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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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June 23rd, 2009 - Dev Update 18
Hey guys, Here are some things we plan to have for you at the reset: - Fully programmed BvB and owning rules so that no artificial rules need to be made outside the game. (ie anything that isn't blocked by a rule would be allowed) - Forcefield drones (large drones with high bank that can be used to protect drones and teammates, and can be healed by shield monkeys) - Better logs to be able to track account usage for complaint resolution - Bug fixes (not sure what else is in there, ill try to get a list) In terms of Star Sonata 2: - The new website is making progress, I will soon be looking for ppl to help me test it (I will pm you ) - Client 2 is also making progress: - Jeff has been working on making the universe be generated to work in client 2 - Dorth has been working hard on the UI - BlindSide has been working on the graphical things, hopefully he will post an update himself soon. - Jon has made 3D collision progress and fixed a few bugs with lasers in c2 Lastly, I have asked Jey to fix up our IRC so that we can invite players to join us there. irc://www.starsonata.com/starsonata - general public chat (i will be in there whenever i'm on a computer ) I'm also starting a new "program" which is the Dev - Player connection group. This will consist of each of the top 10 teams picking someone to represent them in this group and this group will get a special channel to talk with me and other devs about upcoming features and changes to the game. This will allow players to be part of the creation of star sonata in a more direct fashion then after the fact on the forums. Directors of the top 10 teams can forum PM me with their pick for the player to represent them. He/she should be in a time zone not too far from eastern US (pacific time and western europe should be ok). I also reserve the right to invite more players as I see fit. I look forward to seeing you on the starsonata irc and receiving pms from the top leaders so we can continue to change SS for the better. Thanks, -pip-
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Tue Jun 23, 2009 11:00 am |
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Badgerlost
Team:
Main: DIE
Level: 3402 Class:
Speed Demon
Joined: Mon Nov 01, 2004 9:20 pm Location: The Hood
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Re: June 23rd, 2009 - Dev Update 18
Sweet
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Tue Jun 23, 2009 11:25 am |
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Gamepro08
Member
Team:
Main: Gamepro07
Level: 1818 Class:
Seer
Joined: Fri May 16, 2008 8:03 pm
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Re: June 23rd, 2009 - Dev Update 18
Do the forcefield drones bring up an envelopment or something? Or are they just like, size 500?
_________________ Time flies when you're throwing clocks.
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Tue Jun 23, 2009 11:31 am |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: June 23rd, 2009 - Dev Update 18
pip8786 wrote: I'm also starting a new "program" which is the Dev - Player connection group. pip is a god... I mean, uhh.... Yeah, sounds great. Get C2 here already!
_________________ Pies are yummy.
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Tue Jun 23, 2009 11:32 am |
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basebot
Team:
Main: Diabolus
Level: 1941 Class:
Berserker
Joined: Wed Feb 13, 2008 9:25 am Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
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Re: June 23rd, 2009 - Dev Update 18
like the update pip, thanks for it
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Tue Jun 23, 2009 11:36 am |
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tiemie
Team:
Main: t-master
Level: 2037 Class:
Shield Monkey
Joined: Sat May 17, 2008 2:12 pm
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Re: June 23rd, 2009 - Dev Update 18
Gamepro08 wrote: Do the forcefield drones bring up an envelopment or something? Or are they just like, size 500? aura
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Tue Jun 23, 2009 1:29 pm |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: June 23rd, 2009 - Dev Update 18
tiemie wrote: Gamepro08 wrote: Do the forcefield drones bring up an envelopment or something? Or are they just like, size 500? aura No, they're just big drones right now (afaik).
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Tue Jun 23, 2009 1:33 pm |
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Voomy
Team:
Main: Voomy
Level: 0 Class:
None
Joined: Thu Dec 04, 2008 2:11 am Location: Sweden
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Re: June 23rd, 2009 - Dev Update 18
I like the Dev - Player connection group idea.
_________________ It's nice to be important but it's more important to be nice
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Tue Jun 23, 2009 1:34 pm |
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Jester_Motley
Member
Joined: Sat May 27, 2006 2:52 am
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Re: June 23rd, 2009 - Dev Update 18
pip8786 wrote: tiemie wrote: Gamepro08 wrote: Do the forcefield drones bring up an envelopment or something? Or are they just like, size 500? aura No, they're just big drones right now (afaik). Very cool! Will we be able to lay drones on top (or in their area of affect/size/graphic area) then? And graphically, are they going to clutter the screen, or will they be muted? And the player involvement process sounds great!
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Tue Jun 23, 2009 2:31 pm |
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Jey123456
Dev Team
Team:
Main: Jey123456
Level: 3267 Class:
Fleet Commander
Joined: Fri Sep 24, 2004 11:51 pm Location: who knows ?
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Re: June 23rd, 2009 - Dev Update 18
youll be able to lay under those force field drones, and they will be partly transparent so they wont clutter the screen.
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Tue Jun 23, 2009 2:32 pm |
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tiemie
Team:
Main: t-master
Level: 2037 Class:
Shield Monkey
Joined: Sat May 17, 2008 2:12 pm
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Re: June 23rd, 2009 - Dev Update 18
Jey123456 wrote: youll be able to lay under those force field drones, and they will be partly transparent so they wont clutter the screen. uber will they have like trans vulnerability? good resists? good wep? healer wep? aura? w/e?
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Tue Jun 23, 2009 2:40 pm |
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trevor54
Team:
Main: Trevor50
Level: 4503 Class:
Shield Monkey
Joined: Wed Jul 12, 2006 10:01 pm Location: Alabama
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Re: June 23rd, 2009 - Dev Update 18
tiemie wrote: Jey123456 wrote: youll be able to lay under those force field drones, and they will be partly transparent so they wont clutter the screen. uber will they have like trans vulnerability? good resists? good wep? healer wep? aura? w/e? It will probably serve as a dummy target that you heal nothing else...
_________________
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Tue Jun 23, 2009 2:47 pm |
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Voomy
Team:
Main: Voomy
Level: 0 Class:
None
Joined: Thu Dec 04, 2008 2:11 am Location: Sweden
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Re: June 23rd, 2009 - Dev Update 18
I have a feeling that the forcefield drones will be severly OP.
_________________ It's nice to be important but it's more important to be nice
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Tue Jun 23, 2009 2:56 pm |
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longname
Team:
Main: Ingendum
Level: 1364 Class:
Shield Monkey
Joined: Thu Jul 13, 2006 2:29 am
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Re: June 23rd, 2009 - Dev Update 18
Voomy wrote: I have a feeling that the forcefield drones will be severly OP. or useless
_________________ "You can sit and bitch, and moan, and cry and complain. You can sit and tell others how poorly you think things are run, but in the end, you are less useful than the problem itself."
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Tue Jun 23, 2009 2:58 pm |
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Nuromishi
Team:
Main: Nuroshounin
Level: 833 Class:
Engineer
Joined: Sat Aug 21, 2004 6:48 pm Location: Hoboken, NJ
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Re: June 23rd, 2009 - Dev Update 18
Voomy wrote: I have a feeling that the forcefield drones will be severly OP. Sounds like it.
_________________ Fucking loot... Awesome character art by my friend Jee.
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Tue Jun 23, 2009 3:25 pm |
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