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It is currently Mon Jun 03, 2024 11:18 pm
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thecrazygamemaster
Team:
Main: The Crazy Game Maste
Level: 1031 Class:
Engineer
Joined: Wed Feb 11, 2009 3:15 am Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
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Re: Incoming change on aug drops
Jeff, i suggest you hold a poll on this, see the whole player base's opinions, because this change could turn ss right side up again, or further screw the market.
also for the t20 drones:
LC drones mfs 2 lcs, elec to deploy 5000 t20 duh resists and stuff whatever about 100 size
too much lipo drone, similar to the above one but a bonus to ROF and range about 250 size
-Claer
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JeffL wrote: Not sure if the quality is really up to snuff, tbh.
JeffL wrote: Maybe you guys are right. We can leave things how they are for now and get more feedback later.
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Mon Jan 18, 2010 2:48 pm |
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Nabaco
Team:
Main: Nabaco's Fort
Level: 20 Class:
None
Joined: Wed Aug 01, 2007 4:59 pm Location: ...[BOX OF NOTHING]
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Re: Incoming change on aug drops
Quote from a udpate post JonC wrote: *Surgical weapons and piracy skill affects the dropping of augs, reduced normal rate to 4.5%, adds 0-1% for piracy and 3% for using surgical damage to finish it off
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JeffL wrote: Why does the forum now have super-slow yellow snow? http://i449.photobucket.com/albums/qq21 ... ed1555.png
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Mon Jan 18, 2010 2:50 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Incoming change on aug drops
I love aug drop rates. I started killing platties 400 levels ago. I now have 400 more levels, and i have gotten...THREE sup range augs over that time...that's about 1 sup range aug per 600 platty kills. Sounds fun.
Seriously, can we get a way to make augs allready?
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JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Mon Jan 18, 2010 3:19 pm |
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kunta
Team:
Main: your mother and i
Level: 2647 Class:
Speed Demon
Joined: Sat May 14, 2005 12:27 pm Location: upper marlboro maryland
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Re: Incoming change on aug drops
Demiser of D wrote: I love aug drop rates. I started killing platties 400 levels ago. I now have 400 more levels, and i have gotten...THREE sup range augs over that time...that's about 1 sup range aug per 600 platty kills. Sounds fun.
Seriously, can we get a way to make augs allready? Look, dumbass, platties are preaugged with sup elecs, leaving less room for other augs. One would figure that platties aren't the best way to collect augs. Kill something else and stop complaining
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Mon Jan 18, 2010 3:23 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Incoming change on aug drops
Oh, right, i was killing MF reavers for half of those levels. Got one sup range from each.
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Mon Jan 18, 2010 3:34 pm |
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kunta
Team:
Main: your mother and i
Level: 2647 Class:
Speed Demon
Joined: Sat May 14, 2005 12:27 pm Location: upper marlboro maryland
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Re: Incoming change on aug drops
MF reavers drop alot of good elecs and exc stealths, hmm wonder why.. Not trying to get smart with ya, but its obvious that both of these types of ai are preaugged. Since i didn't include that MF reavers were preaugged, ill continue to say that green battleships also are preaugged, hence why they always drop good cap, dmg, or firing
Edit: vultures are preaugged with exc speed, that's all i get from them
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Mon Jan 18, 2010 3:45 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Incoming change on aug drops
Well, is there anything preaugged with sup range augs?
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Mon Jan 18, 2010 10:25 pm |
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kunta
Team:
Main: your mother and i
Level: 2647 Class:
Speed Demon
Joined: Sat May 14, 2005 12:27 pm Location: upper marlboro maryland
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Re: Incoming change on aug drops
nope , but forgones have 9 aug slots,a ton of slots waiting for you to sink your love cyllinders into(ooooo its surg too /me looks at the topic) MF 2 and 3 forgones have good elec and firing equipped nephils drop dg lewt sometimes for spacey''s and BGs drop random augs, similar to forgones, icepicks, drop nice augs too(non MF)
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Mon Jan 18, 2010 11:00 pm |
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SimonV2
Team:
Main: Si's_Yes_Man
Level: 2266 Class:
Fleet Commander
Joined: Tue Apr 05, 2005 7:27 pm
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Re: Incoming change on aug drops
pre equipped augs have no bearing on the augs randomly generated to fill the slots.
If a ship has 5 aug slots and 3 are set it will spawn with 8 augs, 3 set and 5 random.
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My User Page Join SS!
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Wed Jan 20, 2010 7:50 pm |
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Nabaco
Team:
Main: Nabaco's Fort
Level: 20 Class:
None
Joined: Wed Aug 01, 2007 4:59 pm Location: ...[BOX OF NOTHING]
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Re: Incoming change on aug drops
AI Mzungu liquids?
_________________
JeffL wrote: Why does the forum now have super-slow yellow snow? http://i449.photobucket.com/albums/qq21 ... ed1555.png
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Wed Jan 20, 2010 8:51 pm |
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Superducky
Team:
Main: Duckaroo
Level: 2355 Class:
Berserker
Joined: Mon Apr 09, 2007 9:03 pm
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Re: Incoming change on aug drops
AI Mzungu liquids have 5 std inbuilt augs and 5 more random ones if I recall correctly last time I looked in Enigmatic.
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Fri Jan 22, 2010 2:07 am |
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newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
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Re: Incoming change on aug drops
Superducky wrote: AI Mzungu liquids have 5 std inbuilt augs and 5 more random ones if I recall correctly last time I looked in Enigmatic. Cap themz! Kanga
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Illegitimi Non Carborundum
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Sat Jan 23, 2010 8:07 am |
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Quantum
Joined: Fri Dec 10, 2004 6:12 pm
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Re: Incoming change on aug drops
thecrazygamemaster wrote: Jeff, i suggest you hold a poll on this, see the whole player base's opinions, because this change could turn ss right side up again, or further screw the market.
Using polls to decide this kind of change is not a good idea. Everyone is going to vote in a way that will benefit themselves directly rather then stepping outside of their own prisim and voting on what would be best overall.
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Mon Feb 01, 2010 8:11 pm |
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cyberjuba
Joined: Wed Feb 11, 2009 8:50 pm
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Re: Incoming change on aug drops
Quantum wrote: thecrazygamemaster wrote: Jeff, i suggest you hold a poll on this, see the whole player base's opinions, because this change could turn ss right side up again, or further screw the market.
Using polls to decide this kind of change is not a good idea. Everyone is going to vote in a way that will benefit themselves directly rather then stepping outside of their own prisim and voting on what would be best overall. Agreed. But eitherway, surgical still affects the drop rate of augs atm and engineers don't have a good surgical drone as titan or BFD's, so it's a nerf since surgical affects the drop rate of augs. And kinda nerf to FC's cause piracy only affects 50% when killed by a Slave or Fighter. So, a good way to start would be putting nice surgical drones and giving everything that could last hit the ai piracy 100% of the skill.
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Thu Apr 15, 2010 7:29 am |
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carterstrain
Team:
Main: king kone
Level: 37 Class:
None
Joined: Mon Jan 07, 2008 10:36 pm
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Re: Incoming change on aug drops
T20 Temp version of an Adv Pirating Drone.
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Thu Apr 15, 2010 3:32 pm |
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