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Team: Dark Traders
Main: yellow
Level: 1703
Class: Seer

Joined: Mon Nov 03, 2008 10:16 pm
Location: Crayola©
Post Cyclops
Nerf them a bit please? The one for the mission chain have high regen, a decent bank, HIGH resit, and a high crit resit. They are extremely annoying to kill especially in a high vis gal with a adonis base shooting at you. The push tractors don't help either....

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Thu Mar 08, 2012 8:17 pm
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Team: Dark Traders
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Level: 1703
Class: Seer

Joined: Mon Nov 03, 2008 10:16 pm
Location: Crayola©
Post Re: Cyclops
Also, the Zeus spawn in EotU insta-killed me with the first shot I fired. Thats 30k damage... A bit much I think.....

Edit: They do 18k damage EACH. And apparently have insane radar, because as soon as I accidentally hit my cloak button, I was killed from 500 away.


What happened to the few weeks of testing that were supposed to balance these?

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SerjicalStrike wrote:
Peter Pan had a child army and you didn't complain about him. But when a black man does it...

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Thu Mar 08, 2012 8:31 pm
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Team: Eminence Front
Main: Xenodread
Level: 1289
Class: Gunner

Joined: Mon Sep 29, 2008 2:43 pm
Location: In a van, down by the river.
Post Re: Cyclops
Happened on test server, the rays got nerfed thankfully.

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ASS Device?

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Thu Mar 08, 2012 9:11 pm
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: Cyclops
So I'm not the only one that thought Zeus guys are OP? Teammies were badgering the poor sniper over how easy the "henchmen" were. Turned out they were talking about Olympus Boss Fights IN Olympus.

They couldn't think that such AI existed, must've been my overreaction. Then AA's zerk lost 95% of his shields in three volleys and almost killed the poor panther monk that came to help us.


Thu Mar 08, 2012 9:48 pm
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Team: Zephyr
Main: Destroyer Of Worlds
Level: 3221
Class: Speed Demon

Joined: Fri May 01, 2009 1:39 pm
Location: Huddersfield, UK
Post Re: Cyclops
These ai are a pisstake at how easy they are :L if you honestly can't beat a cyclops regen you need to sort your setup out.

I kill all 4 with ease, ever heard of vollies at LEAST?

For the Zeus Henchmen's level and XP they give they'd better dish out some high damage. Don't attack them and you won't have a problem. Only problem being these ones in TEOTU which are aggro?

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Species 8472 wrote:
playerboy345 wrote:
(look at lexx, deathreus and all those retards.)


Ironic isn't it.

retards). *

Full stops go after the closed brackets. L2grammarNazi.


Fri Mar 09, 2012 5:56 pm
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: Cyclops
Yep, they're aggro.

I use a Zebra, brought volleys, used a DTS+(that'd become an Emp Protector later). Shields were ~75k for me.


Fri Mar 09, 2012 6:19 pm
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Team: Dark Traders
Main: yellow
Level: 1703
Class: Seer

Joined: Mon Nov 03, 2008 10:16 pm
Location: Crayola©
Post Re: Cyclops
Species 8472 wrote:
These ai are a pisstake at how easy they are :L if you honestly can't beat a cyclops regen you need to sort your setup out.

I kill all 4 with ease, ever heard of vollies at LEAST?

For the Zeus Henchmen's level and XP they give they'd better dish out some high damage. Don't attack them and you won't have a problem. Only problem being these ones in TEOTU which are aggro?


Is DoW stupid or is it just me?

I can't kill the cyclops because of the regen, and the crit resit and the fact I CAN ONLY FIRE EVERY 4 FUCKING SECONDS.

And for a single AI to hit me for 18k damage, and I still can't one shot it, I think that is a LITTLE BROKEN.

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SerjicalStrike wrote:
Peter Pan had a child army and you didn't complain about him. But when a black man does it...

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Fri Mar 09, 2012 7:27 pm
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Team: Zephyr
Main: Destroyer Of Worlds
Level: 3221
Class: Speed Demon

Joined: Fri May 01, 2009 1:39 pm
Location: Huddersfield, UK
Post Re: Cyclops
blacker2359 wrote:
Species 8472 wrote:
These ai are a pisstake at how easy they are :L if you honestly can't beat a cyclops regen you need to sort your setup out.

I kill all 4 with ease, ever heard of vollies at LEAST?

For the Zeus Henchmen's level and XP they give they'd better dish out some high damage. Don't attack them and you won't have a problem. Only problem being these ones in TEOTU which are aggro?


Is DoW stupid or is it just me?

I can't kill the cyclops because of the regen, and the crit resit and the fact I CAN ONLY FIRE EVERY 4 FUCKING SECONDS.

And for a single AI to hit me for 18k damage, and I still can't one shot it, I think that is a LITTLE BROKEN.


Then improve your setup for PvAi or bitch at the admins to balance Seer PvAI.

I kill Cyclops / the Zeus roamers in less than about 4 seconds, and don't take barely any noticable damage without any resistance augs. Honestly don't see the problem here.

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Species 8472 wrote:
playerboy345 wrote:
(look at lexx, deathreus and all those retards.)


Ironic isn't it.

retards). *

Full stops go after the closed brackets. L2grammarNazi.


Fri Mar 09, 2012 7:39 pm
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Team: The Forgotten Colonies
Main: PM Me If You Suck
Level: 1996
Class: Gunner

Joined: Fri Nov 28, 2008 6:03 pm
Location: Sydney, Australia
Post Re: Cyclops
I lost 7b of drones because of the lackys in EotU. They deff need a bit of nerfing, the cyclops are fine though, they were much tankier until Col with me nerfed them a bit.

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Fri Mar 09, 2012 8:42 pm
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Team: Heaven
Main: Paxx
Level: 2918
Class: Berserker

Joined: Mon Mar 14, 2011 4:44 pm
Location: Californication
Post Re: Cyclops
cyclopes = laser dmg

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Fri Mar 09, 2012 8:45 pm
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Team: Dark Traders
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Level: 1703
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Post Re: Cyclops
They also have a heat weapon... probs more...

Issue isn't there damage, its the fact I can't crit them enough to break the regen + recoil.

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SerjicalStrike wrote:
Peter Pan had a child army and you didn't complain about him. But when a black man does it...

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Fri Mar 09, 2012 8:53 pm
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Team: The Unforeseen Colonies
Main: Thermal
Level: 3024
Class: Engineer

Joined: Sat Jan 16, 2010 2:23 pm
Post Re: Cyclops
Use a Mad Thorax, those are amazing for Seers who wish to hit 20-30k DPS over a short period of time. :)


Sat Mar 10, 2012 4:42 am
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Team: Zephyr
Main: Destroyer Of Worlds
Level: 3221
Class: Speed Demon

Joined: Fri May 01, 2009 1:39 pm
Location: Huddersfield, UK
Post Re: Cyclops
seanla4350 wrote:
Use a Mad Thorax, those are amazing for Seers who wish to hit 20-30k DPS over a short period of time. :)



Exactomundo.

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Species 8472 wrote:
playerboy345 wrote:
(look at lexx, deathreus and all those retards.)


Ironic isn't it.

retards). *

Full stops go after the closed brackets. L2grammarNazi.


Sat Mar 10, 2012 6:29 am
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: Cyclops
seanla4350 wrote:
Use a Mad Thorax, those are amazing for Seers who wish to hit 20-30k DPS over a short period of time. :)

Maybe if the AI wouldn't 2 shot the seer....

Not all seers already have an AWC/AgH before they do the missions to get p21 to use an AWC/AgH.


Sat Mar 10, 2012 12:14 pm
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Team: Eminence Front
Main: urzaserra2
Level: 2549
Class: Gunner

Joined: Wed Apr 06, 2005 1:34 am
Post Re: Cyclops
I have heard that those missions will be changing to spawn 2 sets of 2 ais instead of the 4 at a time. Should help with people having problems with them.


Sat Mar 10, 2012 1:31 pm
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