|
Register • FAQ •
SS Roster (Beta)
• Login |
|
It is currently Sun Sep 22, 2024 1:40 pm
|
|
Page 1 of 1
|
[ 5 posts ] |
|
Author |
Message |
Cygnus
Team:
Main: __
Level: 2482 Class:
Berserker
Joined: Fri Jun 06, 2008 11:38 pm
|
Seer Overcharge Weapons(or skill?) (Chain Laser)
A line of weapons, or a skill, that turns a killing shot into a 360 degree tracking chain laser after it hits the first target. Essentially, if you land the killing blow with this weapon, it chains with 100% of your first damage to a second target within, say, 500 range.
The purpose for this is to accelerate DGing as a seer. Assuming that you can oneshot one of the AI, then oneshotting all of them wont take very long anyways; what this would do is transfer the damage from the first shot over every AI within a certain range(with limits, of course. Max jumps=3, maybe?) So you can destroy the entire thing with the first shot.
The key is that this weapon or skill has slightly less damage than normal, so you have to be a bit more powerful than you'd otherwise have to be, making it a bit more balanced.
No real reason, Just thought it would be a pretty cool idea.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D
landswimmer wrote: ALL HAIL CYG THE MESSIAH!
|
Tue Apr 17, 2012 5:02 pm |
|
|
Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
|
Re: Seer Overcharge Weapons(or skill?) (Chain Laser)
Ofc, I like it. But, chain damage doesn't crit, so that would have to be changed if this is implemented.
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
|
Tue Apr 17, 2012 5:22 pm |
|
|
newman233
Member
Team:
Main: Kangaroo_blob
Level: 3102 Class:
Berserker
Joined: Wed Oct 18, 2006 9:37 pm Location: Married to: CSE
|
Re: Seer Overcharge Weapons(or skill?) (Chain Laser)
Can it be mfed? Would the multifired shots jump to different targets? If so then trololol >.< Mhmm... Still, I like the idea Kanga
_________________
Illegitimi Non Carborundum
|
Tue Apr 17, 2012 5:24 pm |
|
|
syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
|
Re: Seer Overcharge Weapons(or skill?) (Chain Laser)
Intresting idea, would make me think about making seer alt. And seer would make a nice spawn control competitive to SD.
_________________ Original Sybir /GodSteel My custom shader
|
Tue Apr 17, 2012 5:46 pm |
|
|
Griffin
Team:
Main: Stabberz
Level: 2153 Class:
Gunner
Joined: Sat Mar 03, 2007 10:55 am
|
Re: Seer Overcharge Weapons(or skill?) (Chain Laser)
syberian wrote: Intresting idea, would make me think about making seer alt. And seer would make a nice spawn control competitive to SD. Neither will ever be as good as Gunner!
_________________
Blue Dwarf wrote: In space, no one can hear you cha cha cha.
|
Tue Apr 17, 2012 5:55 pm |
|
|
|
|
Page 1 of 1
|
[ 5 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 9 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|