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Add a right-click option to destroy single augmenters?
Poll ended at Wed Nov 23, 2011 4:46 am
Yes 87%  87%  [ 118 ]
No 10%  10%  [ 14 ]
Undecided 2%  2%  [ 3 ]
Total votes : 135

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Post Re: Poll on augmenter destruction
Just a heads-up for everyone, this will be in the next patch unless some horrible bug is found with it on test.


Mon Apr 09, 2012 7:34 pm
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Team: Contingency
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Post Re: Poll on augmenter destruction
Cheers.

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Mon Apr 09, 2012 7:39 pm
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Team: Eminence Front
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Post Re: Poll on augmenter destruction
Awesome.

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Mon Apr 09, 2012 8:04 pm
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Post Re: Poll on augmenter destruction
Can we change the descriptions on Augs? It confuses people like myself, only imagine what it does to newer players.

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Mon Apr 09, 2012 8:18 pm
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Post Re: Poll on augmenter destruction
I do hope there's a quadruple confirmation box requiring you to solve complex physics problems before letting you blow them.


Tue Apr 10, 2012 2:38 am
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Team: Dark Traders
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Post Re: Poll on augmenter destruction
zhuang281 wrote:
I do hope there's a quadruple confirmation box requiring you to solve complex physics problems before letting you blow them.


Oi! I haven't taken Statistics yet!


Tue Apr 10, 2012 2:47 am
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Post Re: Poll on augmenter destruction
zhuang281 wrote:
I do hope there's a quadruple confirmation box requiring you to solve complex physics problems before letting you blow them.


There is a double confirmation box, and it only works while docked.


Tue Apr 10, 2012 2:54 am
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Team: Dark Traders
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Post Re: Poll on augmenter destruction
SI wrote:
zhuang281 wrote:
I do hope there's a quadruple confirmation box requiring you to solve complex physics problems before letting you blow them.


There is a double confirmation box, and it only works while docked.


Yay, thanks Sentient Intelligence.


Tue Apr 10, 2012 3:04 am
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Post Re: Poll on augmenter destruction
SI wrote:
zhuang281 wrote:
I do hope there's a quadruple confirmation box requiring you to solve complex physics problems before letting you blow them.


There is a double confirmation box, and it only works while docked.


Good enough for me. Thanks


Tue Apr 10, 2012 9:21 am
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