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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post New Skill: Zen of Stabalisation
G'day SS,

A skill that improves(when maxed) space-break thrusters by 50%. Resulting in the power of the space break to be 75% of the actual engine forward power. This skill would have 50 levels, trained at Sai's Retreat Sol, +0.5% space-break power per level.

Thoughts?

Time Warp

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Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Thu Sep 29, 2011 9:23 am
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Team: The Legion
Main: Omen
Level: 1555
Class: Seer

Joined: Wed Dec 09, 2009 10:23 am
Post Re: New Skill: Zen of Stabalisation
I wouldn't exactly be against it, but I am wondering what brought on this idea. More accurately what use it would be to me.

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Thu Sep 29, 2011 11:54 am
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Team: Eminence Front
Main: yugioh
Level: 1854
Class: Fleet Commander

Joined: Mon Aug 22, 2005 8:17 am
Location: Classified
Post Re: New Skill: Zen of Stabalisation
Less drifting when brakelocked, essentially inertial dampening. Yes please.

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Thu Sep 29, 2011 11:57 am
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Team: Pax Romana
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Level: 1138
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Joined: Sat Dec 09, 2006 10:36 pm
Post Re: New Skill: Zen of Stabalisation
I want to keep my Multi-cliented ShM glued in place when Deimos pokes it.
/signed

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Thu Sep 29, 2011 1:12 pm
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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: New Skill: Zen of Stabalisation
Actually this idea was more bred out of engines not being able to compete with conussions. I have an inertial dampener on all my characters save my Beserker(wattage, obviously), but when I get pushed out it's the slowing down that I wanted this skill to focus on. Especailly for my sniper which doens't weigh as much as my HM for example and takes longer to slow down (because it had a higher speed.


Time Warp

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Thu Sep 29, 2011 6:10 pm
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Team: Heaven
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Level: 2187
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Joined: Wed Sep 29, 2010 10:14 pm
Post Re: New Skill: Zen of Stabalisation
Zen of Thrust does this.

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Thu Sep 29, 2011 7:44 pm
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Team: Contingency
Main: Stabberz
Level: 2153
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Joined: Sat Mar 03, 2007 10:55 am
Post Re: New Skill: Zen of Stabalisation
ELITE wrote:
Zen of Thrust does this.


This.

Space Break effectiveness is based on the amount of thrust your ship has.

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Thu Sep 29, 2011 7:59 pm
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Post Re: New Skill: Zen of Stabalisation
hmm quite
stabilization* black text heheh

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Thu Sep 29, 2011 8:20 pm
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Team: Resident Evil
Main: topbuzzz
Level: 4129
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Joined: Sun Dec 21, 2008 12:31 pm
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Post Re: New Skill: Zen of Stabalisation
zen of spelling

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Fri Sep 30, 2011 11:20 am
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Team: Strawberry Pancakes
Main: UrQa Vazuk Qii
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Joined: Tue Dec 22, 2009 7:28 am
Post Re: New Skill: Zen of Stabalisation
Stabalisation!

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Fri Sep 30, 2011 11:37 am
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Team: Evo
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Post Re: New Skill: Zen of Stabalisation
sabre198 wrote:
zen of spelling

LMAO XD

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Fri Sep 30, 2011 12:56 pm
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Team: Traders
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Level: 2506
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Joined: Thu Apr 16, 2009 6:48 am
Post Re: New Skill: Zen of Stabalisation
Zen of Thrust (Or whatever is called) affects braking.

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Fri Sep 30, 2011 2:23 pm
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Team: Eminence Front
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Level: 1854
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Joined: Mon Aug 22, 2005 8:17 am
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Post Re: New Skill: Zen of Stabalisation
Bit slow there, k2.......

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Fri Sep 30, 2011 3:41 pm
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