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Team: Psionic Corps
Main: The Crazy Game Maste
Level: 1031
Class: Engineer

Joined: Wed Feb 11, 2009 3:15 am
Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post Re: Content Update
Take the Battle out of the names, And replace the battle with something else
say, Paxian Galactica Frigate?
Then Paxian Universia Cruiser
Then Paxian Etherus Dreadnought

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JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Wed Jun 16, 2010 6:20 am
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Team: none
Main: Unzucht
Level: 5
Class: None

Joined: Thu Sep 27, 2007 11:04 pm
Post Re: Content Update
Arcis wrote:
JeffL wrote:
Crates of tweaks added to the DG loot drop tables
Complete: Tweaks normally obtained as drops from various ai have had Crate versions created for them; added to a wide spectrum of DG's, appropriate to their danger factor.

Improvement to the survivability of Forcefield, Bubble, and support drones.
Complete: Command and Control series of drones, Bubble Drones, Forcefield Generator Drones, and Fire Control Drones have all been given appropriately leveled gear, resists, functionality, and usage costs, in accordance to their tech levels and originally intended purposes.

Normalize radiation resistance on all drones so that it's in line with other resistances.
Work in progress; ETA 2 weeks.

Improvements on the resistances of ruin, mission, and BP built drones.
Work in progress; ETA 2 weeks.

Adding Tweak Factories for Engineers
Design complete, implementation and balancing in progress; ETA 2 weeks.

Adding a set of mines for Seers (basically stealthy drones with warheads and debuffs.)
Design and implementation complete, balancing in progress.

Adding tech 21 augs Currently under development. ETA 2-3 weeks.

Replacing the Wingship's in Liberty with a new type of ship that you can cap, but can't sell to AI bases. Complete; added a bit of flair to the new AI as well.


Also, the Paxian fighters that use IID's have had more appropriate engines installed; we received a tip that they were causing lag for some players.



Nice update, and nicer avatar.

Are tech 21 ships goign to be added in at the same time as the augs, or are the augs purely for masturbatory effect?

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Wed Jun 16, 2010 7:35 am
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Team: None
Main: Mouse
Level: 1845
Class: Engineer

Joined: Tue Aug 28, 2007 12:03 pm
Location: Narfuk in England
Post Re: Content Update
What about sniper, your adding new stuff for seer, seer is good as it is, give the drones to sniper (as kinda claymores).

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Wed Jun 16, 2010 7:59 am
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Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: Content Update
Nah, sniper is never supposed to get close enough to use mines. There will be new stuff coming for sniper, dont worry. It will just take a bit :roll: :P

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JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Wed Jun 16, 2010 9:42 am
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Team: (+1) Revolutionaries
Main: Choclate Ice Cream
Level: 356
Class: Gunner

Joined: Tue Jun 15, 2010 7:41 pm
Post Re: Content Update
will these updates be coming into the game in 10 days , 1 hour? or will they come at the NEXT uni reset ( not counting this one ).

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Wed Jun 16, 2010 10:35 am
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Content Dev

Joined: Mon May 17, 2010 11:18 am
Post Re: Content Update
Sodomy wrote:
Are tech 21 ships goign to be added in at the same time as the augs, or are the augs purely for masturbatory effect?

Tech 21 ships and a few tech 21 augs are going to be in as soon as the new areas are released.

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Wed Jun 16, 2010 10:43 am
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Team: none
Main: Unzucht
Level: 5
Class: None

Joined: Thu Sep 27, 2007 11:04 pm
Post Re: Content Update
s_m_w wrote:
Sodomy wrote:
Are tech 21 ships goign to be added in at the same time as the augs, or are the augs purely for masturbatory effect?

Tech 21 ships and a few tech 21 augs are going to be in as soon as the new areas are released.



<3

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Wed Jun 16, 2010 10:44 am
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Team: Dark Traders
Main: Threaten
Level: 2853
Class: Shield Monkey

Joined: Sat Nov 14, 2009 8:20 pm
Post Re: Content Update
Sodomy wrote:
s_m_w wrote:
Sodomy wrote:
Are tech 21 ships goign to be added in at the same time as the augs, or are the augs purely for masturbatory effect?

Tech 21 ships and a few tech 21 augs are going to be in as soon as the new areas are released.



<3

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Wed Jun 16, 2010 10:46 am
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Team: Strawberry Pancakes
Main: Seven Zark Seven
Level: 1953
Class: Shield Monkey

Joined: Fri Sep 30, 2005 5:40 am
Location: /dev/null
Post Re: Content Update
Battlecruiser23 wrote:
I will hope this will be the eventual case, as the Humans have 6 capships(7 if Ismail is a human).

Ismail's ship is Freighter.

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Wed Jun 16, 2010 1:12 pm
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Team: TorchWood
Main: Tallon
Level: 2653
Class: Berserker

Joined: Fri Aug 10, 2007 6:30 pm
Location: London
Post Re: Content Update
am i gonna get refunded for the seal and credits spent on Quantum Reach then?

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Wed Jun 16, 2010 3:16 pm
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Team: Strawberry Pancakes
Main: Biggee
Level: 2163
Class: Engineer

Joined: Sun Mar 26, 2006 8:29 am
Location: Around
Post Re: Content Update
Towing a base out is not the only way to BvB, you chose to build those setups knowing they were broken. No refund is necessary imo, no offense to anyone.

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Sodomy wrote:
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anilv wrote:
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Wed Jun 16, 2010 3:28 pm
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Team: TorchWood
Main: Tallon
Level: 2653
Class: Berserker

Joined: Fri Aug 10, 2007 6:30 pm
Location: London
Post Re: Content Update
i didnt get Quantum reach for my DM to tractor bases
i got it to extend the range on my UL to tow people into my Lion while pvping
and for the lil range bonus it gives to have Tractor range fucked over i want my seal back where i can put it into something more useful

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Wed Jun 16, 2010 3:34 pm
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Team: Capitalists
Main: Jeff Bobbo
Level: 2048
Class: Gunner

Joined: Sat Dec 08, 2007 4:19 pm
Location: Not where you are right now
Post Re: Content Update
Dancmpbll wrote:
am i gonna get refunded for the seal and credits spent on Quantum Reach then?

Yey, you spent monies on us. XD

Anyway... I still don't get why you are doing this... Your making a big change to tractor mechanics, when you could lift the targeting cap.

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Javatech wrote:
Battlecruiser23 wrote:
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JeffL wrote:
Are you kidding me? Our C2 music is way better than that boring garbage you linked.


Wed Jun 16, 2010 4:17 pm
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Team: None
Main: Demiser of D
Level: 20
Class: None

Joined: Tue Jun 07, 2005 6:46 pm
Location: Listening to Fire On High, best song ever.
Post Re: Content Update
Yeah, i dont think the tractoring change will be necessary. All you need to do is make it give a warning message in team when you're getting tractored.

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JeffL wrote:
That's it. I quit!


Battlecruiser23 wrote:
Fuck you, Cygnus.


Wed Jun 16, 2010 4:26 pm
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Team: Death Mental
Main: Dr. Pepper
Level: 2689
Class: Engineer

Joined: Mon Apr 23, 2007 1:47 pm
Post Re: Content Update
Will this effect the Singularity tractor? if not that is basically forcing people to use a Sing brake

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Wed Jun 16, 2010 4:45 pm
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