lvl of leadership the director has. and outpost should be like 1-2 per lvl of leadership for each counciler and director, and last : team hq should only be used by director and outpost by director and councilers. this means ownership and control would be left to the leaders instead of just anyone.


it is just leaders i believe.

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Fri Sep 26, 2008 8:33 pm
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Team: Aidelon
Main: goldstar-stations
Level: 2020
Class: Engineer

Joined: Sun Nov 13, 2005 12:54 pm
Post Re: Team headquarters, galaxy owning changes, and terraforming
silly question for you now. what are the stats on the auras for the HQs? testing them...they have this white ball thingy floatin around you. its not an aura im familiar with.

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Fri Sep 26, 2008 9:45 pm
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Team: None
Main: Si's_Yes_Man
Level: 2266
Class: Fleet Commander

Joined: Tue Apr 05, 2005 7:27 pm
Post Re: Team headquarters, galaxy owning changes, and terraforming
saran wrote:
silly question for you now. what are the stats on the auras for the HQs? testing them...they have this white ball thingy floatin around you. its not an aura im familiar with.


any of these?

http://www.lyceumarchives.com/wiki/Neuro_Tweak_Icons

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Fri Sep 26, 2008 10:12 pm
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Team: Aidelon
Main: goldstar-stations
Level: 2020
Class: Engineer

Joined: Sun Nov 13, 2005 12:54 pm
Post Re: Team headquarters, galaxy owning changes, and terraforming
looks like its range. but i could be wrong.

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Fri Sep 26, 2008 10:53 pm
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Team: None
Main: BlackDragon
Level: 1876
Class: Speed Demon

Joined: Sat Jul 17, 2004 10:30 pm
Location: USA
Post Re: Team headquarters, galaxy owning changes, and terraforming
I think anyone can deploy them atm, not just counc/directors.

FYI

~BD

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Fri Sep 26, 2008 11:53 pm
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Team: Aidelon
Main: goldstar-stations
Level: 2020
Class: Engineer

Joined: Sun Nov 13, 2005 12:54 pm
Post Re: Team headquarters, galaxy owning changes, and terraforming
BlackDragon wrote:
I think anyone can deploy them atm, not just counc/directors.

FYI

~BD


not a good thing. XD but didn't Jeff say something about adding functionality or something?

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Sat Sep 27, 2008 1:31 am
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Team: Eminence Front
Main: SwiftEagle
Level: 2007
Class: Berserker

Joined: Mon Dec 04, 2006 10:23 pm
Post Re: Team headquarters, galaxy owning changes, and terraforming
Headquarters gives +20% Range
Adv. HQ gives +20% Range +20% Damage
To surrounding Team Mates + Drones.
That's it's functionality.

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Sat Sep 27, 2008 6:16 am
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Team: The Forgotten Colonies
Main: Llessur
Level: 2808
Class: Engineer

Joined: Sun Nov 20, 2005 4:26 pm
Location: Feilding, New Zealand
Post Re: Team headquarters, galaxy owning changes, and terraforming
Is there ANY information on the terraforming bps


Mon Mar 30, 2009 11:59 pm
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Team: Red Faction
Main: Yehaaaaaaaaaaa
Level: 2372
Class: Engineer

Joined: Wed Apr 02, 2008 9:26 am
Location: West Australia
Post Re: Team headquarters, galaxy owning changes, and terraforming
Yeh, the terraforming link on Jeffs first post comes up "Error 404 not found". I also would like to find out more on them.

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Tue Mar 31, 2009 12:47 am
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Team: Strawberry Pancakes
Main: Trevor50
Level: 4503
Class: Shield Monkey

Joined: Wed Jul 12, 2006 10:01 pm
Location: Alabama
Post Re: Team headquarters, galaxy owning changes, and terraforming
Quote:
Space Oat Hydroponics: +10 space oats
Orbital Habitats: +10% suit
Dark Matter Injection: +10% suit
Extended Dark Matter Injection: +20% suit
Total Dark Matter Injection: +30% suit
Gravity Controller Experiment: +10% suit
Gravity Controllers: +20% suit
Maximum Gravity Controllers: +30% suit
Sensible Living Project: +5% suit
Project Little Greenhouse: +10% suit, +2 Space Oats, +2 Baobabs
Project Greenhouse: +20% suit, +4 Space Oats, +4 Baobabs
Project Big Greenhouse: +30% suit, +6 Space Oats, +6 Baobabs
Global cooling Project: +10% suit
Global Freezing Project: +20% suit
Project Big Chill: +30% suit
Atmosphere Scrubbers: +5% suit
Atmosphere Cleansers: +10% suit
Atmosphere Scrapers: +15% suit
Deep Core Mining: -10% suit, +5 Mets
Deeper Core Mining: -15% suit, +10 Mets

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Tue Mar 31, 2009 7:15 am
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Team: Aidelon
Main: Teh Haxzorz
Level: 2429
Class: Berserker

Joined: Thu Apr 27, 2006 1:58 am
Location: England, United Kingdom
Post Re: Team headquarters, galaxy owning changes, and terraforming
trevor54 wrote:
Quote:
Deep Core Mining: -10% suit, +5 Mets
Deeper Core Mining: -15% suit, +10 Mets

Anyone know where we can get BP's for these?


Tue Mar 31, 2009 10:13 am
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Team: Strawberry Pancakes
Main: Trevor50
Level: 4503
Class: Shield Monkey

Joined: Wed Jul 12, 2006 10:01 pm
Location: Alabama
Post Re: Team headquarters, galaxy owning changes, and terraforming
i cant find them...Most logical place would be ring, but not there.

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Ricoh wrote:
might sound hard 4 u...but learn reading?

Stay strong, live long, and walk humbly.

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Tue Mar 31, 2009 7:01 pm
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Team: Destroy and Annihilate
Main: Cloudmaster101
Level: 427
Class: Engineer

Joined: Wed Aug 16, 2006 3:17 am
Post Re: Team headquarters, galaxy owning changes, and terraforming
:( links won't work....... btw when you mean like +10 with core mining, does that mean +10 more extractors? or just +10 metal?


Tue Mar 31, 2009 8:08 pm
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Team: The Forgotten Colonies
Main: Llessur
Level: 2808
Class: Engineer

Joined: Sun Nov 20, 2005 4:26 pm
Location: Feilding, New Zealand
Post Re: Team headquarters, galaxy owning changes, and terraforming
Thanks Trev

A question for you though, do all the types of terraforming work on all planets or do that only work on a specific climate type.

Eg do atmosphere scrubbers only work on noxious atmospheres ?


Tue Mar 31, 2009 11:09 pm
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Team: Strawberry Pancakes
Main: Trevor50
Level: 4503
Class: Shield Monkey

Joined: Wed Jul 12, 2006 10:01 pm
Location: Alabama
Post Re: Team headquarters, galaxy owning changes, and terraforming
Russell wrote:

Eg do atmosphere scrubbers only work on noxious atmospheres ?



right

As gravity controllers can only be used on Heavy gravity planets, then you go down the line of gravity things, and then you have a normal gravity.

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Ricoh wrote:
might sound hard 4 u...but learn reading?

Stay strong, live long, and walk humbly.

Strawberry Blueberry Pancakes


Wed Apr 01, 2009 7:17 am
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