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How do the new servers play for you compared to the old server?
Worse 8%  8%  [ 6 ]
About the same 8%  8%  [ 6 ]
A little better 34%  34%  [ 25 ]
A lot better 48%  48%  [ 35 ]
Total votes : 72

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Site Admin / Dev Team
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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post 
Swift,

Did you ever have a problem playing on test2? It's in the same place as the new servers. Also, could you email a traceroute to me at support?

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Thu Oct 18, 2007 7:19 pm
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Team: Eminence Front
Main: SwiftEagle
Level: 2007
Class: Berserker

Joined: Mon Dec 04, 2006 10:23 pm
Post 
What's a Trace Route? and No, Test2 Sucks for me too, the only server working "decently" for me atm is Liquid, not much I can do on there though =[

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Fri Oct 19, 2007 10:09 am
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Team: Strawberry Pancakes
Main: Nuroshounin
Level: 833
Class: Engineer

Joined: Sat Aug 21, 2004 6:48 pm
Location: Hoboken, NJ
Post 
Swift, do the following:

1. Click Start, or press the Windows key.
2. Click Run... in the list.
3. Type cmd and press Enter.
4. Type in tracert kattare.starsonata.com into the command prompt.
5. Once it completes, highlight all of the text resulting from the trace route and hit the enter key while they are highlighted.
6. Start a post and paste the text that was copied via step 5 into the post.

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Fri Oct 19, 2007 3:35 pm
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Team: Aidelon
Main: goldstar-stations
Level: 2020
Class: Engineer

Joined: Sun Nov 13, 2005 12:54 pm
Post 
for the most part the servers have been a definate improvement. except for the few times it suddenly crashes..at least we know when to expect it from the old servers...do you think it might be somthing in the code that is causing this effect? because there is no lag to indicate connection funk before it suddenly drops. im pretty sure im not the only one seein it. could it be a memory loop or somthing equaly malicious?

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Fri Oct 19, 2007 11:31 pm
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Team: Dark Traders
Main: .Blue
Level: 2649
Class: Berserker

Joined: Wed Dec 15, 2004 7:16 pm
Post 
The bug where caped ships pop outa the station and float away if you are not docked when they dock seems to be back with the new server. Not really that important a bug just anoying.


Sat Oct 20, 2007 9:04 am
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Team: Traders
Main: Wasup999998
Level: 1921
Class: Speed Demon

Joined: Sat Apr 09, 2005 2:03 pm
Post 
Its never been fixed. If you set a slave to dock and deactivate at an ai station (by docking at it ofc) then undock before it docks, it will do that. If you stay docked, it will not do that. That actually goes for all deactivating. If you are in the same gal and the slave docks and deactivates with you not docked in that station, it will ghost as you have described.

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Sun Oct 21, 2007 5:33 pm
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Joined: Sun Aug 05, 2007 2:21 am
Post lol
from what ive noticed ever since the new servers came up ive found the only type of wepons that made some players lag are wepons that fell mainly into weponry catagories like the tech9 abstructor grem cannon ect


Thu Oct 25, 2007 3:13 am
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