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Team: Heaven
Main: Paxx
Level: 2918
Class: Berserker

Joined: Mon Mar 14, 2011 4:44 pm
Location: Californication
Post Re: Seer Fixing
Bastamental wrote:
Ive been going after t21 long before :roll:


iirc youve been trying to get in a panther long before that.

XD

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playerboy345 wrote:
Hai


Wed Apr 11, 2012 4:03 am
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Team: BOSSEN
Main: Bad at Games
Level: 2169
Class: Seer

Joined: Sat Feb 06, 2010 10:48 pm
Location: Behind you
Post Re: Seer Fixing
anilv wrote:
In all the Anatolia skirmishes we had this uni, I am quite sure that SBP Seers had the best kill-to-death ratio of any class on their team. This has been one of the best playtesting opportunities for Seer PvP in quite some time, and it amply demonstrated that Seer is not underpowered in that realm..... , but this didn't stop SBP Seers from getting a very respectable kill count on us and above all, distracting us from our mission in Anatolia.


My reasoning. Behind Traders drive to get a T21 Seer..

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Battlecruiser23 wrote:
seanla4350 wrote:
So the moral of the story is: Attack SBP drones and you will be invited to the team and given a T21 ship and be the best.


You have more sarcasm than him...this time.


Wed Apr 11, 2012 4:07 am
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Seer Fixing
Because everyone else huddled, and stayed in range of heals. While we/you picked of people. But, I gotta admit, Paxx is much more enthusiastic about the power of a t21 seer, and is more proactive.

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Wed Apr 11, 2012 4:09 am
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Team: Heaven
Main: Paxx
Level: 2918
Class: Berserker

Joined: Mon Mar 14, 2011 4:44 pm
Location: Californication
Post Re: Seer Fixing
Well the only real difference between the two are t21 Augs, if you had the same traditional setup it honestly wouldn't be that much more powerful.

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playerboy345 wrote:
Hai


Wed Apr 11, 2012 4:24 am
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Team: BOSSEN
Main: Bad at Games
Level: 2169
Class: Seer

Joined: Sat Feb 06, 2010 10:48 pm
Location: Behind you
Post Re: Seer Fixing
Anyone else think that "Seer Fixing" sounds like a procedure under gone by medical staff that requires the removal of the male genitalia?

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Battlecruiser23 wrote:
seanla4350 wrote:
So the moral of the story is: Attack SBP drones and you will be invited to the team and given a T21 ship and be the best.


You have more sarcasm than him...this time.


Thu Apr 12, 2012 8:07 am
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Seer Fixing
Comment: "Hit from behind" is a great code. But alot of the time seers are simply unable to hit from behind. It cuts alot of dps. Thoughts?

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Thu Apr 12, 2012 12:27 pm
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: Seer Fixing
I think basta needs to get out of his head that seer is some short ranged dps sniper.

You're the ONLY seer that thinks this way and tries to get it beefed so YOU can abuse it. Umm, sure, BaG uses/used a Lincin, but he doesn't try to get it beefed into the realm of nothing-stands-in-its-way-but-an-ada-kit.

That thinking got it or is getting it nerfed. Your zeal, as you put it, is going to get your own fucking class nerfed to the point of if you don't play it like a normal seer, you cannot do anything.


Thu Apr 12, 2012 12:39 pm
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Seer Fixing
Seer will never get nerfed at this point, thats just a joke. Lincin is a balanced, burst dps dynamic.

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Thu Apr 12, 2012 1:03 pm
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: Seer Fixing
Burst damage of that amount without also killing your shields to zero is why it was nerfed. If you had not mentioned it, I'm sure AEM would not notice.

If you wanted to kill people that fast, you should be vulnerable to being one shot by a peashooter so that someone could fight back potentially.

Risk and Reward. You take 100% risk, you should have great potential to get 0 reward as you'd be dead.


Thu Apr 12, 2012 1:05 pm
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Team: Contingency
Main: Stabberz
Level: 2153
Class: Gunner

Joined: Sat Mar 03, 2007 10:55 am
Post Re: Seer Fixing
Church hit the nail on its head.

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Thu Apr 12, 2012 1:34 pm
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Seer Fixing
It didnt get nerfed. Its a logical gaming mechanic.

Also, the only reason I had such burst dps, is because I combined it with panther tweak, PPGTs, and swiftys. A prawn can do that much dps ANY time, with no self damage. But I need to wait every 45 seconds just to get enough damage. Its fine as it is. Besides, it took expensive augs to be able to do that

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Thu Apr 12, 2012 4:12 pm
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Team: Eminence Front
Main: Spatzz
Level: 2402
Class: Engineer

Joined: Mon Jul 27, 2009 12:40 am
Post Re: Seer Fixing
Bastamental wrote:
It didnt get nerfed. Its a logical gaming mechanic.

Also, the only reason I had such burst dps, is because I combined it with panther tweak, PPGTs, and swiftys. A prawn can do that much dps ANY time, with no self damage. But I need to wait every 45 seconds just to get enough damage. Its fine as it is. Besides, it took expensive augs to be able to do that

You do realize the the Panther Ambush does not stack with PPGT, right? :lol:

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Thu Apr 12, 2012 4:45 pm
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Seer Fixing
Still adds to base damage. Swiftys help a ton.

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Thu Apr 12, 2012 4:47 pm
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Seer Fixing
Griffin wrote:
Church hit the nail on its head.

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Thu Apr 12, 2012 5:51 pm
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Seer Fixing
Max235 wrote:
Burst damage of that amount without also killing your shields to zero is why it was nerfed. If you had not mentioned it, I'm sure AEM would not notice.

If you wanted to kill people that fast, you should be vulnerable to being one shot by a peashooter so that someone could fight back potentially.

Risk and Reward. You take 100% risk, you should have great potential to get 0 reward as you'd be dead.


Your a retard. Its not instant death, it takes 2secs orso. Its pretty easy to avoid, and alot of things can skrew it up.

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Thu Apr 12, 2012 6:07 pm
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