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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post T20 Class Overloaders.
Upgrades from T15 Overloaders, built from 1 T10 version, 1 T15 version, an item pertaining to the class, and 2 or 3 bil credits.

Why Gunner only, Stabberz?

BP's from 1 use DG drops, also 100m to ai base in case you cannot use or don't want to use BP.

Examples:

Sniper Balancer: +18% Damage, +24% Range, +20% Tracking
Berserker Design: +29% Damage, +22% Hostility, +5% Range
Engineer Configuration: +15% Trans Power, +15% Range, +1.5% Drone Ops
Monkey Experiment: +10% Damage, Range, and RoF, +25% Trans Power
Frenchman Flat: +22% Damage, +22% Range, +22% RoF
Targeting Super Computer: +12% Damage, +36% Range, -6% Elect Temp
Insanity Operator: +25% Damage, +10% Speed, +5% RoF
Seer Credibilitor: +8% Damage, +8% RoF, +15% Range, +15% Crit Percentage, +18% Crit Strength


Sun Apr 08, 2012 2:12 am
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
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Post Re: T20 Class Overloaders.
Yes.

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Sun Apr 08, 2012 2:38 am
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Team: Heaven
Main: Paxx
Level: 2918
Class: Berserker

Joined: Mon Mar 14, 2011 4:44 pm
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Post Re: T20 Class Overloaders.
All of those stat suggestions are lame lol

+ most are the wrong stats. And some are OP
l

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Sun Apr 08, 2012 3:55 am
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: T20 Class Overloaders.
I based these examples as upgraded versions of their T15 versions.

As such, all of them have upgraded bonuses to the original stats the T15's carry. Some have small bonuses that fit the class in addition to their upgraded stats, as an encouragement to build them as lower level players.

Personally, their BP's should be T18 (Yet T20 item) to avoid the annoyance of T20, and to get smaller teams and less-than-thermal-uber players something to do.


The only two examples listed that have more than the T15 OL's have in stats are the Zerk and SD ones. The Zerker one only has damage, +24% in the case of the T15, and the SD one doesn't have any speed bonus in the T15 version.

Could argue that Engineer seems different, but the +Damage was just replaced by +Trans Power. I have seen no engineer actually try to fight with his own weapons without drones or slaves. The Drone Bonus, while was just Off Ops, is found on the T15 OL.


Sun Apr 08, 2012 4:19 am
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Team: Evo
Main: Savak
Level: 20
Class: None

Joined: Sat Jul 31, 2010 4:58 am
Post Re: T20 Class Overloaders.
I like how every ol has stat specific to class, like sniper ol has tracking.
Engineer ol could have tractor power, that would be nice and unique

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Sun Apr 08, 2012 5:23 am
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Team: Contingency
Main: Stabberz
Level: 2153
Class: Gunner

Joined: Sat Mar 03, 2007 10:55 am
Post Re: T20 Class Overloaders.
/signed although some stats are meh although I know they're examples only

For example: there's no point in using the Gunner OL over an OS6, as it only supplies a smidgin more DPE and barely any DPS. I'd rather go for a 50% increase in DPS with no loss to DPE by using an OS6.

Also remember that these are class locked and T20. OS6 is not class locked and is T19.

Anyway, this would be awesome and reduce the demand for overloader stables.

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Sun Apr 08, 2012 7:17 am
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Team: Admins
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Level: 61
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Joined: Fri Apr 29, 2011 5:39 pm
Post Re: T20 Class Overloaders.
/bookmarked (the idea, not how to obtain or stats. :P)

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Sun Apr 08, 2012 8:32 am
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