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Joined: Fri Nov 16, 2007 4:02 pm
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Post Nuclear Missiles preview video
http://www.youtube.com/watch?v=QF81BRW53w4

A short video of nuclear missiles in action on my dev box. These missiles are causing area effect damage. Area effect damage only will damage enemies that are aggro to you or on your hate list.

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Wed Mar 26, 2008 10:17 am
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Team: Eminence Front
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Joined: Thu Jul 13, 2006 2:29 am
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Isn't killing zebus with missiles a bit overkill?

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Wed Mar 26, 2008 10:26 am
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Post 
longname wrote:
Isn't killing zebus with missiles a bit overkill?


Yes. It's just a demo of them in action. Innocent Zebus be damned.

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Wed Mar 26, 2008 10:29 am
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Team: Strawberry Pancakes
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Joined: Wed Mar 23, 2005 12:50 am
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Post 
Awesome, when are these going in?

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Wed Mar 26, 2008 10:55 am
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Team: Traders
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Joined: Tue Dec 13, 2005 10:21 pm
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JonC wrote:
longname wrote:
Isn't killing zebus with missiles a bit overkill?


Yes. It's just a demo of them in action. Innocent Zebus be damned.


lol owned. Good job Jon...looks cool.

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Wed Mar 26, 2008 10:57 am
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Post 
Sweet SHIT!!

But they look so ghey...


Wed Mar 26, 2008 11:11 am
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Team: Zephyr
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Post 
they look kinda weak or is that not going to be their actual stats becuase it was taking 2 to kill a zebu...


Wed Mar 26, 2008 11:44 am
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Team: Strawberry Pancakes
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Post 
blahblah0924 wrote:
they look kinda weak or is that not going to be their actual stats becuase it was taking 2 to kill a zebu...


I would think that there are going to be different levels of them, those were probably like t0 or something.

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Wed Mar 26, 2008 12:00 pm
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Team: Eminence Front
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Joined: Thu Jul 13, 2006 2:29 am
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Some Questions:
How much damage will missiles do?
How big is the area of effect?
Any side effects, like tweaks?
How big are missilies in your inventory?

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Wed Mar 26, 2008 12:01 pm
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Post 
blahblah0924 wrote:
they look kinda weak or is that not going to be their actual stats becuase it was taking 2 to kill a zebu...


These are just the stats for testing. The real ones are going to be much high in tech level, area effect and damage. I toned them down stats wise so people could see them in better action.

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Wed Mar 26, 2008 12:24 pm
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Post 
longname wrote:
Some Questions:
How much damage will missiles do?
How big is the area of effect?
Any side effects, like tweaks?
How big are missilies in your inventory?


All will be revealed in due time. (Meaning we still are balancing the numbers.) Once we get them in the game, we'll continue to add more options, damage types and tech levels.

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Wed Mar 26, 2008 12:28 pm
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Post 
You actually leave the sound on?
Graphics look great, just won't be seeing their engines or the explosions.

Nice thing tho.


Wed Mar 26, 2008 1:46 pm
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Post 
erections in space!

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Wed Mar 26, 2008 1:50 pm
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Team: Strawberry Pancakes
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Joined: Sat Aug 21, 2004 6:48 pm
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Post 
Looks nice, though i think the actual missiles should be quicker, have less turning, and force-thrust +1. Just looks odd seeing a missile jiggle around like that and fly so slowly like a normal ship.

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Wed Mar 26, 2008 2:42 pm
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