Re: Team headquarters, galaxy owning changes, and terraforming
Russell wrote:
Thanks Trev
A question for you though, do all the types of terraforming work on all planets or do that only work on a specific climate type.
Eg do atmosphere scrubbers only work on noxious atmospheres ?
The xml shows that some are restricted to specific values of climate/gravity/etc, although there's code that should allow some projects to have a range of conditions the effect... But none that Jeff posted do.
<NAME>Dark Matter Injection</NAME>
<VALUES>
<TECHLEVEL>9</TECHLEVEL>
<CONSTTYPE>Gravity</CONSTTYPE>
<BONUSSUITABILITY>0.1</BONUSSUITABILITY>
<minGRAVITY>0</minGRAVITY>
<maxGRAVITY>0</maxGRAVITY>
</VALUES>
For the above Dark Matter Injection, it's bonus is .1 (10%), and the min/max Gravity that it'll
affect is type 0. A bit of a guess there, but I'm fairly sure that type 0 is Light Gravity, and Heavy gravity is type 2 (gravity controller experiment). Reference is Global cooling, which
affects type 2 Temp, and Global warming which
affects type 0.
Note that Orbital Habitats don't have a min/max, and I can confirm it'll work on a variety of planet types.