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[ 6 posts ] |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Sun size
Some suns are waaaasaaaaay too big. the only reason its really an issue is because AI can ignore them and we can't. also warps are sometimes placed halfway up the side of a sun and that can be annoying...
Seriously, if you want big suns, displace them on the Z axis so they don't have such a large cross section on the xy plane we inhabit.
_________________ Pies are yummy.
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Tue Sep 13, 2011 11:27 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Sun size
I kind of thought that was a feature of Star Sonata 2. It makes battles around suns more interesting.
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Thu Sep 15, 2011 1:48 am |
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Nuromishi
Team:
Main: Nuroshounin
Level: 833 Class:
Engineer
Joined: Sat Aug 21, 2004 6:48 pm Location: Hoboken, NJ
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Re: Sun size
I actually thought the opposite: that we need more larger suns.
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Thu Sep 15, 2011 12:34 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Sun size
I don't mind the size, but i do mind the targeting size. On massive suns, the targeting ring extends well beyond the border of the actual "sphere" that is the sun. It extends to the edge of the effects of the sun as well, so clicking anywhere near the sun will target the sun. Also, you can't RTS select slaves if they are inside the targeting area of massive suns, quite annoying.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Thu Sep 15, 2011 2:10 pm |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: Sun size
I noticed this as well, especially in paxius where i can only see to select the sun. Would be good to have a priority to ships/drones/fighters/missles/bases and astral objects be considered the background.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Thu Sep 15, 2011 3:55 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Sun size
Feathers wrote: I noticed this as well, especially in paxius where i can only see to select the sun. Would be good to have a priority to ships/drones/fighters/missles/bases and astral objects be considered the background. Completely agreed. Priority targeting is a must.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Thu Sep 15, 2011 4:31 pm |
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