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Team: Scy Logistics
Main: Grape
Level: 1306
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Joined: Sat Dec 05, 2009 10:06 pm
Location: Ohio
Post Re: C2 GUI Development Notes
will there be some kind of weapon checklist, so that you can mark whether or not you want a weapon to be a choice when pressing e?

that would fix much modded confusion and let ppl have small modded weapons not interfere with normal use.

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Sun Jan 10, 2010 2:17 pm
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Post Re: C2 GUI Development Notes
Katherine wrote:
will there be some kind of weapon checklist, so that you can mark whether or not you want a weapon to be a choice when pressing e?

that would fix much modded confusion and let ppl have small modded weapons not interfere with normal use.

I think having an excluding tick in all the toggled lists would be a good idea.

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Sun Jan 10, 2010 3:31 pm
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Team: The Forgotten Colonies
Main: Mikkel
Level: 1609
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Joined: Mon Aug 10, 2009 3:59 pm
Post Re: C2 GUI Development Notes
plz make it an option to keep the regular classic UI, i just think this one is too cluttered and new :|

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Sun Jan 10, 2010 3:34 pm
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Team: Scy Logistics
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Level: 1306
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Joined: Sat Dec 05, 2009 10:06 pm
Location: Ohio
Post Re: C2 GUI Development Notes
yay something i suggested got liked!

hmm what else.


show the amount of stats added next to modded items, like

Crystal Ball Radar* Resonationg (+ 2000 shields, 1467 Energy)

make that toggleable so it doesnt spam.

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Sun Jan 10, 2010 3:37 pm
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Team: pantalones
Main: HUN-Lightfighter
Level: 1428
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Joined: Fri Jan 12, 2007 3:40 pm
Post Re: C2 GUI Development Notes
Q4, can you say an Estimated Time of Release? it doesnt have to be an exact time, but lets say like "for februar", or "in the next 2-3 months", or "12 years", because " :arrow: :arrow: SOON(TM)" doesnt really give us information.


Sun Jan 10, 2010 5:02 pm
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Team: Death Mental
Main: Elryk
Level: 2208
Class: Gunner

Joined: Sat Oct 15, 2005 12:34 am
Post Re: C2 GUI Development Notes
Lightfighter wrote:
Q4, can you say an Estimated Time of Release? it doesnt have to be an exact time, but lets say like "for februar", or "in the next 2-3 months", or "12 years", because " :arrow: :arrow: SOON(TM)" doesnt really give us information.


Would a date give you any information ether? Probably not, since every date they have EVER given us has come and gone, and we still have no idea when it is coming. I like my ETA: NEVER. We have been promised C2 for so long now, and have been given so many different dates that I literally have given up hope of ever seeing a finished product.

With this in mind, I can never be disappointed by broken promises of release dates.

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Sun Jan 10, 2010 6:21 pm
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Team: Eminence Front
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Joined: Mon Jan 03, 2005 12:07 am
Post Re: C2 GUI Development Notes
basebot wrote:
What will the safety lock UNLOCKED look like?


You'll never know... until you get to play.


Sun Jan 10, 2010 6:34 pm
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Team: UnderDawgs
Main: FFs V
Level: 3006
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Joined: Sat Apr 25, 2009 4:33 am
Post Re: C2 GUI Development Notes
Just play the game, and be happy if its improved with new content, etc ?;) works for me

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Sun Jan 10, 2010 6:36 pm
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Team: Hands of Blue
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Joined: Mon May 22, 2006 12:21 am
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Post Re: C2 GUI Development Notes
VatFF wrote:
Just play the game, and be happy if its improved with new content, etc ?;) works for me


Joined: Sat Apr 25, 2009 1:33 am

Thats easy for you to say. :P

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Sun Jan 10, 2010 7:49 pm
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Team: UnderDawgs
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Joined: Sat Apr 25, 2009 4:33 am
Post Re: C2 GUI Development Notes
Thats my p2p acc only... xD

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Sun Jan 10, 2010 7:56 pm
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Team: Strawberry Pancakes
Main: FracOMac
Level: 3361
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Joined: Wed Mar 23, 2005 12:50 am
Location: Boulder, CO
Post Re: C2 GUI Development Notes
crackaman wrote:
VatFF wrote:
Just play the game, and be happy if its improved with new content, etc ?;) works for me


Joined: Sat Apr 25, 2009 1:33 am

Thats easy for you to say. :P


It works for me too, but then again, I guess I have tangible proof of C2 ;D

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Sun Jan 10, 2010 7:57 pm
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Team: Heaven
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Level: 2094
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Joined: Fri Sep 12, 2008 1:11 pm
Location: TC , TX
Post Re: C2 GUI Development Notes
VatFF wrote:
Thats my p2p acc only... xD

Thats why. A F2P cant do content lol. People who have been playing 3 years+ actually know what its like with no new content unlike you do.

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Sun Jan 10, 2010 7:58 pm
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Team: UnderDawgs
Main: FFs V
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Joined: Sat Apr 25, 2009 4:33 am
Post Re: C2 GUI Development Notes
Thats MY p2p acc only, i shared with a friend for 1-2 years before i got my own

/ pwnt

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Sun Jan 10, 2010 8:00 pm
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Team: Heaven
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Joined: Fri Sep 12, 2008 1:11 pm
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Post Re: C2 GUI Development Notes
VatFF wrote:
Thats MY p2p acc only, i shared with a friend for 1-2 years before i got my own

/ pwnt


You SHARED... You didnt play full time on it obviously.

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Sun Jan 10, 2010 8:01 pm
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Team: UnderDawgs
Main: FFs V
Level: 3006
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Joined: Sat Apr 25, 2009 4:33 am
Post Re: C2 GUI Development Notes
Erm.... so ? XD
It means that i played, so i know what it was like back then aswell :)
/doubleownt

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Sun Jan 10, 2010 8:05 pm
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