Re: New player to many player selling system
Yeah it always struck me that SS is one of the only MMO game without a somwhat efficient market system [I mean really, even the shitty runescape eventually developed an auction house system instead of the incessant spamming that trading used to be years ago- the star sonata today].
Would be nice to have, as I found one of the harder obstacles to overcome in SS coming back to the game again was getting over small commodity & item bottlenecks (time mostly spamming trade & farming yourself) where fair credits offered can't buy on a small scale (somewhat due to hoarders but mostly end-game ppl who cba to sell and tailor to each individual, admittedly being on a team helps in this scenario).
I'm sure that if a market were implemented, it would immensely improve the gaming experience of entry level players. That is, they'll be able to get better access to financing, goods, and reduce time wasted in searching efforts [sorry Lemon
]. Sure, it would be admittedly harder to say sell an absconditus for 100b, but in RL unless both parties are aware of the fair value I don't really think that's legal anyways.
EDIT: Another side consequence, this would make living under the radar a little easier for pirates
More PvP?
/signed