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Joined: Fri Apr 29, 2011 5:39 pm
Post Easter!
So. Easter is upon us very soon, and I've been working lots! I haven't done counts but there's two new sets of missions and a bunch of new stuff.

But alas, I'm running out of ideas , so if you have any nice ideas then suggest away! Note that because of the time, anything that'd take me more than an hour is pretty much a no, unless it's a really good idea (so no new bosses/galaxies!). Also, no fighters/missiles (I've made loads).

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Sat Mar 31, 2012 7:14 am
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Team: Evo
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Level: 20
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Joined: Sat Jul 31, 2010 4:58 am
Post Re: Easter!
Cyclops turned into Easter eggs!

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Sat Mar 31, 2012 7:31 am
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Team: Eminence Front
Main: Mew Meeow
Level: 1244
Class: Shield Monkey

Joined: Sun Nov 07, 2010 9:55 pm
Post Re: Easter!
Dunno about this but a ai chiken that just like master magot and flyet launches small eggs but dont attack :P? just for amusment/ source of mission items?

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playerboy345 wrote:
Swift.Kill wrote:
u havent tryed 5 Ada Rage BS Zerker yet WHIT LINCIN :D


u havent tryed 5 STFU WITH YOUR BS WHIT GTFO :D


Sat Mar 31, 2012 7:54 am
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Team: Eminence Front
Main: Spatzz
Level: 2402
Class: Engineer

Joined: Mon Jul 27, 2009 12:40 am
Post Re: Easter!
Make Hives into Easter eggs and have them drop easter loot.

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Sat Mar 31, 2012 8:10 am
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Post Re: Easter!
Chaosking3 wrote:
Make Hives into Easter eggs and have them drop easter loot.

That does sound kinda cool... But, I ain't touching Hives. >.<'

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"Quick, lets get out of here before they bring him back!"

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Sat Mar 31, 2012 8:32 am
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Team: Contingency
Main: Stabberz
Level: 2153
Class: Gunner

Joined: Sat Mar 03, 2007 10:55 am
Post Re: Easter!
Easter Bunny Warper
Desc: So that's how he hides all of those eggs...
Function: Short ranged warper that randomly teleports the player left or right by 500 distance. Incredibly fast recharge rate.
Why: This would be extremely useful for SD's so that they can make a last second dodge if something nasty is coming towards them.

Bunny Reproductive System
Desc: So many bunnies...
Function: +100% rate of fire, -75% damage, -50% elec temp.
Why: For those times when you need to fight a pesky Seer or Speed Demon. It'll blanket the enemy with tons of bullets. And it would be pretty good for the lolz.

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Sat Mar 31, 2012 8:50 am
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Team: Evo
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Joined: Sat Jul 31, 2010 4:58 am
Post Re: Easter!
Consumable item that performs a few short jumps in a row, something like ghostship's SSS.

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Sat Mar 31, 2012 8:54 am
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Team: Heaven
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Level: 2918
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Joined: Mon Mar 14, 2011 4:44 pm
Location: Californication
Post Re: Easter!
make zombie bunny instanced not roaming! please! lol

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playerboy345 wrote:
Hai


Sat Mar 31, 2012 8:55 am
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Post Re: Easter!
paxiprime wrote:
make zombie bunny instanced not roaming! please! lol

There are no roaming Easter ubers, there never has been.

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"Quick, lets get out of here before they bring him back!"

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Sat Mar 31, 2012 8:58 am
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Post Re: Easter!
I know I just couldn't get last uni's Grinch out of my head lol it would spawn like once a day -.-

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playerboy345 wrote:
Hai


Sat Mar 31, 2012 9:04 am
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Post Re: Easter!
Griffin wrote:
Easter Bunny Warper
Desc: So that's how he hides all of those eggs...
Function: Short ranged warper that randomly teleports the player left or right by 500 distance. Incredibly fast recharge rate.
Why: This would be extremely useful for SD's so that they can make a last second dodge if something nasty is coming towards them.

Bunny Reproductive System
Desc: So many bunnies...
Function: +100% rate of fire, -75% damage, -50% elec temp.
Why: For those times when you need to fight a pesky Seer or Speed Demon. It'll blanket the enemy with tons of bullets. And it would be pretty good for the lolz.

Can't make warpers go sideways, and that tweak sounds really broken thinking about situations where it could be used.


syberian wrote:
Consumable item that performs a few short jumps in a row, something like ghostship's SSS.

Could only do that with superitems and we can't make them consumable...

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"Quick, lets get out of here before they bring him back!"

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Sat Mar 31, 2012 9:47 am
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Post Re: Easter!
Easter Egg 'pillboxes' what spawn randomly throughout EarthForce and Perilous space.
Basically immobile AI that drop Easter goodies, relatively high vis - automatically aggressive and will come in varying tiers of difficulty.
The reason behind them being immobile will cause players to actively hunt them down, rather than AI hunting players, so being similar to a Easter egg hunt, this could also involve bounty hunter missions for kills on varying tiers - providing gear as rewards.
The varying tiers don't have to be purely be in how much DPS or tankiness each egg has, they could be suited to classes (basically certain classes will be able to kill them easier).
So a Seer 'Egg' will be lower vis and a high powered short range weapon. A SD/sniper 'Egg' will have an upgraded version of the kasper SSS and high regen, so a fast class is required to chase them down in order to DPS, or a sniper to range them. A gunner egg , only be vulnerable to mining damage, etc...

Unsure if the whole immobile spawning AI will be practical, but it's an idea nonetheless.


Sat Mar 31, 2012 11:11 am
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Team: Combustion
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Joined: Mon Feb 02, 2009 2:57 pm
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Post Re: Easter!
Exodus wrote:
Easter Egg 'pillboxes' what spawn randomly throughout EarthForce and Perilous space.
Basically immobile AI that drop Easter goodies, relatively high vis - automatically aggressive and will come in varying tiers of difficulty.
The reason behind them being immobile will cause players to actively hunt them down, rather than AI hunting players, so being similar to a Easter egg hunt, this could also involve bounty hunter missions for kills on varying tiers - providing gear as rewards.
The varying tiers don't have to be purely be in how much DPS or tankiness each egg has, they could be suited to classes (basically certain classes will be able to kill them easier).
So a Seer 'Egg' will be lower vis and a high powered short range weapon. A SD/sniper 'Egg' will have an upgraded version of the kasper SSS and high regen, so a fast class is required to chase them down in order to DPS, or a sniper to range them. A gunner egg , only be vulnerable to mining damage, etc...

Unsure if the whole immobile spawning AI will be practical, but it's an idea nonetheless.


/signed!

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Sat Mar 31, 2012 11:14 am
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Team: Evo
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Level: 20
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Joined: Sat Jul 31, 2010 4:58 am
Post Re: Easter!
Blue Dwarf wrote:
Griffin wrote:
Easter Bunny Warper
Desc: So that's how he hides all of those eggs...
Function: Short ranged warper that randomly teleports the player left or right by 500 distance. Incredibly fast recharge rate.
Why: This would be extremely useful for SD's so that they can make a last second dodge if something nasty is coming towards them.

Can't make warpers go sideways, and that tweak sounds really broken thinking about situations where it could be used.

Hmmm what about 100% fail rate and really short recharge rate?

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Original Sybir /GodSteel
My custom shader


Sat Mar 31, 2012 11:14 am
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Team: Eminence Front
Main: Mew Meeow
Level: 1244
Class: Shield Monkey

Joined: Sun Nov 07, 2010 9:55 pm
Post Re: Easter!
What about a Warp device functionable like the flit device

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Aurora Ex Machina wrote:
Nerf time.


playerboy345 wrote:
Swift.Kill wrote:
u havent tryed 5 Ada Rage BS Zerker yet WHIT LINCIN :D


u havent tryed 5 STFU WITH YOUR BS WHIT GTFO :D


Sat Mar 31, 2012 11:55 am
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