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Team: The Unforeseen Colonies
Main: Thermal
Level: 3024
Class: Engineer

Joined: Sat Jan 16, 2010 2:23 pm
Post Re: PBFs / Capitals, Redux
saran wrote:
FC has a bonus to rad weapons and I see no reason FCs couldnt utilize weapons like gunners do.


This is a very good point that should be payed a lot of attention to.


Fri Apr 06, 2012 2:50 pm
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: PBFs / Capitals, Redux
seanla4350 wrote:
saran wrote:
FC has a bonus to rad weapons and I see no reason FCs couldnt utilize weapons like gunners do.


This is a very good point that should be payed a lot of attention to.


As long as the slaves don't get OP Rad weapons! Un-slave-able ships?


Fri Apr 06, 2012 8:15 pm
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Team: Eminence Front
Main: Xenodread
Level: 1289
Class: Gunner

Joined: Mon Sep 29, 2008 2:43 pm
Location: In a van, down by the river.
Post Re: PBFs / Capitals, Redux
About the RPW.

I have never heard of one being built, but i can see no reason for any gunner to upgrade from their dread to one.

There's no need, you gain 4 speed, and 2% to resists, but nothing game changing.

I'm suggesting something of a beef to it, something to make it useful and not make changing to a PBF a better option.

Maybe an inbuilt aug that would help gunners (that doesn't use an aug slot), or some sort of inbuilt aura that lowers resists to enemies or adds stats to missiles, maybe an inbuilt missile gen like a Red Photon Gatling Missile Generator.

Honestly, I would much rather use a PBF or PWave over the RPW in it's current state.

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Sun Apr 08, 2012 5:29 pm
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Team: The Forgotten Colonies
Main: PM Me If You Suck
Level: 1996
Class: Gunner

Joined: Fri Nov 28, 2008 6:03 pm
Location: Sydney, Australia
Post Re: PBFs / Capitals, Redux
I'm currently in the process of building a RPW so I'm probably bias but the idea of some sort of aura that effects missiles would be nice, in particular, better speed would be awesome.

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Sun Apr 08, 2012 6:15 pm
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Team: The Unforeseen Colonies
Main: Thermal
Level: 3024
Class: Engineer

Joined: Sat Jan 16, 2010 2:23 pm
Post Re: PBFs / Capitals, Redux
I guess you guys aren't familiar with what a Red Photon Doomsday Device does.


Mon Apr 09, 2012 12:32 am
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Team: Contingency
Main: Stabberz
Level: 2153
Class: Gunner

Joined: Sat Mar 03, 2007 10:55 am
Post Re: PBFs / Capitals, Redux
I am not aware with the DD.

Also, I really thought about Zeus Throne. Hopefully in the next month or two I will have one. It really goes well with my playstyle. Although I'd like to stress that an extra augmenter slot would be awesome. I'd pay a couple hundred hull for it.

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Mon Apr 09, 2012 12:36 am
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Team: The Unforeseen Colonies
Main: Thermal
Level: 3024
Class: Engineer

Joined: Sat Jan 16, 2010 2:23 pm
Post Re: PBFs / Capitals, Redux
Let's hear what Laptop Boy has to say after he has used his Zeus Throne+ for some time. Who knows, maybe it is fine for Gunners and that it only needs an adjusted super special to be worth it for Fleet Commanders as well.


Mon Apr 09, 2012 12:39 am
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: PBFs / Capitals, Redux
After seeing LB's ZT+ in action I want either a gunner nerf or a sniper beef!

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
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Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Mon Apr 09, 2012 3:23 pm
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: PBFs / Capitals, Redux
playerboy345 wrote:
After seeing LB's ZT+ in action I want either a gunner nerf or a sniper beef!


Win!


Mon Apr 09, 2012 3:28 pm
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: PBFs / Capitals, Redux
The sad part is I am actually serious :P

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Mon Apr 09, 2012 3:40 pm
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Joined: Mon Jul 19, 2010 1:43 pm
Post Re: PBFs / Capitals, Redux
playerboy345 wrote:
After seeing LB's ZT+ in action I want either a gunner nerf or a sniper beef!



Neither is going to happen.


Mon Apr 09, 2012 4:10 pm
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Team: Eminence Front
Main: __
Level: 2482
Class: Berserker

Joined: Fri Jun 06, 2008 11:38 pm
Post Re: PBFs / Capitals, Redux
I presume it primarily uses missiles?

That's the interesting thing about missile focused gunners; because they rely on (generally) non-aug effected missiles instead of weapons, they could have no aug slots and do just about as much damage as if they had a lot. Of course, the missiles costs per day are going to be insane, but someone in a ZT+ isn't going to care about something like that...

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Mon Apr 09, 2012 4:11 pm
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Team: Contingency
Main: Stabberz
Level: 2153
Class: Gunner

Joined: Sat Mar 03, 2007 10:55 am
Post Re: PBFs / Capitals, Redux
3 Aug slot Capital Ships with inbuilt launchers that have a 1-1.5 second launch time would be nice.

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Mon Apr 09, 2012 4:13 pm
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: PBFs / Capitals, Redux
It's like a Large AP I crate + 100 creds....


Mon Apr 09, 2012 4:14 pm
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: PBFs / Capitals, Redux
Cygnus wrote:
I presume it primarily uses missiles?

That's the interesting thing about missile focused gunners; because they rely on (generally) non-aug effected missiles instead of weapons, they could have no aug slots and do just about as much damage as if they had a lot. Of course, the missiles costs per day are going to be insane, but someone in a ZT+ isn't going to care about something like that...


He uses both weapons and missiles.

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Mon Apr 09, 2012 4:15 pm
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