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Team: Dark Traders
Main: yellow
Level: 1703
Class: Seer

Joined: Mon Nov 03, 2008 10:16 pm
Location: Crayola©
Post Suggestion for Gunner/FC content for Olympus
Add items:

Missiles:

Zeus Bolt Factory:
Teir 1.
Changes 1 Large Armor Piercing Missile III Crate into 1 Zeus Bolt Crate
Cost 1 million credits each tick, uses 2 Zeus Fragments initially.
Runs 100 times per use.
Basic factory that is built from a BP from Zeus.
Factory can have misc build cost you guys sort that out!
Has current stats of Zeus Bolts from the ZT.


Zeus Lightning Bolt Factory:
Teir 2
Higher build cost per crate then Zeus bolts.
BP from Zeus requiring 1 or more Zeus Bolt Factories?
Goes around 500, extremely agile, does slightly higher damage then Zeus bolts.

Zeus BSOAB Bolt Factory:
Teir 3
Very high build cost per create.
BP from Zeus requiring Chain Lightnings
Extremely slow, 50 or so speed, 90% resit to all, high shield bank. Does AoE damage in the realm of 5-10k base damage.


Fighters:

Zeus Harem Fighter Factory:
Teir 1
Creates Zeus Harem Fighters at the cost of a Zeus Fragment each and misc things.
Same stats as Zeus Harems on ZT.

Hephaestus Personal Guards:
Teir 2
Cost Heph Fragments and Zeus Fragments?
Uses HM graphic, Very Slow, Very Tanky, Uses x2 of all Heph weapons.


Olympians Elite Guards:
Teir 3
Uses multiple of every fragment. Very high build cost.
Extremely fast, Extremely high RoF, Medium Shield Bank.
Uses AWC+ Graphic.
Uses weapons from every boss: Ares Sapper, Poseidon Trident, Heph Blazing(or another type?) Striker, Zeus Chain lightnings(?).

Ofc these are just random stats I pulled out no where. Any ideas on other things to add?

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Sun Mar 11, 2012 10:45 pm
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Team: Eminence Front
Main: Eurus
Level: 2330
Class: Shield Monkey

Joined: Fri Aug 14, 2009 5:27 pm
Post Re: Suggestion for Gunner/FC content for Olympus
1: The zeus bolts launched by the throne impart a mean - speed tweak and are invincible. That's okay for a special but not something any ship could spam.

2: The fighers spawned by the zeus throne SS are pretty much useless.
3: Giving the fighters every damage type /lots of weapons would get boring- people would only use the heph ones or something. They need some variety in tank, regen and dps (not so much speed... personally I find slower fighters are better as they don't suddenly run off and get hit by a salvo of torpedoes). It's also worth noting that if they don't have one specific type of weapon (splash, jumping etc) they'll probably just use one version and ignore the rest.

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Mon Mar 12, 2012 12:49 pm
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