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It is currently Sat Apr 27, 2024 9:27 am
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[ 6 posts ] |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Launcher Scripting(Gunner, for AEM).
Is it possible, if not already done, to script Missile Launchers into firing a combination you set automatically?
Of course only limited to Gunner and cannot be used with slaves.
I would like to be a lazy bastard and have to time my shots to correspond to the individual recoils of the launches.
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Sat Mar 31, 2012 2:55 pm |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Launcher Scripting(Gunner, for AEM).
Max235 wrote: Is it possible, if not already done, to script Missile Launchers into firing a combination you set automatically?
Of course only limited to Gunner and cannot be used with slaves.
I would like to be a lazy bastard and have to time my shots to correspond to the individual recoils of the launches. This is a very interesting suggestion ~ I did some tinkering around to attempt to allow players to use x2 or even x3 missiles at a time (like infernoes), but it isn't currently possible. What you're asking for is essentially an in-game macro that uses hot keys in sequence; not sure if that's legal. I'll ask Jeff / Jey about it.
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Sat Mar 31, 2012 2:59 pm |
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Griffin
Team:
Main: Stabberz
Level: 2153 Class:
Gunner
Joined: Sat Mar 03, 2007 10:55 am
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Re: Launcher Scripting(Gunner, for AEM).
I would love this.
Hitting hotkeys 5 times at once only to repeat it in another 2 seconds or so sucks.
_________________
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Sat Mar 31, 2012 3:01 pm |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Launcher Scripting(Gunner, for AEM).
Blue Dwarf had the genius idea to tie this to programming.
e.g. 1 hot key / 5 levels of programming.
So, with 23 programming, you could chain 4 hot keys to a single key press.
But ~ needs to go higher up, to be discussed, aka Jeff.
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Sun Apr 01, 2012 8:28 am |
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kingwayne30
Team:
Main: Cpt Mawson
Level: 1011 Class:
Shield Monkey
Joined: Fri Apr 02, 2010 6:46 am Location: NW UK.
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Re: Launcher Scripting(Gunner, for AEM).
Aurora Ex Machina wrote: Blue Dwarf had the genius idea to tie this to programming.
e.g. 1 hot key / 5 levels of programming.
So, with 23 programming, you could chain 4 hot keys to a single key press.
But ~ needs to go higher up, to be discussed, aka Jeff. So long as we don't go higher than 6 missiles on UHCL this would be fine.
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Sat Apr 07, 2012 4:38 pm |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Launcher Scripting(Gunner, for AEM).
This has been taken up by other devs: Preliminary fact finding
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Sat Apr 07, 2012 4:44 pm |
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