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blacker2359
Member
Team:
Main: yellow
Level: 1703 Class:
Seer
Joined: Mon Nov 03, 2008 10:16 pm Location: Crayola©
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Re: July 19 Patch Discussion Thread
Please make xmas mine generator not require T20 SM...........
Also, thanks for adding mines to seer conclave
_________________
SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it...
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Wed Jul 20, 2011 9:15 pm |
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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: July 19 Patch Discussion Thread
Yea having to be a seer with sm 20 just to equip a BP is sort of crap. So what if you can make them, if your not a seer you cant use them, why not make that ability to equip a BP available to anyone
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Wed Jul 20, 2011 9:23 pm |
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Shaft
Joined: Tue May 24, 2011 10:40 am
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Re: July 19 Patch Discussion Thread
most mines you can swap around, it is more useful to actually have the materials and build them as you fight.
I wouldn't want to see the in-built mines on other ship hulls than the ones you make them on.
I think mobile factories are much more advantageous than having to stock up on mines when you run out, the tradeoff is you have to have the appropriate SM skill to use them. Not hard to invest if you want to be able to use them
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Thu Jul 21, 2011 12:00 pm |
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rand4505
Team:
Main: Hooch Dealer
Level: 2763 Class:
Gunner
Joined: Sun Aug 07, 2005 2:20 pm Location: Who is John Galt?
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Re: July 19 Patch Discussion Thread
I am very very irked at the Zeus Launching Tubes rof rate, before the patch I had a full stack of Red Photon Launchers and now I am stuck at a gimped rof. I am also dissatisfied with the Zeus Fighters, now that I can launch them yay, but the fact that the lasers do pitiful dps and the lifespan that they are out is way way way to short, at the current dps level I would much prefer the lasers be swaped for gremcannons, that at least is usefull.
If making the rof on the Zeus Tubes better is out of the question, please make it unequipable, but still shipbound, that way I can swap back to Red Photon Launchers.
_________________ 3 Basic types of players(quitters, losers, and winners) Choose your own fate.
http://www.gbtv.com http://www.theblaze.com
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Thu Jul 21, 2011 1:44 pm |
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treygrey1
Team:
Main: Xenodread
Level: 1289 Class:
Gunner
Joined: Mon Sep 29, 2008 2:43 pm Location: In a van, down by the river.
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Re: July 19 Patch Discussion Thread
Make Zauron's Mobile Claymore Factory not require SM 20 to use. I thought unbuilt items didn't need the level in that skill to use the item anymore.
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Visorak wrote: We aren't paid to innovate. We aren't paid to do things the easy way. We aren't paid to do things the smart way.
We are SS. We do things Jeff's way.
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Thu Jul 21, 2011 2:51 pm |
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Yoko_Kurama
Team:
Main: DragonGod (Slaver)
Level: 1504 Class:
Fleet Commander
Joined: Thu Aug 23, 2007 10:12 pm Location: Houston, TX
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Re: July 19 Patch Discussion Thread
ELITE wrote: This patch is not win. Chain healers will hit anything from AI to AI bases to suns now.
Also, while healing random things in sol with my Armada Chain Trans, I managed to heal Earthforce Headquarters. My slaves promptly decided to shoot it. Lol. Chain healers have always done that. I sent in a ticket when they first came in about it and HAL said it wasn't a bug. I was dissapointed.
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Thu Jul 21, 2011 6:54 pm |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: July 19 Patch Discussion Thread
Yoko_Kurama wrote: ELITE wrote: This patch is not win. Chain healers will hit anything from AI to AI bases to suns now.
Also, while healing random things in sol with my Armada Chain Trans, I managed to heal Earthforce Headquarters. My slaves promptly decided to shoot it. Lol. Chain healers have always done that. I sent in a ticket when they first came in about it and HAL said it wasn't a bug. I was dissapointed. I've never seen that happen before this patch, but who cares? Keep it this way, it's epic.
_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Thu Jul 21, 2011 8:45 pm |
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Shaft
Joined: Tue May 24, 2011 10:40 am
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Re: July 19 Patch Discussion Thread
treygrey1 wrote: Make Zauron's Mobile Claymore Factory not require SM 20 to use. I thought unbuilt items didn't need the level in that skill to use the item anymore. I did not plan on making these things easy to use, I will not change the fact that you need the equivalent level in SM to use the factories. I feel it is the price a player has to pay to use the higher tech factories. You can always build most of the mines (non in-built) on a seer with SM20 and stack them on the character you wish to use them on. There are a few minor issues I will fix for the uni reset and reduce the cost on a few mines.
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Fri Jul 22, 2011 3:36 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: July 19 Patch Discussion Thread
I love my seer's sm20!
_________________ Axis Industries
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Fri Jul 22, 2011 3:50 pm |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: July 19 Patch Discussion Thread
Shaft wrote: treygrey1 wrote: Make Zauron's Mobile Claymore Factory not require SM 20 to use. I thought unbuilt items didn't need the level in that skill to use the item anymore. I did not plan on making these things easy to use, I will not change the fact that you need the equivalent level in SM to use the factories. I feel it is the price a player has to pay to use the higher tech factories. You can always build most of the mines (non in-built) on a seer with SM20 and stack them on the character you wish to use them on. There are a few minor issues I will fix for the uni reset and reduce the cost on a few mines. Makes since. Even if you have no character with SM20, there's no reason that someone on your team who does have it can't manufacture and distribute them. Teamwork ftw.
_________________ Copernicus: P2P
F2P: Colonel Mustang
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Fri Jul 22, 2011 5:57 pm |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: July 19 Patch Discussion Thread
The mines are exceptionally useful and worth far more than the 4-6b is would cost you to get SM20.
_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Sat Jul 23, 2011 12:08 am |
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Starbug
Member
Team:
Main: Amorbis
Level: 1870 Class:
Fleet Commander
Joined: Mon Jul 14, 2008 1:39 pm Location: United Kingdom
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Re: July 19 Patch Discussion Thread
What do the mines actually do? Are they like missiles that explode when enemies get close to them? As a non seer I am clueless
_________________ I like games.
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Sat Jul 23, 2011 4:14 am |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: July 19 Patch Discussion Thread
It's a suicidal drone with one hell of a concussion and meh to decent damage.
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Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Sat Jul 23, 2011 10:50 am |
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Masterful
Team:
Main: -T-
Level: 407 Class:
Speed Demon
Joined: Tue Jul 08, 2008 2:47 am Location: RESISTANCE IS FUTILE!
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Re: July 19 Patch Discussion Thread
So my EoL is now useful? Goodies!
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cej1120con on finding SS wrote: A guy showed me runescape, and I said "RUNESCAPE SUCKS DICK" after like 10 minutes of it.
And I googled "GAMES BETTER THAN RUNESCAPE"
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Sat Jul 23, 2011 6:48 pm |
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Loid
Team:
Main: Loid
Level: 1248 Class:
Fleet Commander
Joined: Sat Oct 25, 2008 6:25 pm Location: Sierra Foothills, California, USA
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Re: July 19 Patch Discussion Thread
I see nothing here about the new ai in 'The End of The Universe'. Green battleship and 6 reavers...
_________________ Nobody leaves with more than they got here with!
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Sun Jul 24, 2011 9:49 am |
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