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It is currently Fri Nov 15, 2024 10:17 am
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[ 5 posts ] |
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blacker2359
Member
Team:
Main: yellow
Level: 1703 Class:
Seer
Joined: Mon Nov 03, 2008 10:16 pm Location: Crayola©
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Aura Idea! (Go Fleet Commanders!)
Ok, from what I have seen, fleet commanders hate only have like 3 types of auras, while over classes get auras they hate or don't even use(SD, Seer etc!)
So here is my idea!
At the FC base, their will be new missions available, 6 to be exact.
Seer Aura Training 1 Speed Demon Aura Training 1 Shield Monkey Aura Training 1 Engineer Aura Training 1 Berserker Aura Training 1 Sniper Aura Training 1
Instead of all classes haveng Capital only auras at the AI bases, they will become drops form DGs. Things such as the T0-5 Sniper auras will need Sniper Aura Training 1, which is acquired through the mission. After completing the 1st mission, the 2nd mission for Sniper Aura training 2 will appear to give use to T5-10 sniper auras.
Each mission will take a set number of the aura you are trying to use. For instance, want to use a clairvoyant thoughts, but only have seer aura training 3 and not 4? The mission takes 10 Clairvoyant thoughts and 5 Psinoic Flair Remains!! So not only do you need the aura you want to use, but you need the class you want to use it from to help you get the skill!
All auras from the AI bases in lyceum will be moved to DG/Uber drops, and the FC will become the main user of auras in game.
Thoughts / Ideas? I would like some high level FCs to see if they like this idea as well!
_________________
SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it...
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Sun Oct 02, 2011 7:39 pm |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: Aura Idea! (Go Fleet Commanders!)
Class locked non-FC auras are balanced with those classes using them in mind. An FC increasing the power of said auras would break them severely. The only way to combat that is to nerf the auras, but that will make them even more useless for the classes they are meant to benefit.
_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Sun Oct 02, 2011 8:59 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Aura Idea! (Go Fleet Commanders!)
1. Missions for neurobound "Non FC" Auras. These auras are nerfed(the effect is nerfed) versions of the Non FC Capship Auras.
2. Specialized "Non FC" Class Auras would continue as is. More powerful, but limited to those specific stat boosts.
_________________ Axis Industries
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Sun Oct 02, 2011 9:03 pm |
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blacker2359
Member
Team:
Main: yellow
Level: 1703 Class:
Seer
Joined: Mon Nov 03, 2008 10:16 pm Location: Crayola©
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Re: Aura Idea! (Go Fleet Commanders!)
I forgot about the FC aura boost!
_________________
SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it...
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Sun Oct 02, 2011 9:15 pm |
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ELITE
Team:
Main: Lemon
Level: 2187 Class:
Engineer
Joined: Wed Sep 29, 2010 10:14 pm
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Re: Aura Idea! (Go Fleet Commanders!)
Me gusta the edited idea, but it would make the auras useless on other classes. But they pretty much are already. Idk.
_________________ Me!
Teh Meo
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Sun Oct 02, 2011 11:05 pm |
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